Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
StigmaJ
Medusa
Level 103
God Stats
9W - 6L
1,763 SR
Queue Stats
220W - 198L
1,482 Elo+
Solo
Tiamat
Tiamat
oscarkillsyou
Tiamat
Level 158
God Stats
36W - 29L
1,496 SR
Queue Stats
468W - 295L
1,744 Elo+
Solo
Team Averages
Level 128
1,586 SR
1,575 Elo+

VS

Team Averages
Level 79
1,364 SR
1,543 Elo+
Hun Batz
Hun Batz
Gyyyy
Hun Batz
Level 35
God Stats
1W - 1L
1,262 SR
Queue Stats
83W - 124L
1,412 Elo+
Solo
Nox
Nox
JasmineRektTo
Nox
Level 60
God Stats
2W - 7L
1,288 SR
Queue Stats
237W - 230L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Squireljinzo
Baron Samedi
Level 142
God Stats
4W - 4L
1,540 SR
Queue Stats
135W - 100L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 0
6,649
665
2,815
10,231
7,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
StigmaJ
Medusa
10
0 / 5 / 1
5,915
592
4,252
7,897
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
6,020
602
6,263
6,569
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gyyyy
Hun Batz
12
1 / 0 / 6
6,940
694
4,464
5,732
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 4
7,243
724
4,537
6,444
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Squireljinzo
Baron Samedi
13
4 / 0 / 3
7,492
749
13,232
7,432
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
0
0.5
W
Hun Batz
Gyyyy
Hun Batz
1
0
6
4
W
2
1
4
4
W
Baron Samedi
Squireljinzo
Baron Samedi
4
0
3
5.5
L
Medusa
StigmaJ
Medusa
0
5
1
0.1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
22,233
24,697
Taken
19,608
15,061
Mitigated
9,310
5,068
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,815
293
1,486
2,189
10,231
7,652
0
7,043
3,188
9,523
0
W
Hun Batz
Gyyyy
Hun Batz
4,464
881
56
1,268
5,732
2,415
422
2,803
2,929
0
16,509
W
4,537
784
0
2,156
6,444
3,086
276
3,624
2,820
27,831
0
W
Baron Samedi
Squireljinzo
Baron Samedi
13,232
598
2,551
4,711
7,432
3,809
311
3,115
4,317
32,820
0
L
Medusa
StigmaJ
Medusa
4,252
830
0
27
7,897
3,570
0
5,662
2,235
0
20,599
L
6,263
314
0
1,366
6,569
3,839
0
5,153
1,416
17,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,584
Gold Earned
21,675
91
Minions Killed
138
1
Camps Cleared
8
561,444
Distance Traveled
589,110
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,649
665
13
1
0
196,050
2
W
Hun Batz
6,940
694
29
3
0
212,485
2
W
Nox
7,243
724
55
6
2
187,016
4
W
Baron Samedi
7,492
749
54
5
6
189,609
2
L
Medusa
5,915
592
31
3
0
177,491
3
L
Tiamat
6,020
602
47
5
1
187,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role