Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FeatherLEGRAND
Chernobog
Level 39
God Stats
3W - 6L
1,511 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 2
Atlas
Atlas
Topaonik
Atlas
Level 19
God Stats
1W - 3L
1,413 SR
Queue Stats
4W - 9L
1,251 Elo+
Party 2
Bastet
Bastet
eJECT00
Bastet
Level 144
God Stats
0W - 4L
1,112 SR
Queue Stats
308W - 330L
1,455 Elo+
Solo
Olorun
Olorun
jebactepac
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 67
1,407 SR
1,413 Elo+

VS

Team Averages
Level 97
1,442 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gорыныч
Nike
Level 124
God Stats
1W - 0L
1,396 SR
Queue Stats
17W - 10L
1,524 Elo+
Solo
Ishtar
Ishtar
Rendycor
Ishtar
Level 148
God Stats
4W - 11L
1,342 SR
Queue Stats
303W - 320L
1,459 Elo+
Party 1
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 91
God Stats
117W - 123L
1,555 SR
Queue Stats
353W - 350L
1,488 Elo+
Solo
Cerberus
Cerberus
rezanya1
Cerberus
Level 87
God Stats
34W - 43L
1,417 SR
Queue Stats
224W - 265L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 4
8,694
511
13,397
18,610
11,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
FeatherLEGRAND
Chernobog
12
1 / 5 / 4
7,791
458
5,181
12,144
4,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Topaonik
Atlas
11
5 / 7 / 2
8,272
487
7,358
22,616
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
eJECT00
Bastet
13
4 / 4 / 3
8,442
497
8,616
16,825
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
jebactepac
Olorun
10
1 / 6 / 1
6,834
402
6,442
14,177
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 4
10,003
588
12,897
9,472
5,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 10
9,110
536
11,529
13,969
9,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Rendycor
Ishtar
15
9 / 3 / 7
9,783
575
17,456
13,450
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 4
8,914
524
8,052
11,973
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
rezanya1
Cerberus
13
5 / 1 / 10
9,449
556
9,994
15,367
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
27
27
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
4
0.8
W
Anubis
 
Anubis
8
1
4
10
L
Chernobog
FeatherLEGRAND
Chernobog
1
5
4
0.6
W
3
4
10
2
W
Ishtar
Rendycor
Ishtar
9
3
7
4.17
W
2
4
4
1
L
Atlas
Topaonik
Atlas
5
7
2
0.86
L
Bastet
eJECT00
Bastet
4
4
3
1.38
L
Olorun
jebactepac
Olorun
1
6
1
0.25
W
Cerberus
rezanya1
Cerberus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,994
Damage
59,928
84,372
Taken
64,231
46,103
Mitigated
40,023
19,293
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,397
2,326
0
5,878
18,610
11,462
0
5,116
13,494
0
63,649
W
Anubis
 
Anubis
12,897
810
0
5,317
9,472
5,813
882
2,373
7,099
67,100
0
L
Chernobog
FeatherLEGRAND
Chernobog
5,181
2,768
0
1,462
12,144
4,209
1,332
1,645
10,499
0
43,345
W
11,529
1,073
0
2,343
13,969
9,932
0
915
13,054
99
50,449
W
Ishtar
Rendycor
Ishtar
17,456
11,680
0
2,430
13,450
6,046
2,301
4,875
8,575
0
76,566
W
8,052
3,121
0
2,063
11,973
5,042
1,098
1,304
10,669
0
73,949
L
Atlas
Topaonik
Atlas
7,358
2,858
0
3,006
22,616
16,990
34
6,536
16,080
20,362
0
L
Bastet
eJECT00
Bastet
8,616
3,132
0
5,094
16,825
7,498
0
3,938
12,887
0
50,996
L
Olorun
jebactepac
Olorun
6,442
2,929
304
3,549
14,177
5,944
1,207
5,294
8,883
32,769
4,883
W
Cerberus
rezanya1
Cerberus
9,994
1,123
525
5,373
15,367
13,190
787
4,328
11,039
36,898
5,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
47,259
330
Minions Killed
483
0
Camps Cleared
0
1,499,859
Distance Traveled
1,627,552
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,694
511
112
7
0
302,064
0
W
Anubis
10,003
588
104
6
0
284,157
0
L
Chernobog
7,791
458
75
4
0
303,305
0
W
Nike
9,110
536
82
5
0
353,608
2
W
Ishtar
9,783
575
110
6
0
308,471
0
W
Ravana
8,914
524
116
7
0
362,875
1
L
Atlas
8,272
487
13
1
0
290,090
3
L
Bastet
8,442
497
79
5
0
328,741
3
L
Olorun
6,834
402
51
3
0
275,659
5
W
Cerberus
9,449
556
71
4
0
318,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role