Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
LokisTheName
Cu Chulainn
Platinum V
Level 155
God Stats
3W - 3L
1,528 SR
Queue Stats
458W - 464L
1,625 MMR
Solo
Agni
Agni
Gold III
Middiff5460
Agni
Gold III
Level 145
God Stats
2W - 3L
1,646 SR
Queue Stats
97W - 98L
1,635 MMR
Solo
Skadi
Skadi
Gold V
NoFeedingPlease
Skadi
Gold V
Level 107
God Stats
0W - 1L
1,266 SR
Queue Stats
27W - 28L
1,614 MMR
Solo
King Arthur
King Arthur
Gold III
Prof-KingArthur
King Arthur
Gold III
Level 89
God Stats
15W - 18L
1,534 SR
Queue Stats
248W - 242L
1,596 MMR
Solo
Geb
Geb
Gold III
ShockW7ve
Geb
Gold III
Level 159
God Stats
62W - 41L
1,616 SR
Queue Stats
896W - 884L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,518 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,580 SR
1,610 MMR
Sol
Sol
Gold I
ProllyLifted
Sol
Gold I
Level 142
God Stats
18W - 15L
1,581 SR
Queue Stats
303W - 296L
1,622 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
SquadBear69
Baba Yaga
Gold II
Level 150
God Stats
9W - 4L
1,729 SR
Queue Stats
53W - 54L
1,622 MMR
Solo
Guan Yu
Guan Yu
Gold V
TypeR750LI
Guan Yu
Gold V
Level 149
God Stats
1W - 0L
1,566 SR
Queue Stats
10W - 5L
1,615 MMR
Solo
Jormungandr
Jormungandr
Platinum III
carcharoth93
Jormungandr
Platinum III
Level 137
God Stats
103W - 89L
1,540 SR
Queue Stats
353W - 362L
1,565 MMR
Solo
Susano
Susano
Gold I
h4ngg__
Susano
Gold I
Level 153
God Stats
42W - 38L
1,482 SR
Queue Stats
552W - 565L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LokisTheName
Cu Chulainn
18
3 / 7 / 3
11,307
471
18,339
28,584
13,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 5
9,694
404
16,619
15,757
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 6 / 3
12,427
518
15,061
23,229
10,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Prof-KingArthur
King Arthur
18
0 / 3 / 3
11,455
477
15,190
26,588
33,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 5
10,624
443
8,612
32,984
46,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KaliCabrakanLancelot

VS

Bans
AtlasHeraXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
14,356
598
23,139
26,802
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
SquadBear69
Baba Yaga
18
0 / 4 / 13
11,642
485
17,989
18,384
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TypeR750LI
Guan Yu
20
4 / 0 / 9
14,014
584
18,122
26,997
40,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
carcharoth93
Jormungandr
18
2 / 3 / 11
12,772
532
14,912
29,940
43,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
h4ngg__
Susano
20
14 / 2 / 3
15,351
640
17,294
20,339
11,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
11
Kills
26
26
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LokisTheName
Cu Chulainn
3
7
3
0.64
L
1
5
5
0.7
L
5
6
3
1.08
L
King Arthur
Prof-KingArthur
King Arthur
0
3
3
0.5
W
6
3
8
3.33
L
2
5
5
0.9
W
Baba Yaga
SquadBear69
Baba Yaga
0
4
13
1.63
W
Guan Yu
TypeR750LI
Guan Yu
4
0
9
8.5
W
Jormungandr
carcharoth93
Jormungandr
2
3
11
2.5
W
Susano
h4ngg__
Susano
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,821
Damage
91,456
127,142
Taken
122,462
110,030
Mitigated
118,098
22,018
Healing
55,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LokisTheName
Cu Chulainn
18,339
4,687
0
5,707
28,584
13,615
2,592
5,134
23,015
0
112,218
L
16,619
722
118
1,441
15,757
6,562
621
7,332
8,308
87,740
0
L
15,061
5,262
0
2,000
23,229
10,219
2,726
15,113
7,880
0
84,104
L
King Arthur
Prof-KingArthur
King Arthur
15,190
1,463
0
2,580
26,588
33,605
0
9,668
15,918
116
101,342
W
23,139
8,455
0
14,811
26,802
11,909
2,574
4,038
22,764
128,844
9,720
L
8,612
1,264
1,015
9,157
32,984
46,029
80
18,317
14,382
49,128
0
W
Baba Yaga
SquadBear69
Baba Yaga
17,989
1,567
0
6,328
18,384
10,096
1,988
7,413
10,971
91,716
0
W
Guan Yu
TypeR750LI
Guan Yu
18,122
3,372
7,129
17,764
26,997
40,801
118
3,576
23,421
0
103,706
W
Jormungandr
carcharoth93
Jormungandr
14,912
4,454
0
8,407
29,940
43,649
770
10,797
19,143
65,002
2,419
W
Susano
h4ngg__
Susano
17,294
2,822
0
1,345
20,339
11,643
521
1,250
19,089
0
154,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
68,135
618
Minions Killed
767
0
Camps Cleared
0
2,218,979
Distance Traveled
2,384,820
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,307
471
138
6
0
450,884
8
L
Agni
9,694
404
126
5
0
447,791
3
L
Skadi
12,427
518
136
6
0
407,555
5
L
King Arthur
11,455
477
174
7
0
466,297
1
W
Sol
14,356
598
198
8
0
442,648
5
L
Geb
10,624
443
44
2
0
446,452
3
W
Baba Yaga
11,642
485
136
6
0
455,563
7
W
Guan Yu
14,014
584
167
7
0
512,039
6
W
Jormungandr
12,772
532
74
3
0
443,589
15
W
Susano
15,351
640
192
8
0
530,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role