Player Matchup

Ymir
Ymir
Diehardsora7
Ymir
Level 119
God Stats
1W - 0L
1,440 SR
Queue Stats
39W - 46L
1,487 Elo+
Party 2
Chiron
Chiron
ImBehindYouKK
Chiron
Level 55
God Stats
22W - 18L
1,543 SR
Queue Stats
116W - 129L
1,460 Elo+
Solo
Eset
Eset
TheKingSkywake
Eset
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 85L
1,483 Elo+
Solo
Fenrir
Fenrir
UndeadRed97
Fenrir
Level 145
God Stats
4W - 7L
1,383 SR
Queue Stats
36W - 54L
1,407 Elo+
Solo
Atlas
Atlas
blackjakx15
Atlas
Level 27
God Stats
9W - 2L
1,606 SR
Queue Stats
49W - 52L
1,482 Elo+
Party 2
Team Averages
Level 101
1,494 SR
1,464 Elo+

VS

Team Averages
Level 95
1,549 SR
1,472 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CapnGoofy
Ah Muzen Cab
Level 127
God Stats
7W - 2L
1,773 SR
Queue Stats
94W - 86L
1,470 Elo+
Party 1
Ares
Ares
EnygmaGX
Ares
Level 81
God Stats
9W - 7L
1,444 SR
Queue Stats
54W - 52L
1,472 Elo+
Party 1
Achilles
Achilles
Manukatro
Achilles
Level 128
God Stats
2W - 5L
1,536 SR
Queue Stats
59W - 72L
1,474 Elo+
Solo
Nemesis
Nemesis
gnatsarefood
Nemesis
Level 15
God Stats
8W - 6L
1,493 SR
Queue Stats
23W - 22L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,430
843
6,184
10,169
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 0 / 7
8,161
816
8,772
11,139
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 12
7,353
735
6,480
6,770
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
7 / 3 / 9
8,147
815
7,637
11,406
5,699
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 12
8,058
806
10,895
11,060
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 3 / 3
7,222
722
9,543
5,462
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
CapnGoofy
Ah Muzen Cab
15
3 / 1 / 2
8,131
813
12,697
5,727
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
13
1 / 5 / 4
7,579
758
6,830
15,612
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Manukatro
Achilles
14
1 / 5 / 1
7,244
724
5,244
12,288
8,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
gnatsarefood
Nemesis
11
0 / 7 / 3
6,376
638
2,635
9,977
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
21
Kills
6
6
Deaths
21
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
3
0.83
L
Ah Muzen Cab
CapnGoofy
Ah Muzen Cab
3
1
2
4
W
3
1
12
9
L
Ares
1
5
4
0.6
W
5
0
7
8.5
L
Achilles
Manukatro
Achilles
1
5
1
0.3
W
1
1
12
7
W
Fenrir
7
3
9
3.83
W
5
1
12
11
L
Nemesis
gnatsarefood
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
36,949
50,544
Taken
49,066
37,533
Mitigated
33,956
13,217
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,543
770
0
657
5,462
2,244
0
3,461
1,912
24,454
0
L
Ah Muzen Cab
CapnGoofy
Ah Muzen Cab
12,697
3,416
0
2,130
5,727
2,658
0
2,715
2,916
0
47,738
W
6,184
1,744
0
3,148
10,169
11,957
0
4,530
5,639
20,166
0
L
Ares
6,830
232
0
1,232
15,612
16,264
0
7,848
7,316
9,231
0
W
8,772
3,607
920
4,216
11,139
5,222
53
2,838
8,301
0
37,223
L
Achilles
Manukatro
Achilles
5,244
1,044
0
2,322
12,288
8,543
168
4,123
8,022
0
21,048
W
6,480
578
419
1,297
6,770
2,966
1,057
2,102
4,668
21,777
0
W
Fenrir
7,637
1,242
0
539
11,406
5,699
0
3,550
7,856
0
12,092
W
10,895
3,668
902
1,776
11,060
11,689
210
3,353
7,707
22,891
0
L
Nemesis
gnatsarefood
Nemesis
2,635
1,209
0
180
9,977
4,247
0
4,366
5,341
0
5,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
36,552
195
Minions Killed
179
0
Camps Cleared
0
1,066,798
Distance Traveled
941,385
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,222
722
46
5
0
181,906
1
L
Ah Muzen Cab
8,131
813
79
8
0
191,814
1
W
Ymir
8,430
843
41
4
0
200,259
2
L
Ares
7,579
758
4
0
0
182,583
0
W
Chiron
8,161
816
63
6
0
212,658
0
L
Achilles
7,244
724
37
4
0
209,494
4
W
Eset
7,353
735
42
4
0
211,603
0
W
Fenrir
8,147
815
20
2
0
227,986
1
W
Atlas
8,058
806
29
3
0
214,292
0
L
Nemesis
6,376
638
13
1
0
175,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role