Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FluffySuce
Hel
Level 130
God Stats
2W - 0L
1,531 SR
Queue Stats
205W - 213L
1,492 Elo+
Party 1
Chiron
Chiron
Ketsh2A
Chiron
Level 159
God Stats
6W - 4L
1,443 SR
Queue Stats
254W - 254L
1,512 Elo+
Party 1
Medusa
Medusa
X VLAD III X
Medusa
Level 28
God Stats
2W - 1L
1,269 SR
Queue Stats
37W - 39L
1,519 Elo+
Party 1
Team Averages
Level 96
1,448 SR
1,504 Elo+

VS

Team Averages
Level 34
1,500 SR
1,438 Elo+
Nox
Nox
ChachouiX
Nox
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 102L
1,555 Elo+
Solo
Charybdis
Charybdis
Crow5224
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Chaac
Chaac
Dillbilly420704
Chaac
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
313W - 313L
1,444 Elo+
Solo
Chernobog
Chernobog
Jeelius39
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,374 Elo+
Solo
Hel
Hel
ZGhost01
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
5 / 2 / 9
11,577
772
24,102
18,814
8,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
19
2 / 1 / 8
10,894
726
9,766
10,900
8,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
2 / 3 / 8
9,896
660
9,756
13,191
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Ketsh2A
Chiron
17
3 / 4 / 9
10,820
721
13,898
18,755
7,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
3 / 3 / 8
10,418
695
9,107
15,207
6,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
10,046
670
17,199
14,908
9,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Crow5224
Charybdis
19
2 / 2 / 9
9,995
666
17,132
16,762
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 1 / 0
6,841
456
1,149
4,389
2,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Jeelius39
Chernobog
17
3 / 6 / 3
9,470
631
8,904
17,561
7,879
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 7
9,687
646
8,395
17,348
10,779
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
15
Kills
12
13
Deaths
15
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
9
4.75
W
Vulcan
 
Vulcan
2
1
8
6
L
5
2
6
4
L
Charybdis
Crow5224
Charybdis
2
2
9
3.25
L
0
1
0
0
W
2
3
8
2
L
Chernobog
Jeelius39
Chernobog
3
6
3
0.75
W
Chiron
Ketsh2A
Chiron
3
4
9
1.88
W
Medusa
3
3
8
2.33
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,629
Damage
52,779
76,867
Taken
70,968
35,634
Mitigated
38,728
43,126
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
24,102
5,376
2,411
5,893
18,814
8,827
2,631
4,087
14,727
0
45,014
W
Vulcan
 
Vulcan
9,766
2,266
1,653
2,554
10,900
8,095
320
2,387
8,513
30,774
0
L
17,199
134
2,438
2,196
14,908
9,416
0
4,771
10,137
32,794
0
L
Charybdis
Crow5224
Charybdis
17,132
6,396
2,337
4,806
16,762
7,663
143
4,553
12,209
0
41,557
L
1,149
27
221
979
4,389
2,991
0
1,592
2,797
0
1,386
W
9,756
618
11,713
6,306
13,191
4,986
818
6,564
6,627
25,724
0
L
Chernobog
Jeelius39
Chernobog
8,904
5,291
940
2,098
17,561
7,879
0
4,944
12,617
0
20,889
W
Chiron
Ketsh2A
Chiron
13,898
2,649
4,538
5,946
18,755
7,313
2,742
6,601
12,154
0
27,584
W
Medusa
9,107
1,599
865
1,247
15,207
6,413
1,579
5,955
9,252
0
20,820
L
8,395
349
10,467
7,064
17,348
10,779
0
3,662
13,686
28,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,605
Gold Earned
46,039
172
Minions Killed
169
0
Camps Cleared
0
1,485,434
Distance Traveled
1,147,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,577
772
38
3
0
269,127
0
W
Vulcan
10,894
726
49
3
0
345,335
2
L
Nox
10,046
670
37
2
0
284,101
1
L
Charybdis
9,995
666
60
4
0
275,871
0
L
Chaac
6,841
456
0
0
0
57,198
0
W
Hel
9,896
660
27
2
0
275,447
2
L
Chernobog
9,470
631
30
2
0
243,534
1
W
Chiron
10,820
721
35
2
0
264,927
0
W
Medusa
10,418
695
23
2
0
330,598
1
L
Hel
9,687
646
42
3
0
286,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role