Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KydWasHere
Apollo
Level 106
God Stats
4W - 5L
1,380 SR
Queue Stats
447W - 462L
1,388 Elo+
Solo
Achilles
Achilles
Samaelx088
Achilles
Level 62
God Stats
3W - 3L
1,525 SR
Queue Stats
251W - 265L
1,381 Elo+
Solo
Anubis
Anubis
Wohpee
Anubis
Level 89
God Stats
2W - 0L
1,326 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 1
Neith
Neith
daschiftyschaff
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,451 Elo+
Party 1
Team Averages
Level 83
1,446 SR
1,435 Elo+

VS

Team Averages
Level 105
1,382 SR
1,489 Elo+
Cthulhu
Cthulhu
AlmightyXOmega
Cthulhu
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 135L
1,449 Elo+
Solo
Osiris
Osiris
DeanDeFreak
Osiris
Level 143
God Stats
2W - 5L
1,381 SR
Queue Stats
398W - 401L
1,539 Elo+
Solo
Nox
Nox
KouchiMane
Nox
Level 41
God Stats
0W - 3L
1,372 SR
Queue Stats
60W - 58L
1,541 Elo+
Solo
Anubis
Anubis
Tren2k122
Anubis
Level 95
God Stats
1W - 2L
1,509 SR
Queue Stats
218W - 245L
1,465 Elo+
Solo
Danzaburou
Danzaburou
untouchablue2
Danzaburou
Level 121
God Stats
0W - 1L
1,150 SR
Queue Stats
55W - 58L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 5 / 17
10,931
729
14,556
11,137
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KydWasHere
Apollo
18
4 / 3 / 18
11,041
736
12,275
23,332
13,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Samaelx088
Achilles
16
3 / 6 / 10
10,341
689
9,913
15,743
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Wohpee
Anubis
20
10 / 4 / 12
12,390
826
24,562
17,760
11,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 16
11,875
792
15,113
11,802
6,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
10,074
672
13,393
19,210
25,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
19
5 / 8 / 9
11,504
767
10,618
21,924
27,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 5 / 3
10,154
677
12,471
11,584
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Tren2k122
Anubis
17
3 / 5 / 10
10,402
693
14,504
15,702
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
untouchablue2
Danzaburou
17
4 / 5 / 4
10,181
679
11,908
15,398
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
28
Kills
19
19
Deaths
28
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
17
2.5
L
4
5
9
1.7
L
Osiris
5
8
9
1.19
L
3
5
3
0.9
W
Apollo
KydWasHere
Apollo
4
3
18
4.33
W
Achilles
Samaelx088
Achilles
3
6
10
1.33
L
Anubis
Tren2k122
Anubis
3
5
10
1.6
W
Anubis
Wohpee
Anubis
10
4
12
4
W
7
1
16
15
L
Danzaburou
untouchablue2
Danzaburou
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,419
Damage
62,894
79,774
Taken
83,818
47,831
Mitigated
74,309
36,227
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,556
982
2,147
1,338
11,137
5,576
1,999
6,960
4,177
27,396
0
L
13,393
277
1,847
3,120
19,210
25,973
0
8,323
10,553
24,504
0
L
Osiris
10,618
1,693
353
1,444
21,924
27,805
296
8,327
13,122
0
18,532
L
12,471
203
810
745
11,584
5,876
335
6,172
5,318
20,978
0
W
Apollo
KydWasHere
Apollo
12,275
6,629
469
7,690
23,332
13,861
1,905
12,528
10,804
0
23,954
W
Achilles
Samaelx088
Achilles
9,913
2,048
640
3,252
15,743
10,600
0
8,240
7,503
0
15,083
L
Anubis
Tren2k122
Anubis
14,504
516
2,931
5,270
15,702
8,433
252
7,994
7,625
34,648
0
W
Anubis
Wohpee
Anubis
24,562
627
2,092
8,366
17,760
11,685
1,950
7,749
10,011
57,068
0
W
15,113
6,446
4,164
6,069
11,802
6,109
2,530
4,891
6,911
0
35,392
L
Danzaburou
untouchablue2
Danzaburou
11,908
3,320
0
2,355
15,398
6,222
1,489
8,302
6,962
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
52,315
172
Minions Killed
140
0
Camps Cleared
0
1,290,656
Distance Traveled
1,106,036
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,931
729
25
2
0
253,610
4
L
Cthulhu
10,074
672
35
2
0
236,341
0
L
Osiris
11,504
767
11
1
0
206,233
1
L
Nox
10,154
677
21
1
0
225,941
0
W
Apollo
11,041
736
22
1
0
231,028
1
W
Achilles
10,341
689
12
1
0
268,017
2
L
Anubis
10,402
693
37
2
0
228,087
0
W
Anubis
12,390
826
70
5
0
239,072
0
W
Neith
11,875
792
43
3
0
298,929
3
L
Danzaburou
10,181
679
36
2
0
209,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role