Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kokororoto1277
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 36L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
raptorhunter56
Sylvanus
Level 88
God Stats
3W - 0L
1,201 SR
Queue Stats
21W - 7L
1,524 Elo+
Party 2
Team Averages
Level 90
1,400 SR
1,540 Elo+

VS

Team Averages
Level 64
1,481 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Cluggr2
Freya
Level 64
God Stats
5W - 7L
1,443 SR
Queue Stats
101W - 145L
1,286 Elo+
Solo
Thanatos
Thanatos
KhalizarVyrose
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
7 / 3 / 4
8,552
855
9,554
10,460
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 8
8,003
800
9,918
3,080
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
2 / 0 / 5
7,584
758
2,552
4,542
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 2
7,341
734
4,979
9,077
4,463
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Cluggr2
Freya
10
2 / 4 / 2
6,779
678
4,913
9,723
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
1 / 3 / 3
7,032
703
3,924
8,922
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
3
4
3
L
Medusa
 
Medusa
1
4
2
0.5
L
Freya
Cluggr2
Freya
2
4
2
0.75
L
Thanatos
1
3
3
0.83
W
2
1
8
6
W
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
13,816
18,082
Taken
27,722
11,325
Mitigated
12,822
7,385
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,554
1,946
0
4,155
10,460
6,888
788
3,282
7,178
0
23,064
L
Medusa
 
Medusa
4,979
1,880
238
1,485
9,077
4,463
172
3,473
5,445
0
23,877
L
Freya
Cluggr2
Freya
4,913
1,631
272
1,041
9,723
3,862
0
4,705
4,754
16,252
0
L
Thanatos
3,924
524
545
4,418
8,922
4,497
0
4,621
4,054
0
7,796
W
9,918
292
0
420
3,080
1,107
559
439
2,641
41,086
0
W
Sylvanus
2,552
932
1,065
1,745
4,542
3,330
0
1,481
3,061
4,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
21,152
112
Minions Killed
99
6
Camps Cleared
1
445,626
Distance Traveled
520,086
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,552
855
37
4
4
166,571
2
L
Medusa
7,341
734
47
5
0
185,578
2
L
Freya
6,779
678
43
4
1
149,919
0
L
Thanatos
7,032
703
9
1
0
184,589
2
W
Scylla
8,003
800
75
8
2
184,182
2
W
Sylvanus
7,584
758
0
0
0
94,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role