Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RageEclipz935
Ymir
Level 21
God Stats
0W - 2L
1,565 SR
Queue Stats
12W - 18L
1,321 Elo+
Party 1
Hercules
Hercules
Schischeck2810
Hercules
Level 104
God Stats
4W - 6L
1,747 SR
Queue Stats
147W - 194L
1,353 Elo+
Solo
Ra
Ra
Zeject
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 185L
1,492 Elo+
Party 1
Eset
Eset
novostroika
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo
Team Averages
Level 87
1,563 SR
1,425 Elo+

VS

Team Averages
Level 79
1,418 SR
1,473 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Frugten
Horus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 138L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Marine69006
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 296L
1,514 Elo+
Solo
Cliodhna
Cliodhna
Rik0
Cliodhna
Level 87
God Stats
6W - 6L
1,326 SR
Queue Stats
435W - 448L
1,380 Elo+
Solo
Chiron
Chiron
vXC_r_Y_s_i_SXv
Chiron
Level 107
God Stats
1W - 0L
1,265 SR
Queue Stats
55W - 47L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 7
8,961
640
19,667
15,828
8,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 3 / 9
10,246
732
8,635
25,377
33,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
15
2 / 3 / 6
9,010
644
11,270
33,608
31,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
18
6 / 3 / 4
10,409
744
16,665
19,917
14,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 7
8,442
603
5,514
14,099
7,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 2 / 11
11,299
807
21,764
13,808
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Frugten
Horus
17
1 / 3 / 16
9,919
709
12,952
22,014
30,278
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Marine69006
Danzaburou
20
5 / 1 / 11
11,863
847
27,942
13,966
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Rik0
Cliodhna
16
4 / 5 / 13
10,091
721
16,396
18,260
10,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 13
9,800
700
18,350
13,442
6,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
10
Kills
19
19
Deaths
13
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
7
1.13
W
Charybdis
 
Charybdis
7
2
11
6.25
W
Horus
Frugten
Horus
1
3
16
3
W
Danzaburou
Marine69006
Danzaburou
5
1
11
10.5
L
1
3
9
1.83
W
Cliodhna
Rik0
Cliodhna
4
5
13
2.1
L
Hercules
2
3
6
1.67
L
Ra
6
3
4
2.67
L
0
6
7
0.58
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
97,404
108,829
Taken
81,490
96,063
Mitigated
61,861
46,503
Healing
45,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,667
9,016
1,648
1,540
15,828
8,802
451
0
15,559
32,064
0
W
Charybdis
 
Charybdis
21,764
12,327
0
4,202
13,808
7,109
2,668
8,265
5,543
0
50,949
W
Horus
Frugten
Horus
12,952
5,828
8,986
10,162
22,014
30,278
203
12,462
9,552
0
21,607
W
Danzaburou
Marine69006
Danzaburou
27,942
10,574
1,517
6,594
13,966
6,922
862
9,356
4,610
0
69,147
L
8,635
2,438
1,581
4,937
25,377
33,793
0
0
25,055
12,147
0
W
Cliodhna
Rik0
Cliodhna
16,396
975
2,506
4,379
18,260
10,751
471
10,848
7,412
0
32,739
L
Hercules
11,270
1,632
1,081
12,895
33,608
31,501
447
0
32,916
0
18,362
L
Ra
16,665
2,613
11,967
6,811
19,917
14,201
1,235
0
19,751
47,978
0
L
5,514
1,446
2,868
1,175
14,099
7,766
231
0
14,030
15,286
0
W
18,350
4,199
3,320
4,304
13,442
6,801
2,390
9,550
3,892
0
37,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
52,972
155
Minions Killed
200
0
Camps Cleared
0
1,247,786
Distance Traveled
1,287,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,961
640
30
2
0
242,260
1
W
Charybdis
11,299
807
53
4
0
231,640
0
W
Horus
9,919
709
11
1
0
259,080
1
W
Danzaburou
11,863
847
82
6
0
247,615
0
L
Ymir
10,246
732
12
1
0
256,784
0
W
Cliodhna
10,091
721
23
2
0
266,056
0
L
Hercules
9,010
644
14
1
0
265,278
0
L
Ra
10,409
744
72
5
0
263,034
2
L
Eset
8,442
603
27
2
0
220,430
0
W
Chiron
9,800
700
31
2
0
283,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role