Player Matchup

Medusa
Medusa
AndrewYang2020
Medusa
Level 113
God Stats
11W - 5L
1,610 SR
Queue Stats
22W - 36L
1,472 Elo+
Solo
Bellona
Bellona
DimSpirit
Bellona
Level 86
God Stats
13W - 14L
1,633 SR
Queue Stats
150W - 201L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnekBoii
Morgan Le Fay
Level 153
God Stats
50W - 54L
1,567 SR
Queue Stats
140W - 192L
1,487 Elo+
Party 2
Team Averages
Level 117
1,603 SR
1,482 Elo+

VS

Team Averages
Level 99
1,684 SR
1,578 Elo+
Guan Yu
Guan Yu
DoomFanf
Guan Yu
Level 70
God Stats
2W - 1L
1,271 SR
Queue Stats
337W - 385L
1,447 Elo+
Party 1
Mulan
Mulan
Mythrunner
Mulan
Level 103
God Stats
18W - 10L
1,854 SR
Queue Stats
584W - 549L
1,596 Elo+
Party 1
Janus
Janus
Niladnep
Janus
Level 124
God Stats
3W - 2L
1,928 SR
Queue Stats
49W - 41L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,042
604
4,039
8,830
3,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DimSpirit
Bellona
9
1 / 5 / 1
6,069
607
5,674
12,962
11,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
SnekBoii
Morgan Le Fay
10
1 / 5 / 1
6,387
639
11,097
9,934
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoomFanf
Guan Yu
12
4 / 1 / 9
7,693
769
5,557
11,458
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
11
1 / 1 / 12
7,938
794
7,924
13,655
10,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Niladnep
Janus
14
8 / 0 / 4
8,661
866
13,417
5,047
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bellona
DimSpirit
Bellona
1
5
1
0.3
W
Guan Yu
DoomFanf
Guan Yu
4
1
9
8.5
W
Mulan
1
1
12
7
W
Janus
Niladnep
Janus
8
0
4
10
L
Morgan Le Fay
SnekBoii
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
26,898
31,726
Taken
30,160
19,037
Mitigated
21,934
5,626
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,039
1,285
0
1,033
8,830
3,020
0
3,713
4,999
0
25,464
L
Bellona
DimSpirit
Bellona
5,674
2,115
167
3,255
12,962
11,840
0
5,678
6,889
0
9,457
W
Guan Yu
DoomFanf
Guan Yu
5,557
842
4,266
5,380
11,458
9,407
540
3,180
8,278
32
13,738
W
Mulan
7,924
1,113
1,854
3,118
13,655
10,406
664
5,568
8,087
91
15,801
W
Janus
Niladnep
Janus
13,417
1,214
0
578
5,047
2,121
1,400
2,817
2,230
50,419
0
L
Morgan Le Fay
SnekBoii
Morgan Le Fay
11,097
2,484
0
1,171
9,934
4,177
0
4,149
5,574
23,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,498
Gold Earned
24,292
89
Minions Killed
131
1
Camps Cleared
8
490,656
Distance Traveled
574,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,042
604
45
5
0
169,222
3
L
Bellona
6,069
607
8
1
0
169,381
0
W
Guan Yu
7,693
769
15
2
2
200,879
1
W
Mulan
7,938
794
20
2
3
184,128
2
W
Janus
8,661
866
96
10
3
189,961
2
L
Morgan Le Fay
6,387
639
36
4
1
152,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role