Player Matchup

Jormungandr
Jormungandr
Silver IV
DerekRedbird2
Jormungandr
Silver IV
Level 160
God Stats
312W - 299L
1,477 SR
Queue Stats
539W - 562L
771 MMR
Party 1
Atlas
Atlas
Silver III
EvilIceQueen
Atlas
Silver III
Level 160
God Stats
13W - 6L
1,681 SR
Queue Stats
524W - 541L
1,018 MMR
Party 1
Charybdis
Charybdis
Silver IV
SAMURAIKANJI
Charybdis
Silver IV
Level 136
God Stats
1W - 0L
1,386 SR
Queue Stats
10W - 12L
1,341 MMR
Solo
Bakasura
Bakasura
Silver I
angelo5400
Bakasura
Silver I
Level 152
God Stats
5W - 1L
1,540 SR
Queue Stats
203W - 206L
1,156 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
itsCoolCat
Zhong Kui
Gold IV
Level 106
God Stats
16W - 21L
1,481 SR
Queue Stats
202W - 198L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,513 SR
1,129 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,491 SR
1,136 MMR
Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
CptGrizzly01
Rama
Gold V
Level 129
God Stats
10W - 14L
1,428 SR
Queue Stats
183W - 189L
1,206 MMR
Solo
Nemesis
Nemesis
Silver V
GreenShotDee_YT
Nemesis
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
770 MMR
Solo
Bellona
Bellona
Silver III
KingpinTheGod
Bellona
Silver III
Level 129
God Stats
0W - 1L
1,525 SR
Queue Stats
23W - 36L
1,090 MMR
Solo
Ganesha
Ganesha
Bronze V
TTV_Tristan1234
Ganesha
Bronze V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerekRedbird2
Jormungandr
12
1 / 0 / 1
7,202
600
8,356
6,301
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,603
550
4,594
9,200
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SAMURAIKANJI
Charybdis
10
1 / 1 / 3
5,763
480
6,853
8,196
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
angelo5400
Bakasura
12
5 / 0 / 3
7,315
610
5,314
10,067
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
itsCoolCat
Zhong Kui
12
1 / 1 / 2
7,321
610
3,215
5,462
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
RavanaNe ZhaAh Muzen CabLancelotChiron

VS

Bans
ThorArachneHadesAchillesPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 2 / 0
6,722
560
2,769
4,442
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,613
468
7,691
8,067
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,361
447
2,932
8,827
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
11
0 / 0 / 0
6,041
503
2,996
11,337
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,479
457
1,643
9,260
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
L
1
3
0
0.33
W
Jormungandr
DerekRedbird2
Jormungandr
1
0
1
1.5
W
3
0
3
4.5
L
0
4
1
0.13
L
Bellona
0
0
0
0
W
Charybdis
SAMURAIKANJI
Charybdis
1
1
3
2.5
L
0
2
0
0
W
Bakasura
angelo5400
Bakasura
5
0
3
6.5
W
Zhong Kui
itsCoolCat
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
18,031
39,226
Taken
41,933
22,508
Mitigated
25,110
14,615
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,769
567
0
754
4,442
1,943
0
2,516
1,859
53,050
0
L
7,691
6,696
0
2,425
8,067
2,637
88
1,779
5,998
0
46,222
W
Jormungandr
DerekRedbird2
Jormungandr
8,356
3,959
0
1,710
6,301
5,181
0
0
6,301
56,377
0
W
4,594
1,882
0
2,765
9,200
6,812
720
1,006
8,194
21,449
0
L
2,932
1,081
0
1,574
8,827
3,784
0
2,175
6,500
0
30,209
L
Bellona
2,996
968
0
6,011
11,337
10,692
0
7,091
4,200
0
46,143
W
Charybdis
SAMURAIKANJI
Charybdis
6,853
4,320
0
3,840
8,196
2,574
510
602
7,594
0
36,205
L
1,643
278
0
2,832
9,260
6,054
0
2,604
6,555
15,263
0
W
Bakasura
angelo5400
Bakasura
5,314
3,936
0
3,324
10,067
4,135
930
822
9,245
0
44,357
W
Zhong Kui
itsCoolCat
Zhong Kui
3,215
341
0
2,976
5,462
3,806
1,325
1,982
3,480
58,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
29,216
383
Minions Killed
347
0
Camps Cleared
0
1,147,955
Distance Traveled
1,093,726
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,722
560
102
9
0
211,776
3
L
Rama
5,613
468
100
8
0
199,774
0
W
Jormungandr
7,202
600
90
8
0
221,570
4
W
Atlas
6,603
550
27
2
0
221,946
6
L
Nemesis
5,361
447
53
4
0
230,558
3
L
Bellona
6,041
503
84
7
0
242,003
1
W
Charybdis
5,763
480
58
5
0
190,768
3
L
Ganesha
5,479
457
8
1
0
209,615
4
W
Bakasura
7,315
610
91
8
0
295,407
3
W
Zhong Kui
7,321
610
117
10
0
218,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role