Player Matchup

Izanami
Izanami
Gold V
GAMEDAY730
Izanami
Gold V
Level 98
God Stats
2W - 3L
1,686 SR
Queue Stats
25W - 27L
1,450 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
MeerBogen295160
Cu Chulainn
Gold IV
Level 121
God Stats
30W - 38L
1,480 SR
Queue Stats
775W - 797L
1,479 MMR
Solo
Janus
Janus
Gold III
Rulockman
Janus
Gold III
Level 148
God Stats
16W - 15L
1,610 SR
Queue Stats
530W - 528L
1,550 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
flyandrocky
Baron Samedi
Silver I
Level 156
God Stats
0W - 1L
1,492 SR
Queue Stats
4W - 5L
1,539 MMR
Solo
Ne Zha
Ne Zha
Bronze V
t bugie
Ne Zha
Bronze V
Level 107
God Stats
1W - 8L
1,792 SR
Queue Stats
28W - 46L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,612 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,509 SR
1,434 MMR
Odin
Odin
Gold III
FBI-Smelly
Odin
Gold III
Level 119
God Stats
4W - 6L
1,401 SR
Queue Stats
320W - 314L
1,490 MMR
Party 1
Mercury
Mercury
Platinum IV
ImmoralValkyrie_
Mercury
Platinum IV
Level 119
God Stats
3W - 4L
1,492 SR
Queue Stats
675W - 679L
1,653 MMR
Party 1
The Morrigan
The Morrigan
Gold V
RiceFieldMF
The Morrigan
Gold V
Level 159
God Stats
1W - 1L
1,611 SR
Queue Stats
40W - 35L
1,590 MMR
Solo
Neith
Neith
Silver III
darkspas37
Neith
Silver III
Level 124
God Stats
11W - 13L
1,306 SR
Queue Stats
930W - 950L
876 MMR
Solo
Ymir
Ymir
Gold II
workojoe
Ymir
Gold II
Level 149
God Stats
4W - 2L
1,736 SR
Queue Stats
253W - 257L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GAMEDAY730
Izanami
17
1 / 2 / 0
9,959
524
9,328
13,939
5,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
MeerBogen295160
Cu Chulainn
15
1 / 3 / 1
9,452
497
8,447
15,848
17,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Rulockman
Janus
15
1 / 6 / 2
8,984
473
8,574
12,937
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
flyandrocky
Baron Samedi
11
0 / 3 / 1
7,848
413
3,965
8,996
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
t bugie
Ne Zha
12
2 / 9 / 0
7,522
396
3,067
14,216
5,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SusanoHadesLokiKhepri

VS

Bans
GebKaliArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,614
559
8,368
13,178
12,611
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 1 / 8
11,332
596
11,823
14,281
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
RiceFieldMF
The Morrigan
17
6 / 2 / 8
10,384
547
12,027
11,046
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 1 / 0
9,749
513
7,740
11,415
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
1 / 0 / 12
8,394
442
4,315
11,324
11,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
22
23
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Izanami
GAMEDAY730
Izanami
1
2
0
0.5
W
9
1
8
13
L
Cu Chulainn
MeerBogen295160
Cu Chulainn
1
3
1
0.5
W
The Morrigan
RiceFieldMF
The Morrigan
6
2
8
5
L
Janus
Rulockman
Janus
1
6
2
0.33
W
Neith
3
1
0
3
L
Baron Samedi
flyandrocky
Baron Samedi
0
3
1
0.17
L
Ne Zha
t bugie
Ne Zha
2
9
0
0.22
W
Ymir
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
44,273
65,936
Taken
61,244
43,118
Mitigated
41,367
15,346
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,368
1,527
0
2,619
13,178
12,611
0
1,390
11,726
0
83,095
L
Izanami
GAMEDAY730
Izanami
9,328
5,858
0
7,040
13,939
5,498
1,773
854
13,085
0
118,291
W
11,823
7,726
0
1,215
14,281
6,408
1,038
2,259
11,872
0
102,438
L
Cu Chulainn
MeerBogen295160
Cu Chulainn
8,447
1,382
0
2,369
15,848
17,419
0
2,880
12,968
0
73,326
W
The Morrigan
RiceFieldMF
The Morrigan
12,027
1,990
395
1,494
11,046
5,013
1,011
5,165
5,576
94,149
0
L
Janus
Rulockman
Janus
8,574
442
0
2,214
12,937
5,588
0
4,877
8,060
88,494
0
W
Neith
7,740
2,331
0
3,939
11,415
5,729
0
547
10,868
0
85,633
L
Baron Samedi
flyandrocky
Baron Samedi
3,965
275
211
2,141
8,996
8,829
0
3,175
5,821
27,192
0
L
Ne Zha
t bugie
Ne Zha
3,067
750
0
1,371
14,216
5,784
0
4,069
10,147
0
28,305
W
Ymir
4,315
869
252
2,111
11,324
11,606
93
2,584
8,642
35,328
6,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
50,473
577
Minions Killed
669
0
Camps Cleared
0
1,538,229
Distance Traveled
1,839,991
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,614
559
161
8
0
352,793
4
L
Izanami
9,959
524
197
10
0
296,852
1
W
Mercury
11,332
596
146
8
0
436,271
2
L
Cu Chulainn
9,452
497
138
7
0
273,665
4
W
The Morrigan
10,384
547
147
8
0
347,671
3
L
Janus
8,984
473
158
8
0
325,835
5
W
Neith
9,749
513
146
8
0
308,919
10
L
Baron Samedi
7,848
413
39
2
0
300,202
5
L
Ne Zha
7,522
396
45
2
0
341,675
1
W
Ymir
8,394
442
69
4
0
394,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role