Player Matchup

Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JOSELITOnonSENSE
Fenrir
Level 158
God Stats
0W - 3L
1,179 SR
Queue Stats
306W - 275L
1,531 Elo+
Party 2
Chaac
Chaac
KigOBitties
Chaac
Level 127
God Stats
3W - 2L
1,877 SR
Queue Stats
260W - 278L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
sagorocolv
Zhong Kui
Level 109
God Stats
0W - 2L
1,314 SR
Queue Stats
95W - 110L
1,480 Elo+
Solo
Anhur
Anhur
timhenryy
Anhur
Level 44
God Stats
1W - 1L
1,729 SR
Queue Stats
118W - 98L
1,500 Elo+
Party 2
Team Averages
Level 114
1,520 SR
1,503 Elo+

VS

Team Averages
Level 86
1,533 SR
1,625 Elo+
Zhong Kui
Zhong Kui
FTable00
Zhong Kui
Level 47
God Stats
3W - 0L
1,678 SR
Queue Stats
103W - 52L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
Get n Deported
Baron Samedi
Level 154
God Stats
5W - 3L
1,654 SR
Queue Stats
314W - 296L
1,581 Elo+
Solo
Scylla
Scylla
NanamiMao
Scylla
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 61L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Scylaen
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,787 Elo+
Solo
Hercules
Hercules
Yosopo
Hercules
Level 36
God Stats
2W - 1L
1,334 SR
Queue Stats
101W - 51L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 5 / 10
12,621
664
17,047
20,454
13,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 15
11,415
601
12,433
25,451
24,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 6 / 11
10,838
570
22,746
30,694
51,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
sagorocolv
Zhong Kui
19
5 / 9 / 8
11,905
627
20,699
28,042
23,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
timhenryy
Anhur
19
4 / 5 / 8
11,822
622
15,749
15,874
9,242
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FTable00
Zhong Kui
20
7 / 6 / 12
13,011
685
17,228
18,857
16,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Get n Deported
Baron Samedi
20
6 / 3 / 18
13,298
700
25,956
20,361
14,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
NanamiMao
Scylla
20
7 / 1 / 13
13,707
721
23,753
14,781
8,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Scylaen
Heimdallr
19
2 / 6 / 17
12,183
641
23,678
21,747
12,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Yosopo
Hercules
20
5 / 2 / 19
13,902
732
16,393
26,463
36,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
18
Kills
27
27
Deaths
18
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
5
10
2.2
W
Zhong Kui
FTable00
Zhong Kui
7
6
12
2.17
W
Baron Samedi
Get n Deported
Baron Samedi
6
3
18
5
L
1
2
15
4.25
L
2
6
11
1.25
W
Scylla
NanamiMao
Scylla
7
1
13
13.5
W
Heimdallr
Scylaen
Heimdallr
2
6
17
1.75
W
Hercules
Yosopo
Hercules
5
2
19
7.25
L
Zhong Kui
sagorocolv
Zhong Kui
5
9
8
1
L
Anhur
timhenryy
Anhur
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,674
Damage
107,008
120,515
Taken
102,209
122,187
Mitigated
88,130
53,064
Healing
54,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
17,047
6,511
7,253
8,212
20,454
13,053
675
13,659
6,795
38,440
2,487
W
Zhong Kui
FTable00
Zhong Kui
17,228
1,350
1,150
3,998
18,857
16,032
1,000
8,608
10,053
26,678
0
W
Baron Samedi
Get n Deported
Baron Samedi
25,956
1,153
12,246
7,947
20,361
14,912
592
5,182
15,067
48,514
0
L
12,433
1,073
950
11,479
25,451
24,832
216
10,813
14,638
0
18,637
L
22,746
2,606
2,158
10,404
30,694
51,778
168
17,346
13,348
108
39,306
W
Scylla
NanamiMao
Scylla
23,753
3,548
4,823
4,733
14,781
8,130
837
4,206
10,207
55,580
0
W
Heimdallr
Scylaen
Heimdallr
23,678
10,066
372
3,414
21,747
12,918
1,669
7,452
13,888
0
49,517
W
Hercules
Yosopo
Hercules
16,393
2,849
5,202
10,220
26,463
36,138
149
10,872
15,374
0
21,661
L
Zhong Kui
sagorocolv
Zhong Kui
20,699
935
858
7,195
28,042
23,282
627
15,448
12,594
31,234
0
L
Anhur
timhenryy
Anhur
15,749
4,840
2,106
2,449
15,874
9,242
0
9,671
6,203
0
41,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,601
Gold Earned
66,101
180
Minions Killed
204
0
Camps Cleared
0
1,714,527
Distance Traveled
1,743,100
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,621
664
50
3
0
320,087
1
W
Zhong Kui
13,011
685
21
1
0
266,553
0
W
Baron Samedi
13,298
700
36
2
0
337,729
0
L
Fenrir
11,415
601
18
1
0
363,568
7
L
Chaac
10,838
570
19
1
0
365,823
1
W
Scylla
13,707
721
87
5
0
401,381
6
W
Heimdallr
12,183
641
47
2
0
351,349
0
W
Hercules
13,902
732
13
1
0
386,088
0
L
Zhong Kui
11,905
627
39
2
0
308,943
0
L
Anhur
11,822
622
54
3
0
356,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role