Player Matchup

Ares
Ares
BakisBigBro
Ares
Level 7
God Stats
6W - 4L
1,427 SR
Queue Stats
9W - 13L
1,243 Elo+
Party 2
Fenrir
Fenrir
Hvidløgssmør
Fenrir
Level 147
God Stats
24W - 25L
1,454 SR
Queue Stats
227W - 232L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Sagradus
Gilgamesh
Level 98
God Stats
3W - 5L
1,378 SR
Queue Stats
234W - 226L
1,495 Elo+
Solo
Cernunnos
Cernunnos
YAMpire
Cernunnos
Level 67
God Stats
7W - 5L
1,373 SR
Queue Stats
75W - 67L
1,419 Elo+
Party 2
Anubis
Anubis
vukkk
Anubis
Level 64
God Stats
3W - 1L
1,833 SR
Queue Stats
5W - 5L
1,822 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,477 Elo+

VS

Team Averages
Level 24
1,473 SR
1,377 Elo+
He Bo
He Bo
 
He Bo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrazyPressure
Chaac
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 55L
1,300 Elo+
Solo
Artemis
Artemis
Linkoreon
Artemis
Level 6
God Stats
5W - 11L
1,389 SR
Queue Stats
8W - 12L
1,384 Elo+
Party 1
Aphrodite
Aphrodite
VladelecO4ka
Aphrodite
Level 14
God Stats
25W - 39L
1,370 SR
Queue Stats
31W - 51L
1,226 Elo+
Party 1
Fenrir
Fenrir
ZoomS0ul
Fenrir
Level 7
God Stats
3W - 3L
1,604 SR
Queue Stats
34W - 63L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,598
584
2,482
7,258
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 3
7,147
550
5,009
9,888
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sagradus
Gilgamesh
13
5 / 2 / 2
7,906
608
7,163
9,823
5,140
Cernunnos
YAMpire
Cernunnos
13
2 / 0 / 5
7,326
564
6,620
8,448
3,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
vukkk
Anubis
12
5 / 0 / 5
7,555
581
6,066
6,323
3,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 4 / 0
6,495
500
5,692
8,859
2,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
6,016
463
3,819
7,473
3,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Linkoreon
Artemis
9
0 / 2 / 1
5,366
413
6,193
8,918
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
VladelecO4ka
Aphrodite
8
0 / 5 / 0
4,793
369
608
7,464
4,852
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ZoomS0ul
Fenrir
7
0 / 3 / 1
5,086
391
1,081
9,122
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
3
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
W
3
1
5
5.5
L
2
3
0
0.67
W
2
0
3
3.5
L
Artemis
Linkoreon
Artemis
0
2
1
0.25
W
Gilgamesh
Sagradus
Gilgamesh
5
2
2
3
L
Aphrodite
VladelecO4ka
Aphrodite
0
5
0
0
W
Cernunnos
YAMpire
Cernunnos
2
0
5
4.5
L
Fenrir
ZoomS0ul
Fenrir
0
3
1
0.17
W
Anubis
vukkk
Anubis
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
17,393
41,740
Taken
41,836
21,515
Mitigated
16,722
16,143
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,692
103
0
0
8,859
2,450
0
2,073
6,786
38,684
0
W
2,482
70
0
1,746
7,258
5,753
101
1,307
5,951
14,497
5,791
L
3,819
1,233
0
2,569
7,473
3,774
0
0
7,473
0
24,328
W
5,009
663
0
4,670
9,888
4,173
184
2,295
7,593
0
53,736
L
Artemis
Linkoreon
Artemis
6,193
3,086
0
0
8,918
2,671
0
1,655
7,263
0
33,619
W
Gilgamesh
Sagradus
Gilgamesh
7,163
3,013
0
1,746
9,823
5,140
1,170
773
9,050
0
43,293
L
Aphrodite
VladelecO4ka
Aphrodite
608
124
1,025
1,249
7,464
4,852
0
2,551
4,913
13,756
0
W
Cernunnos
YAMpire
Cernunnos
6,620
3,278
0
5,481
8,448
3,397
643
1,051
7,397
0
64,650
L
Fenrir
ZoomS0ul
Fenrir
1,081
281
0
722
9,122
2,975
0
2,076
7,046
0
24,138
W
Anubis
vukkk
Anubis
6,066
192
0
2,500
6,323
3,052
894
1,698
4,625
41,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
27,756
371
Minions Killed
250
0
Camps Cleared
0
1,211,769
Distance Traveled
1,072,368
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,495
500
80
6
0
247,170
3
W
Ares
7,598
584
25
2
0
227,849
0
L
Chaac
6,016
463
51
4
0
104,937
3
W
Fenrir
7,147
550
86
7
0
267,211
1
L
Artemis
5,366
413
61
5
0
236,074
1
W
Gilgamesh
7,906
608
75
6
0
231,709
0
L
Aphrodite
4,793
369
19
1
0
218,488
2
W
Cernunnos
7,326
564
112
9
0
246,818
2
L
Fenrir
5,086
391
39
3
0
265,699
1
W
Anubis
7,555
581
73
6
0
238,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role