Player Matchup

Hades
Hades
D_J_M_I_X_E_R247
Hades
Level 117
God Stats
72W - 56L
1,628 SR
Queue Stats
580W - 606L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Dragonscales_
Gilgamesh
Level 160
God Stats
5W - 3L
1,605 SR
Queue Stats
203W - 220L
1,537 Elo+
Party 2
Ravana
Ravana
RinzIerZ
Ravana
Level 67
God Stats
18W - 23L
1,528 SR
Queue Stats
105W - 113L
1,524 Elo+
Solo
Sol
Sol
Systemglitch626
Sol
Level 126
God Stats
510W - 480L
1,643 SR
Queue Stats
540W - 525L
1,606 Elo+
Solo
Eset
Eset
Tsudad-R-Us
Eset
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 229L
1,569 Elo+
Party 2
Team Averages
Level 119
1,581 SR
1,566 Elo+

VS

Team Averages
Level 152
1,586 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Get_0ff_ur_Kneez
Thanatos
Level 153
God Stats
105W - 95L
1,515 SR
Queue Stats
682W - 719L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Kenshì
Aphrodite
Level 160
God Stats
76W - 47L
1,744 SR
Queue Stats
368W - 220L
1,708 Elo+
Party 1
Lancelot
Lancelot
NArcissistPunk
Lancelot
Level 125
God Stats
46W - 41L
1,584 SR
Queue Stats
195W - 174L
1,607 Elo+
Solo
Susano
Susano
Reayru
Susano
Level 160
God Stats
115W - 60L
1,589 SR
Queue Stats
343W - 269L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,496
950
5,707
18,577
20,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Dragonscales_
Gilgamesh
15
1 / 2 / 0
9,537
954
10,417
14,670
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
RinzIerZ
Ravana
15
0 / 0 / 3
9,803
980
9,269
9,794
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 1
10,751
1,075
14,579
8,783
3,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 2
9,524
952
7,788
11,890
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

194

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 0 / 8
10,326
1,033
14,081
3,303
1,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 1 / 7
10,511
1,051
13,415
8,531
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Kenshì
Aphrodite
16
2 / 0 / 7
11,002
1,100
6,166
10,992
9,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
17
4 / 1 / 6
10,977
1,098
12,413
12,727
6,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Reayru
Susano
16
4 / 1 / 6
10,879
1,088
14,237
15,718
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
3
Kills
13
13
Deaths
3
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
8
5
L
0
5
2
0.2
L
Gilgamesh
Dragonscales_
Gilgamesh
1
2
0
0.5
W
2
1
7
5.5
W
Aphrodite
Kenshì
Aphrodite
2
0
7
5.5
W
Lancelot
4
1
6
7
W
Susano
Reayru
Susano
4
1
6
7
L
Ravana
RinzIerZ
Ravana
0
0
3
1.5
L
2
2
1
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
60,312
63,714
Taken
51,271
55,390
Mitigated
27,777
7,976
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,081
3,584
0
881
3,303
1,301
0
1,681
1,577
0
53,695
L
5,707
525
373
950
18,577
20,972
0
1,734
16,506
10,924
0
L
Gilgamesh
Dragonscales_
Gilgamesh
10,417
1,528
0
653
14,670
15,525
0
1,265
13,193
0
17,360
W
13,415
1,297
0
6,905
8,531
4,718
0
4,108
4,014
0
20,874
W
Aphrodite
Kenshì
Aphrodite
6,166
0
6,341
5,084
10,992
9,349
0
5,797
4,777
22,482
0
W
Lancelot
12,413
2,301
0
1,915
12,727
6,150
0
7,695
4,664
0
27,801
W
Susano
Reayru
Susano
14,237
3,367
0
897
15,718
6,259
0
8,793
6,337
0
24,282
L
Ravana
RinzIerZ
Ravana
9,269
834
0
1,472
9,794
10,307
0
1,285
8,360
0
23,817
L
14,579
2,795
0
1,688
8,783
3,449
0
648
7,897
43,119
0
L
7,788
199
1,692
1,148
11,890
5,137
0
1,234
10,534
30,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
53,695
205
Minions Killed
225
7
Camps Cleared
10
1,078,270
Distance Traveled
1,089,014
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,326
1,033
90
9
0
213,587
2
L
Hades
9,496
950
11
1
0
201,619
0
L
Gilgamesh
9,537
954
15
2
0
214,464
1
W
Thanatos
10,511
1,051
31
3
1
208,798
0
W
Aphrodite
11,002
1,100
47
5
1
222,855
0
W
Lancelot
10,977
1,098
34
3
5
227,016
1
W
Susano
10,879
1,088
23
2
3
216,758
0
L
Ravana
9,803
980
42
4
0
236,311
0
L
Sol
10,751
1,075
82
8
6
230,022
0
L
Eset
9,524
952
55
6
1
195,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role