Player Matchup

Awilix
Awilix
Dead6
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,522 Elo+
Party 3
Thor
Thor
DonnieDealer
Thor
Level 125
God Stats
2W - 2L
1,326 SR
Queue Stats
69W - 53L
1,570 Elo+
Party 1
Yemoja
Yemoja
SheerBK
Yemoja
Level 116
God Stats
0W - 4L
1,372 SR
Queue Stats
202W - 190L
1,501 Elo+
Solo
Pele
Pele
hiphopopotamuss
Pele
Level 147
God Stats
0W - 1L
1,287 SR
Queue Stats
31W - 22L
1,710 Elo+
Party 1
Ares
Ares
x0xHARIBOx0x
Ares
Level 129
God Stats
1W - 1L
1,399 SR
Queue Stats
63W - 63L
1,531 Elo+
Party 3
Team Averages
Level 124
1,377 SR
1,567 Elo+

VS

Team Averages
Level 142
1,569 SR
1,522 Elo+
Skadi
Skadi
Bobanweave
Skadi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 246L
1,533 Elo+
Party 2
Medusa
Medusa
HeavyAirplane90
Medusa
Level 123
God Stats
6W - 2L
1,789 SR
Queue Stats
178W - 174L
1,496 Elo+
Solo
Scylla
Scylla
Milser04
Scylla
Level 108
God Stats
4W - 1L
1,507 SR
Queue Stats
121W - 96L
1,521 Elo+
Solo
Susano
Susano
MrKirk
Susano
Level 160
God Stats
23W - 21L
1,597 SR
Queue Stats
712W - 626L
1,536 Elo+
Party 2
Yemoja
Yemoja
SazelZa
Yemoja
Level 160
God Stats
9W - 9L
1,449 SR
Queue Stats
641W - 562L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dead6
Awilix
8
0 / 2 / 0
4,480
896
1,071
3,203
1,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 3 / 0
5,342
1,068
2,085
5,741
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Yemoja
SheerBK
Yemoja
7
0 / 1 / 0
4,551
910
907
2,503
1,311
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 1 / 0
4,869
974
2,966
4,092
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 1
5,211
1,042
1,791
6,358
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 0 / 5
6,310
1,262
6,376
2,767
1,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 4
5,228
1,046
2,964
4,515
2,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Milser04
Scylla
11
4 / 1 / 4
6,073
1,215
4,504
3,507
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
MrKirk
Susano
10
1 / 0 / 6
5,693
1,139
4,182
3,175
1,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SazelZa
Yemoja
10
0 / 0 / 6
5,801
1,160
949
1,337
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
9
9
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
0
5
6.5
L
Awilix
Dead6
Awilix
0
2
0
0
L
1
3
0
0.33
W
0
1
4
2
W
Scylla
Milser04
Scylla
4
1
4
6
W
Susano
MrKirk
Susano
1
0
6
4
W
Yemoja
SazelZa
Yemoja
0
0
6
3
L
Yemoja
SheerBK
Yemoja
0
1
0
0
L
0
1
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,820
Damage
18,975
21,897
Taken
15,301
12,494
Mitigated
8,195
5,506
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,376
1,868
0
0
2,767
1,394
1,551
472
2,295
0
13,916
L
Awilix
Dead6
Awilix
1,071
744
0
0
3,203
1,098
0
431
2,772
0
2,380
L
2,085
309
0
448
5,741
3,159
0
2,073
3,668
0
3,075
W
2,964
1,158
157
611
4,515
2,058
806
324
4,191
0
3,719
W
Scylla
Milser04
Scylla
4,504
415
306
282
3,507
1,813
0
1,290
2,217
12,797
0
W
Susano
MrKirk
Susano
4,182
572
962
596
3,175
1,627
406
382
2,793
0
7,187
W
Yemoja
SazelZa
Yemoja
949
577
3,806
607
1,337
1,303
599
230
1,107
2,059
0
L
Yemoja
SheerBK
Yemoja
907
193
891
211
2,503
1,311
0
353
2,150
2,145
0
L
2,966
116
966
1,908
4,092
1,872
0
851
3,241
0
11,679
L
1,791
0
116
966
6,358
5,054
0
1,745
4,613
4,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
29,105
32
Minions Killed
51
0
Camps Cleared
0
393,233
Distance Traveled
502,134
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,310
1,262
18
4
0
108,976
2
L
Awilix
4,480
896
6
1
0
89,289
0
L
Thor
5,342
1,068
3
1
0
65,003
0
W
Medusa
5,228
1,046
5
1
0
104,310
0
W
Scylla
6,073
1,215
16
3
0
90,006
0
W
Susano
5,693
1,139
9
2
0
109,638
3
W
Yemoja
5,801
1,160
3
1
0
89,204
2
L
Yemoja
4,551
910
5
1
0
45,165
1
L
Pele
4,869
974
18
4
0
119,607
0
L
Ares
5,211
1,042
0
0
0
74,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role