Player Matchup

Tyr
Tyr
Kalandrako
Tyr
Level 33
God Stats
5W - 6L
1,806 SR
Queue Stats
13W - 19L
1,533 Elo+
Solo
Anubis
Anubis
Mahjiik
Anubis
Level 37
God Stats
27W - 19L
1,586 SR
Queue Stats
103W - 103L
1,431 Elo+
Party 3
Arachne
Arachne
Skinark
Arachne
Level 69
God Stats
20W - 16L
1,503 SR
Queue Stats
146W - 142L
1,518 Elo+
Party 3
Cerberus
Cerberus
Snowbiwan
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
Superhappy
Cernunnos
Level 40
God Stats
6W - 10L
1,413 SR
Queue Stats
105W - 118L
1,412 Elo+
Party 1
Team Averages
Level 52
1,562 SR
1,444 Elo+

VS

Team Averages
Level 52
1,605 SR
1,499 Elo+
Ne Zha
Ne Zha
ChrisWhiffs
Ne Zha
Level 49
God Stats
1W - 1L
1,842 SR
Queue Stats
64W - 55L
1,507 Elo+
Party 2
Eset
Eset
DyLgOr
Eset
Level 80
God Stats
0W - 2L
1,288 SR
Queue Stats
11W - 11L
1,557 Elo+
Solo
Neith
Neith
Ibrenoca
Neith
Level 38
God Stats
0W - 1L
1,504 SR
Queue Stats
26W - 27L
1,462 Elo+
Solo
Skadi
Skadi
Zerkcius
Skadi
Level 45
God Stats
1W - 1L
1,892 SR
Queue Stats
43W - 38L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
finechina123
Zhong Kui
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 102L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,685
620
5,283
10,242
8,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Mahjiik
Anubis
14
5 / 2 / 2
8,467
605
9,499
11,622
6,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Skinark
Arachne
14
12 / 2 / 2
9,187
656
13,139
15,471
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Snowbiwan
Cerberus
11
1 / 0 / 5
7,161
512
5,702
12,556
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Superhappy
Cernunnos
12
0 / 3 / 4
7,125
509
6,721
11,217
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 7 / 1
6,710
479
7,308
14,931
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
DyLgOr
Eset
10
1 / 3 / 2
6,896
493
8,044
9,356
5,224
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Ibrenoca
Neith
12
1 / 3 / 2
7,288
521
8,868
9,807
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Skadi
Zerkcius
Skadi
13
1 / 3 / 1
7,351
525
8,353
10,926
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
finechina123
Zhong Kui
14
1 / 3 / 0
8,443
603
8,000
11,925
9,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
7
1
0.5
L
Eset
DyLgOr
Eset
1
3
2
0.67
L
Neith
Ibrenoca
Neith
1
3
2
0.67
W
1
0
3
2.5
W
Anubis
Mahjiik
Anubis
5
2
2
3
W
Arachne
Skinark
Arachne
12
2
2
6.5
W
Cerberus
Snowbiwan
Cerberus
1
0
5
3.5
W
Cernunnos
Superhappy
Cernunnos
0
3
4
0.67
L
Skadi
Zerkcius
Skadi
1
3
1
0.5
L
Zhong Kui
finechina123
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
40,573
61,108
Taken
56,945
36,701
Mitigated
26,621
24,588
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,308
2,555
0
4,414
14,931
5,437
0
3,228
11,703
0
37,720
L
Eset
DyLgOr
Eset
8,044
1,806
315
2,931
9,356
5,224
0
4,337
5,019
37,260
0
L
Neith
Ibrenoca
Neith
8,868
2,421
0
1,734
9,807
2,945
0
5,936
3,871
0
47,773
W
5,283
594
0
4,328
10,242
8,768
0
5,297
4,371
0
67,520
W
Anubis
Mahjiik
Anubis
9,499
774
0
5,512
11,622
6,639
138
808
10,814
72,426
0
W
Arachne
Skinark
Arachne
13,139
8,759
0
5,968
15,471
6,153
188
3,217
12,174
0
62,706
W
Cerberus
Snowbiwan
Cerberus
5,702
1,176
0
3,689
12,556
11,243
0
4,293
8,263
25,789
0
W
Cernunnos
Superhappy
Cernunnos
6,721
2,197
0
5,091
11,217
3,898
665
1,775
9,442
0
53,995
L
Skadi
Zerkcius
Skadi
8,353
3,825
0
3,819
10,926
3,757
1,658
1,700
9,226
0
63,018
L
Zhong Kui
finechina123
Zhong Kui
8,000
1,472
0
5,244
11,925
9,258
0
0
11,925
60,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
36,688
482
Minions Killed
482
0
Camps Cleared
0
1,419,006
Distance Traveled
1,279,310
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,710
479
57
4
0
272,925
4
L
Eset
6,896
493
69
5
0
272,597
5
L
Neith
7,288
521
97
7
0
251,741
7
W
Tyr
8,685
620
129
9
0
303,872
5
W
Anubis
8,467
605
124
9
0
240,134
6
W
Arachne
9,187
656
84
6
0
331,960
2
W
Cerberus
7,161
512
59
4
0
296,956
5
W
Cernunnos
7,125
509
86
6
0
246,084
3
L
Skadi
7,351
525
105
8
0
243,739
5
L
Zhong Kui
8,443
603
154
11
0
238,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role