Player Matchup

Izanami
Izanami
BeerSniffer
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,771 Elo+
Party 2
Da Ji
Da Ji
DylanLikaVillain
Da Ji
Level 151
God Stats
2W - 1L
1,284 SR
Queue Stats
63W - 57L
1,674 Elo+
Party 2
Cupid
Cupid
FemboyFishing
Cupid
Level 125
God Stats
3W - 2L
1,556 SR
Queue Stats
137W - 120L
1,730 Elo+
Party 2
Atlas
Atlas
JBone4Lyfe
Atlas
Level 141
God Stats
3W - 1L
1,819 SR
Queue Stats
143W - 122L
1,687 Elo+
Party 2
The Morrigan
The Morrigan
Monkehhh
The Morrigan
Level 129
God Stats
2W - 1L
1,371 SR
Queue Stats
79W - 75L
1,653 Elo+
Party 2
Team Averages
Level 110
1,506 SR
1,703 Elo+

VS

Team Averages
Level 45
1,531 SR
1,628 Elo+
Kali
Kali
BootyholeFinger
Kali
Level 18
God Stats
2W - 2L
1,653 SR
Queue Stats
36W - 24L
1,685 Elo+
Party 1
Set
Set
Ganglamesh
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 18L
1,884 Elo+
Party 3
Erlang Shen
Erlang Shen
JarheadMickey
Erlang Shen
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,669 Elo+
Party 1
Mulan
Mulan
KvngIV
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
aliasrooser
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeerSniffer
Izanami
19
11 / 3 / 6
12,994
619
19,063
15,806
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 5
13,165
627
17,573
16,966
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 4 / 10
12,000
571
17,918
16,021
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
19
1 / 0 / 8
12,298
586
12,843
17,277
14,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Monkehhh
The Morrigan
15
2 / 1 / 16
11,222
534
6,122
10,631
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
11,012
524
12,009
20,764
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 4
9,334
444
12,781
18,855
8,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
JarheadMickey
Erlang Shen
13
2 / 8 / 0
8,987
428
7,164
27,564
25,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
KvngIV
Mulan
15
0 / 4 / 0
8,914
424
5,902
16,731
10,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
aliasrooser
Cernunnos
15
0 / 9 / 1
8,959
427
4,071
14,794
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
33
Kills
8
8
Deaths
33
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeerSniffer
Izanami
11
3
6
4.67
L
5
5
1
1.1
W
13
0
5
15.5
W
6
4
10
2.75
L
1
7
4
0.43
W
Atlas
1
0
8
5
L
Erlang Shen
JarheadMickey
Erlang Shen
2
8
0
0.25
L
Mulan
KvngIV
Mulan
0
4
0
0
W
The Morrigan
Monkehhh
The Morrigan
2
1
16
10
L
Cernunnos
aliasrooser
Cernunnos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,519
Damage
41,927
76,701
Taken
98,708
49,415
Mitigated
58,479
28,176
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeerSniffer
Izanami
19,063
9,299
0
3,585
15,806
7,321
1,814
152
15,654
0
115,925
L
12,009
6,592
0
3,839
20,764
9,231
0
1,329
19,347
0
87,120
W
17,573
6,526
0
6,546
16,966
8,741
0
1,240
15,726
0
105,105
W
17,918
12,200
461
6,317
16,021
7,705
1,829
560
15,461
0
111,307
L
12,781
4,988
0
2,007
18,855
8,336
0
2,969
15,806
0
87,281
W
Atlas
12,843
3,389
0
5,658
17,277
14,899
0
1,184
16,093
86,913
427
L
Erlang Shen
JarheadMickey
Erlang Shen
7,164
2,654
2,084
5,388
27,564
25,700
0
3,823
23,683
0
39,758
L
Mulan
KvngIV
Mulan
5,902
519
0
3,862
16,731
10,424
0
8,279
7,806
0
62,166
W
The Morrigan
Monkehhh
The Morrigan
6,122
1,828
2,942
2,667
10,631
10,749
541
442
10,189
36,518
1,603
L
Cernunnos
aliasrooser
Cernunnos
4,071
1,338
0
1,699
14,794
4,788
1,803
1,277
13,473
0
62,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,679
Gold Earned
47,206
638
Minions Killed
520
0
Camps Cleared
0
1,993,067
Distance Traveled
1,833,642
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,994
619
165
8
0
359,950
0
L
Kali
11,012
524
114
5
0
393,832
2
W
Da Ji
13,165
627
131
6
0
466,240
3
W
Cupid
12,000
571
162
8
0
397,459
5
L
Set
9,334
444
147
7
0
369,746
4
W
Atlas
12,298
586
140
7
0
388,136
5
L
Erlang Shen
8,987
428
30
1
0
388,845
3
L
Mulan
8,914
424
116
6
0
310,440
1
W
The Morrigan
11,222
534
40
2
0
381,282
5
L
Cernunnos
8,959
427
113
5
0
370,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role