Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DDomoh
Hades
Level 144
God Stats
3W - 2L
1,689 SR
Queue Stats
74W - 56L
1,637 Elo+
Party 1
Mercury
Mercury
Newwfy
Mercury
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 54L
1,689 Elo+
Party 1
Achilles
Achilles
Râguk
Achilles
Level 129
God Stats
6W - 1L
1,819 SR
Queue Stats
53W - 25L
1,723 Elo+
Party 1
Ganesha
Ganesha
Vexums
Ganesha
Level 154
God Stats
6W - 3L
1,659 SR
Queue Stats
112W - 65L
1,693 Elo+
Party 1
Team Averages
Level 146
1,633 SR
1,648 Elo+

VS

Team Averages
Level 113
1,384 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Joebestt
Baron Samedi
Level 123
God Stats
7W - 11L
1,527 SR
Queue Stats
342W - 378L
1,416 Elo+
Solo
Bacchus
Bacchus
KingCorona2020
Bacchus
Level 82
God Stats
2W - 11L
1,165 SR
Queue Stats
108W - 100L
1,543 Elo+
Solo
Awilix
Awilix
ParmesanAndCrack
Awilix
Level 160
God Stats
12W - 10L
1,500 SR
Queue Stats
162W - 178L
1,451 Elo+
Solo
Odin
Odin
Zacks
Odin
Level 119
God Stats
0W - 1L
1,228 SR
Queue Stats
120W - 134L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 5
7,944
794
9,790
6,935
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
DDomoh
Hades
15
4 / 3 / 3
8,124
812
8,304
10,023
6,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Newwfy
Mercury
14
3 / 0 / 8
7,859
786
9,389
5,277
2,251
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Râguk
Achilles
13
2 / 0 / 9
7,659
766
7,791
7,629
7,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Vexums
Ganesha
13
0 / 0 / 9
7,609
761
5,459
8,672
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 3 / 2
7,463
746
4,525
7,537
3,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Joebestt
Baron Samedi
13
1 / 5 / 1
7,082
708
4,290
11,467
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 2
6,733
673
3,649
9,535
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 2
7,228
723
7,945
9,592
6,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
Zacks
Odin
13
1 / 1 / 1
6,903
690
5,800
10,108
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
4
4
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
5
6.5
L
Jing Wei
 
Jing Wei
1
3
2
0.67
W
Hades
DDomoh
Hades
4
3
3
1.83
L
Baron Samedi
Joebestt
Baron Samedi
1
5
1
0.3
L
0
3
2
0.33
W
Mercury
Newwfy
Mercury
3
0
8
7
L
1
1
2
2
W
Achilles
Râguk
Achilles
2
0
9
6.5
W
Ganesha
Vexums
Ganesha
0
0
9
4.5
L
Odin
Zacks
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
26,209
38,536
Taken
48,239
28,215
Mitigated
34,243
13,048
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,790
6,780
0
1,671
6,935
3,859
1,257
830
5,798
0
29,520
L
Jing Wei
 
Jing Wei
4,525
3,485
0
1,474
7,537
3,239
0
1,356
6,181
0
27,344
W
Hades
DDomoh
Hades
8,304
582
518
3,812
10,023
6,129
414
2,626
7,349
32,559
0
L
Baron Samedi
Joebestt
Baron Samedi
4,290
543
835
2,269
11,467
5,655
0
5,887
5,580
18,997
0
L
3,649
478
0
607
9,535
10,228
0
2,857
6,678
10,916
0
W
Mercury
Newwfy
Mercury
9,389
4,674
0
290
5,277
2,251
510
934
4,299
0
24,687
L
7,945
2,490
0
1,288
9,592
6,934
0
2,440
7,152
0
24,085
W
Achilles
Râguk
Achilles
7,791
2,023
1,468
2,261
7,629
7,767
211
1,793
5,575
0
14,812
W
Ganesha
Vexums
Ganesha
5,459
625
0
3,028
8,672
8,209
136
1,756
6,705
20,828
0
L
Odin
Zacks
Odin
5,800
446
0
1,970
10,108
8,187
0
1,223
8,885
0
16,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
35,409
197
Minions Killed
178
0
Camps Cleared
0
1,041,236
Distance Traveled
948,887
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,944
794
69
7
0
209,535
1
L
Jing Wei
7,463
746
62
6
0
201,658
3
W
Hades
8,124
812
62
6
0
181,757
0
L
Baron Samedi
7,082
708
39
4
0
171,556
4
L
Bacchus
6,733
673
11
1
0
133,945
2
W
Mercury
7,859
786
39
4
0
241,179
4
L
Awilix
7,228
723
38
4
0
221,358
4
W
Achilles
7,659
766
22
2
0
218,782
1
W
Ganesha
7,609
761
5
1
0
189,983
4
L
Odin
6,903
690
28
3
0
220,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role