Player Matchup

Neith
Neith
ChasmEC
Neith
Level 160
God Stats
4W - 2L
1,668 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Tyr
Tyr
DaltoniChameleon
Tyr
Level 48
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
LucaStucc
Pele
Level 158
God Stats
1W - 0L
1,329 SR
Queue Stats
103W - 101L
1,632 Elo+
Party 2
Merlin
Merlin
Supyro
Merlin
Level 160
God Stats
1W - 1L
1,817 SR
Queue Stats
53W - 37L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
kenu911
Baron Samedi
Level 124
God Stats
9W - 2L
1,705 SR
Queue Stats
16W - 6L
1,971 Elo+
Party 2
Team Averages
Level 130
1,652 SR
1,645 Elo+

VS

Team Averages
Level 106
1,621 SR
1,568 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JWDxCerberus
Susano
Level 127
God Stats
6W - 7L
1,416 SR
Queue Stats
168W - 153L
1,592 Elo+
Party 1
Anhur
Anhur
LazyTurtle80
Anhur
Level 155
God Stats
4W - 10L
1,361 SR
Queue Stats
505W - 522L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Naeli
Aphrodite
Level 52
God Stats
5W - 1L
1,960 SR
Queue Stats
37W - 30L
1,635 Elo+
Party 1
Agni
Agni
ЖгучийГребешок
Agni
Level 44
God Stats
29W - 28L
1,868 SR
Queue Stats
158W - 139L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChasmEC
Neith
11
5 / 0 / 1
6,234
623
3,793
2,982
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
6,424
642
4,565
7,362
6,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
10
2 / 1 / 2
5,809
581
2,961
7,207
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Supyro
Merlin
10
0 / 1 / 1
5,683
568
3,277
4,522
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
kenu911
Baron Samedi
9
0 / 0 / 5
5,645
565
4,138
5,830
2,869
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,096
510
2,357
8,207
5,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
9
2 / 1 / 1
5,472
547
2,235
6,816
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,405
541
2,451
5,944
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Naeli
Aphrodite
8
0 / 4 / 0
4,439
444
1,408
7,749
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
5,513
551
4,061
4,583
1,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Neith
ChasmEC
Neith
5
0
1
5.5
W
2
1
0
2
L
Susano
2
1
1
2.5
L
0
2
0
0
W
Pele
2
1
2
3
L
Aphrodite
Naeli
Aphrodite
0
4
0
0
W
Merlin
Supyro
Merlin
0
1
1
0.5
W
Baron Samedi
kenu911
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
12,512
27,903
Taken
33,299
14,369
Mitigated
14,752
11,430
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,357
790
0
1,605
8,207
5,530
0
0
8,207
0
22,779
W
Neith
ChasmEC
Neith
3,793
1,246
0
1,565
2,982
1,035
518
242
2,740
0
39,677
W
4,565
515
0
4,112
7,362
6,299
432
0
7,362
0
40,635
L
Susano
2,235
724
0
145
6,816
2,435
0
1,599
5,217
0
29,306
L
2,451
755
0
1,114
5,944
2,038
0
581
5,363
0
46,929
W
Pele
2,961
723
0
1,538
7,207
2,485
0
1,763
5,444
0
35,981
L
Aphrodite
Naeli
Aphrodite
1,408
195
1,602
2,755
7,749
3,047
0
3,673
4,076
12,055
1,370
W
Merlin
Supyro
Merlin
3,277
40
0
1,141
4,522
1,681
0
2,020
2,502
45,787
0
W
Baron Samedi
kenu911
Baron Samedi
4,138
335
169
2,905
5,830
2,869
0
1,259
4,571
20,483
0
L
4,061
184
0
2,387
4,583
1,702
0
1,562
3,021
43,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
25,925
335
Minions Killed
284
0
Camps Cleared
0
999,404
Distance Traveled
981,841
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,096
510
45
5
0
183,051
3
W
Neith
6,234
623
85
9
0
190,452
4
W
Tyr
6,424
642
68
7
0
217,809
1
L
Susano
5,472
547
56
6
0
220,320
3
L
Anhur
5,405
541
76
8
0
179,515
4
W
Pele
5,809
581
72
7
0
223,562
5
L
Aphrodite
4,439
444
38
4
0
196,022
4
W
Merlin
5,683
568
91
9
0
183,885
4
W
Baron Samedi
5,645
565
19
2
0
183,696
4
L
Agni
5,513
551
69
7
0
202,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role