Player Matchup

Arachne
Arachne
Fralga
Arachne
Level 52
God Stats
4W - 6L
1,363 SR
Queue Stats
39W - 47L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
MetalAte
Amaterasu
Level 65
God Stats
8W - 3L
1,668 SR
Queue Stats
114W - 113L
1,417 Elo+
Party 1
Anubis
Anubis
SrPreaZ
Anubis
Level 108
God Stats
1W - 0L
1,724 SR
Queue Stats
12W - 15L
1,354 Elo+
Party 3
Aphrodite
Aphrodite
berkcanakc
Aphrodite
Level 68
God Stats
11W - 7L
1,575 SR
Queue Stats
49W - 57L
1,403 Elo+
Party 1
Neith
Neith
raulvotoa19
Neith
Level 105
God Stats
1W - 0L
1,355 SR
Queue Stats
15W - 14L
1,382 Elo+
Party 3
Team Averages
Level 80
1,537 SR
1,389 Elo+

VS

Team Averages
Level 57
1,555 SR
1,288 Elo+
Bacchus
Bacchus
BloodHound7
Bacchus
Level 14
God Stats
0W - 2L
1,551 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 4
Athena
Athena
P3R3TuS
Athena
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 74L
1,417 Elo+
Party 2
Nemesis
Nemesis
SpruceSword01
Nemesis
Level 46
God Stats
2W - 2L
1,765 SR
Queue Stats
50W - 57L
1,391 Elo+
Solo
Anubis
Anubis
ThomasZa
Anubis
Level 115
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 8L
1,157 Elo+
Party 4
Medusa
Medusa
fraavetus
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fralga
Arachne
15
3 / 1 / 6
9,190
511
6,991
10,560
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
MetalAte
Amaterasu
16
6 / 1 / 4
10,371
576
9,241
15,519
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SrPreaZ
Anubis
17
9 / 3 / 9
10,509
584
19,482
13,836
7,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
berkcanakc
Aphrodite
15
4 / 3 / 13
9,169
509
11,675
13,555
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 10
10,943
608
21,630
13,978
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodHound7
Bacchus
13
2 / 7 / 1
8,003
445
7,292
17,621
18,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
P3R3TuS
Athena
13
4 / 6 / 1
8,909
495
5,408
20,966
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
11
1 / 6 / 2
7,056
392
6,562
17,069
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
ThomasZa
Anubis
13
1 / 7 / 2
8,206
456
8,747
12,501
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
fraavetus
Medusa
11
1 / 7 / 1
6,573
365
8,141
15,971
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
32
Kills
9
9
Deaths
33
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BloodHound7
Bacchus
2
7
1
0.36
W
Arachne
Fralga
Arachne
3
1
6
6
W
Amaterasu
MetalAte
Amaterasu
6
1
4
8
L
Athena
P3R3TuS
Athena
4
6
1
0.75
L
Nemesis
1
6
2
0.33
W
Anubis
SrPreaZ
Anubis
9
3
9
4.5
L
Anubis
ThomasZa
Anubis
1
7
2
0.29
W
Aphrodite
berkcanakc
Aphrodite
4
3
13
3.5
L
Medusa
fraavetus
Medusa
1
7
1
0.21
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,019
Damage
36,150
67,448
Taken
84,128
34,426
Mitigated
54,523
31,965
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BloodHound7
Bacchus
7,292
1,022
39
1,622
17,621
18,265
350
3,938
13,683
43,131
0
W
Arachne
Fralga
Arachne
6,991
5,139
0
3,302
10,560
4,328
807
2,900
7,516
0
63,610
W
Amaterasu
MetalAte
Amaterasu
9,241
5,276
0
7,557
15,519
9,524
127
4,904
10,114
0
70,044
L
Athena
P3R3TuS
Athena
5,408
468
0
1,868
20,966
19,962
0
6,987
13,979
22,123
0
L
Nemesis
6,562
2,280
0
3,892
17,069
5,766
0
4,766
12,303
0
35,744
W
Anubis
SrPreaZ
Anubis
19,482
1,114
0
6,996
13,836
7,614
646
5,046
8,758
90,638
0
L
Anubis
ThomasZa
Anubis
8,747
467
214
2,628
12,501
5,357
76
8,642
3,859
54,735
0
W
Aphrodite
berkcanakc
Aphrodite
11,675
2,103
4,577
6,307
13,555
6,142
1,071
3,647
9,786
35,782
0
L
Medusa
fraavetus
Medusa
8,141
3,282
0
2,362
15,971
5,173
0
6,824
9,147
0
31,985
W
21,630
9,529
0
3,226
13,978
6,818
6,943
4,101
9,827
0
97,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,182
Gold Earned
38,747
547
Minions Killed
305
0
Camps Cleared
0
1,662,982
Distance Traveled
1,520,888
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,003
445
78
4
0
282,986
3
W
Arachne
9,190
511
102
6
0
411,989
1
W
Amaterasu
10,371
576
130
7
0
332,973
2
L
Athena
8,909
495
25
1
0
311,667
0
L
Nemesis
7,056
392
54
3
0
386,366
0
W
Anubis
10,509
584
119
7
0
301,894
5
L
Anubis
8,206
456
98
5
0
270,206
0
W
Aphrodite
9,169
509
50
3
0
299,104
1
L
Medusa
6,573
365
50
3
0
269,663
0
W
Neith
10,943
608
146
8
0
317,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role