Player Matchup

Anubis
Anubis
AJH The Legend
Anubis
Level 157
God Stats
6W - 8L
1,512 SR
Queue Stats
489W - 459L
1,508 Elo+
Solo
Nemesis
Nemesis
ComeUpZan
Nemesis
Level 104
God Stats
26W - 23L
1,517 SR
Queue Stats
293W - 275L
1,490 Elo+
Solo
Neith
Neith
M4R14N4_G0D
Neith
Level 27
God Stats
17W - 6L
1,732 SR
Queue Stats
52W - 30L
1,558 Elo+
Party 2
Ravana
Ravana
ViC_MmC
Ravana
Level 127
God Stats
8W - 2L
1,795 SR
Queue Stats
249W - 206L
1,552 Elo+
Party 2
Sobek
Sobek
ZackonthisOne
Sobek
Level 123
God Stats
1W - 0L
1,607 SR
Queue Stats
13W - 10L
1,553 Elo+
Solo
Team Averages
Level 108
1,632 SR
1,532 Elo+

VS

Team Averages
Level 67
1,509 SR
1,406 Elo+
Bastet
Bastet
KattMann8951
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
MadKids8405
Danzaburou
Level 15
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Ra
Ra
Nightingale6267
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
ixcidior
Baron Samedi
Level 138
God Stats
6W - 7L
1,561 SR
Queue Stats
50W - 51L
1,437 Elo+
Solo
Achilles
Achilles
thebrosideon
Achilles
Level 120
God Stats
0W - 2L
1,318 SR
Queue Stats
222W - 214L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
11,091
616
7,562
10,906
6,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ComeUpZan
Nemesis
18
6 / 0 / 4
10,967
609
7,821
11,884
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 1
9,060
503
4,706
11,052
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
ViC_MmC
Ravana
17
2 / 1 / 2
10,971
610
14,100
13,880
11,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 5
9,008
500
6,900
13,334
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 1
7,837
435
8,209
15,678
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MadKids8405
Danzaburou
15
3 / 3 / 0
8,687
483
6,850
10,628
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 0
9,500
528
4,371
9,731
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ixcidior
Baron Samedi
11
0 / 5 / 3
6,926
385
7,687
11,486
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
thebrosideon
Achilles
14
0 / 3 / 1
8,026
446
6,006
19,965
17,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Nemesis
ComeUpZan
Nemesis
6
0
4
8
L
Bastet
1
3
1
0.5
W
1
3
1
0.5
L
Danzaburou
MadKids8405
Danzaburou
3
3
0
1
L
1
2
0
0.5
W
Ravana
ViC_MmC
Ravana
2
1
2
3
W
2
0
5
4.5
L
Baron Samedi
ixcidior
Baron Samedi
0
5
3
0.3
L
Achilles
thebrosideon
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
33,123
61,056
Taken
67,488
41,635
Mitigated
35,829
25,922
Healing
23,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
233
0
6,524
10,906
6,007
681
3,909
6,997
96,991
0
W
Nemesis
ComeUpZan
Nemesis
7,821
3,687
0
1,047
11,884
5,463
126
1,181
10,703
0
112,794
L
Bastet
8,209
2,708
0
6,834
15,678
5,164
0
3,104
12,574
0
62,528
W
4,706
1,555
0
2,727
11,052
5,080
672
3,802
7,250
0
68,566
L
Danzaburou
MadKids8405
Danzaburou
6,850
2,550
0
3,742
10,628
4,088
0
2,919
7,709
0
61,273
L
4,371
632
27
2,269
9,731
3,539
0
3,427
6,304
88,687
0
W
Ravana
ViC_MmC
Ravana
14,100
2,700
0
8,319
13,880
11,990
588
0
13,880
199
96,710
W
6,900
766
0
7,305
13,334
13,095
0
2,937
10,397
30,297
2,075
L
Baron Samedi
ixcidior
Baron Samedi
7,687
889
697
2,803
11,486
5,189
0
4,475
7,011
41,911
1,041
L
Achilles
thebrosideon
Achilles
6,006
2,320
0
6,928
19,965
17,849
60
595
19,370
8
56,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
40,976
685
Minions Killed
538
0
Camps Cleared
0
1,802,365
Distance Traveled
1,717,981
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,091
616
172
10
0
328,104
5
W
Nemesis
10,967
609
169
9
0
446,765
5
L
Bastet
7,837
435
102
6
0
413,047
4
W
Neith
9,060
503
127
7
0
311,053
1
L
Danzaburou
8,687
483
117
7
0
308,781
0
L
Ra
9,500
528
162
9
0
362,190
7
W
Ravana
10,971
610
179
10
0
344,369
4
W
Sobek
9,008
500
38
2
0
372,074
2
L
Baron Samedi
6,926
385
54
3
0
327,664
0
L
Achilles
8,026
446
103
6
0
306,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role