Player Matchup

Lancelot
Lancelot
Grandmaster
Doykia
Lancelot
Grandmaster
Level 158
God Stats
4W - 4L
1,675 SR
Queue Stats
260W - 100L
3,351 MMR
Solo
Osiris
Osiris
Diamond II
HowdySchmucker
Osiris
Diamond II
Level 66
God Stats
1W - 0L
1,813 SR
Queue Stats
98W - 57L
2,589 MMR
Party 1
Agni
Agni
Masters
II Thief ll
Agni
Masters
Level 160
God Stats
30W - 26L
1,665 SR
Queue Stats
783W - 736L
2,971 MMR
Solo
Xbalanque
Xbalanque
Masters
ObitosLegacy
Xbalanque
Masters
Level 160
God Stats
6W - 7L
1,595 SR
Queue Stats
485W - 466L
2,689 MMR
Party 1
Ganesha
Ganesha
Masters
peterquiII
Ganesha
Masters
Level 57
God Stats
7W - 5L
1,733 SR
Queue Stats
66W - 35L
2,857 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 120
1,696 SR
2,892 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,649 SR
2,885 MMR
Susano
Susano
Masters
Chokevid
Susano
Masters
Level 156
God Stats
6W - 10L
1,563 SR
Queue Stats
514W - 496L
2,810 MMR
Solo
Xing Tian
Xing Tian
Masters
Kingsley375
Xing Tian
Masters
Level 160
God Stats
86W - 82L
1,674 SR
Queue Stats
520W - 510L
2,563 MMR
Solo
Achilles
Achilles
Masters
dinkleberg420
Achilles
Masters
Level 109
God Stats
0W - 2L
1,710 SR
Queue Stats
152W - 146L
2,780 MMR
Solo
Cernunnos
Cernunnos
Masters
iruvts
Cernunnos
Masters
Level 129
God Stats
10W - 7L
1,560 SR
Queue Stats
112W - 81L
3,169 MMR
Party 2
Thoth
Thoth
Masters
liltony313
Thoth
Masters
Level 149
God Stats
19W - 17L
1,739 SR
Queue Stats
322W - 255L
3,105 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Doykia
Lancelot
20
9 / 2 / 6
13,528
615
15,428
21,497
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 0 / 10
13,283
604
11,864
27,092
42,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 1 / 8
13,054
593
20,675
13,678
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
ObitosLegacy
Xbalanque
20
8 / 1 / 9
14,953
680
31,331
17,232
8,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
peterquiII
Ganesha
16
0 / 1 / 19
12,245
557
7,323
29,134
32,910
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PeleCliodhnaKaliAo KuangChang'e

VS

Bans
Guan YuKhepriAtlasAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chokevid
Susano
15
1 / 8 / 2
9,416
428
9,211
22,986
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Kingsley375
Xing Tian
15
0 / 5 / 3
9,300
423
5,605
28,548
36,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
dinkleberg420
Achilles
16
0 / 4 / 1
10,443
475
14,528
28,461
30,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
iruvts
Cernunnos
19
1 / 3 / 0
11,928
542
14,466
18,930
9,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
16
3 / 4 / 0
10,376
472
16,971
13,316
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
24
Kills
5
5
Deaths
24
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
Chokevid
Susano
1
8
2
0.25
W
Lancelot
Doykia
Lancelot
9
2
6
6
W
2
0
10
7
W
5
1
8
9
L
Xing Tian
Kingsley375
Xing Tian
0
5
3
0.3
W
Xbalanque
ObitosLegacy
Xbalanque
8
1
9
12.5
L
Achilles
dinkleberg420
Achilles
0
4
1
0.13
L
Cernunnos
iruvts
Cernunnos
1
3
0
0.33
L
Thoth
3
4
0
0.75
W
Ganesha
peterquiII
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,621
Damage
60,781
108,633
Taken
112,241
102,285
Mitigated
92,200
58,929
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Chokevid
Susano
9,211
2,229
0
500
22,986
9,770
0
5,242
17,744
0
93,988
W
Lancelot
Doykia
Lancelot
15,428
3,109
0
9,530
21,497
11,988
1,137
5,585
15,912
25
125,294
W
11,864
3,145
0
14,273
27,092
42,120
1,953
5,273
21,819
87
82,136
W
20,675
1,793
0
4,495
13,678
6,453
1,965
5,830
7,848
110,769
0
L
Xing Tian
Kingsley375
Xing Tian
5,605
108
0
3,456
28,548
36,940
0
9,510
19,038
24,414
0
W
Xbalanque
ObitosLegacy
Xbalanque
31,331
17,795
0
9,627
17,232
8,814
17,807
1,413
15,819
0
176,362
L
Achilles
dinkleberg420
Achilles
14,528
3,413
0
9,806
28,461
30,229
0
3,610
24,851
0
91,151
L
Cernunnos
iruvts
Cernunnos
14,466
6,180
0
7,646
18,930
9,471
4,110
3,343
15,587
0
128,193
L
Thoth
16,971
636
0
500
13,316
5,790
0
6,266
7,050
106,089
0
W
Ganesha
peterquiII
Ganesha
7,323
975
6,950
14,054
29,134
32,910
97
6,478
22,656
28,948
1,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,063
Gold Earned
51,463
742
Minions Killed
701
0
Camps Cleared
0
2,296,090
Distance Traveled
2,070,088
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,416
428
132
6
0
423,523
2
W
Lancelot
13,528
615
171
8
0
531,075
6
W
Osiris
13,283
604
159
7
0
439,752
5
W
Agni
13,054
593
168
8
0
447,506
10
L
Xing Tian
9,300
423
24
1
0
433,028
5
W
Xbalanque
14,953
680
237
11
0
419,283
6
L
Achilles
10,443
475
159
7
0
398,246
6
L
Cernunnos
11,928
542
215
10
0
396,275
3
L
Thoth
10,376
472
171
8
0
419,016
1
W
Ganesha
12,245
557
7
0
0
458,474
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role