Player Matchup

Thor
Thor
HolyProd
Thor
Level 68
God Stats
9W - 4L
1,425 SR
Queue Stats
79W - 82L
1,434 Elo+
Party 2
Neith
Neith
JrAsstastic
Neith
Level 89
God Stats
55W - 66L
1,399 SR
Queue Stats
186W - 184L
1,429 Elo+
Party 2
Ymir
Ymir
Volixit
Ymir
Level 116
God Stats
2W - 5L
1,243 SR
Queue Stats
9W - 13L
1,522 Elo+
Solo
Ra
Ra
debsssril
Ra
Level 115
God Stats
14W - 11L
1,597 SR
Queue Stats
144W - 132L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
xDLO281
Kuzenbo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 2
Team Averages
Level 91
1,433 SR
1,485 Elo+

VS

Team Averages
Level 141
1,561 SR
1,521 Elo+
Jormungandr
Jormungandr
HaydenSilva
Jormungandr
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 265L
1,514 Elo+
Party 1
Ishtar
Ishtar
Muskrat-jenkins
Ishtar
Level 150
God Stats
7W - 5L
1,674 SR
Queue Stats
172W - 157L
1,549 Elo+
Party 1
Bellona
Bellona
Spyro_The_Clown
Bellona
Level 145
God Stats
22W - 28L
1,621 SR
Queue Stats
613W - 569L
1,527 Elo+
Solo
Awilix
Awilix
laughingset
Awilix
Level 127
God Stats
5W - 8L
1,508 SR
Queue Stats
561W - 560L
1,503 Elo+
Solo
He Bo
He Bo
yMacaroV
He Bo
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 93L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 2 / 3
9,281
546
9,034
15,143
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 4
9,001
529
6,298
9,833
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Volixit
Ymir
15
2 / 2 / 2
9,531
561
8,336
14,067
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 3
9,811
577
10,982
9,508
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
xDLO281
Kuzenbo
12
1 / 0 / 7
8,270
486
8,685
14,176
12,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HaydenSilva
Jormungandr
12
0 / 1 / 0
7,734
455
5,467
16,650
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 1
8,152
480
7,474
9,305
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 1
8,260
486
10,250
18,001
17,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
13
4 / 3 / 2
8,625
507
7,662
14,011
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
yMacaroV
He Bo
11
0 / 4 / 4
7,044
414
5,161
8,405
3,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HaydenSilva
Jormungandr
0
1
0
0
W
Thor
4
2
3
2.75
W
1
1
4
3
L
0
2
1
0.25
L
2
2
1
1.25
W
Ymir
Volixit
Ymir
2
2
2
1.5
W
4
1
3
5.5
L
Awilix
4
3
2
1.67
W
Kuzenbo
xDLO281
Kuzenbo
1
0
7
4.5
L
He Bo
yMacaroV
He Bo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
36,014
62,727
Taken
66,372
41,424
Mitigated
46,393
26,618
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HaydenSilva
Jormungandr
5,467
2,086
0
2,573
16,650
15,917
0
8,662
7,988
46,133
0
W
Thor
9,034
3,066
0
6,781
15,143
6,601
0
2,344
12,799
0
75,940
W
6,298
1,751
0
2,591
9,833
3,904
0
1,560
8,273
0
79,771
L
7,474
4,022
0
3,609
9,305
3,878
1,041
2,008
7,297
0
73,263
L
10,250
4,095
0
6,349
18,001
17,069
788
8,756
8,461
330
59,406
W
Ymir
Volixit
Ymir
8,336
2,471
0
5,316
14,067
13,726
1,050
124
13,943
67,250
0
W
10,982
1,628
949
3,746
9,508
4,459
1,072
3,912
5,596
89,736
0
L
Awilix
7,662
4,034
0
625
14,011
6,199
0
3,752
10,166
0
50,268
W
Kuzenbo
xDLO281
Kuzenbo
8,685
3,906
2,688
4,547
14,176
12,734
410
3,018
11,158
21,230
0
L
He Bo
yMacaroV
He Bo
5,161
246
0
250
8,405
3,330
0
3,948
4,457
41,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
39,815
545
Minions Killed
416
0
Camps Cleared
0
1,530,597
Distance Traveled
1,496,871
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,734
455
66
4
0
269,013
6
W
Thor
9,281
546
129
8
0
335,454
6
W
Neith
9,001
529
142
8
0
280,795
3
L
Ishtar
8,152
480
131
8
0
297,364
6
L
Bellona
8,260
486
90
5
0
298,727
1
W
Ymir
9,531
561
120
7
0
278,427
2
W
Ra
9,811
577
139
8
0
322,987
7
L
Awilix
8,625
507
81
5
0
372,665
1
W
Kuzenbo
8,270
486
15
1
0
312,934
3
L
He Bo
7,044
414
48
3
0
259,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role