Player Matchup

Bastet
Bastet
BlaziinGuy
Bastet
Level 55
God Stats
10W - 14L
1,465 SR
Queue Stats
106W - 152L
1,452 Elo+
Solo
Cerberus
Cerberus
IronThresher1
Cerberus
Level 45
God Stats
3W - 5L
1,380 SR
Queue Stats
144W - 202L
1,384 Elo+
Solo
Medusa
Medusa
MelsHeart
Medusa
Level 33
God Stats
7W - 6L
1,550 SR
Queue Stats
15W - 16L
1,483 Elo+
Party 1
Hades
Hades
Oscafire
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Rellstr8Beastin
Kukulkan
Level 118
God Stats
10W - 8L
1,512 SR
Queue Stats
114W - 158L
1,401 Elo+
Solo
Team Averages
Level 80
1,481 SR
1,448 Elo+

VS

Team Averages
Level 101
1,471 SR
1,468 Elo+
Scylla
Scylla
EtTuBrute666
Scylla
Level 100
God Stats
10W - 9L
1,483 SR
Queue Stats
137W - 146L
1,444 Elo+
Solo
Cabrakan
Cabrakan
OGxMoOFs
Cabrakan
Level 83
God Stats
2W - 2L
1,184 SR
Queue Stats
69W - 72L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 78
God Stats
11W - 6L
1,526 SR
Queue Stats
41W - 40L
1,397 Elo+
Solo
Cupid
Cupid
macho901
Cupid
Level 138
God Stats
1W - 0L
1,475 SR
Queue Stats
12W - 10L
1,526 Elo+
Solo
Pele
Pele
taqueritopro
Pele
Level 106
God Stats
55W - 28L
1,688 SR
Queue Stats
124W - 106L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlaziinGuy
Bastet
20
0 / 4 / 11
14,376
899
10,973
17,418
7,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IronThresher1
Cerberus
20
8 / 7 / 17
17,539
1,096
27,717
53,117
49,313
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
MelsHeart
Medusa
20
5 / 6 / 13
16,156
1,010
19,751
33,645
13,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Oscafire
Hades
20
14 / 10 / 11
18,943
1,184
49,400
54,532
53,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
18
0 / 0 / 0
12,104
757
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 5 / 19
16,315
1,020
30,612
17,655
5,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
OGxMoOFs
Cabrakan
20
2 / 6 / 15
14,773
923
17,866
28,038
51,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Ssddf
Cthulhu
20
3 / 5 / 19
16,288
1,018
23,546
29,373
40,078
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
macho901
Cupid
20
9 / 3 / 15
17,797
1,112
47,059
15,866
6,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 8 / 12
16,768
1,048
34,313
33,257
11,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
27
Kills
27
27
Deaths
27
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bastet
BlaziinGuy
Bastet
0
4
11
1.38
W
Scylla
5
5
19
2.9
L
Cerberus
IronThresher1
Cerberus
8
7
17
2.36
L
Medusa
MelsHeart
Medusa
5
6
13
1.92
W
Cabrakan
OGxMoOFs
Cabrakan
2
6
15
1.58
L
Hades
Oscafire
Hades
14
10
11
1.95
L
Kukulkan
0
0
0
0
W
Cthulhu
Ssddf
Cthulhu
3
5
19
2.5
W
Cupid
macho901
Cupid
9
3
15
5.5
W
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,841
Damage
153,396
158,712
Taken
124,189
123,689
Mitigated
115,239
23,234
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BlaziinGuy
Bastet
10,973
2,755
0
1,178
17,418
7,554
0
10,481
6,765
0
24,948
W
Scylla
30,612
4,708
116
512
17,655
5,898
0
13,698
3,957
44,952
0
L
Cerberus
IronThresher1
Cerberus
27,717
1,576
0
6,158
53,117
49,313
0
20,777
31,837
55,643
0
L
Medusa
MelsHeart
Medusa
19,751
11,078
0
2,372
33,645
13,712
0
17,256
16,131
0
60,481
W
Cabrakan
OGxMoOFs
Cabrakan
17,866
2,261
0
222
28,038
51,866
0
14,739
11,659
32,726
0
L
Hades
Oscafire
Hades
49,400
3,848
1,002
12,524
54,532
53,110
0
22,267
31,955
88,670
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Ssddf
Cthulhu
23,546
3,005
2,091
0
29,373
40,078
0
16,621
12,434
56,111
0
W
Cupid
macho901
Cupid
47,059
32,026
851
6,043
15,866
6,157
0
11,487
4,379
0
90,683
W
34,313
6,368
0
7,891
33,257
11,240
0
20,572
11,601
0
68,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,118
Gold Earned
81,941
323
Minions Killed
343
5
Camps Cleared
12
1,054,295
Distance Traveled
1,465,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,376
899
40
3
0
221,283
3
W
Scylla
16,315
1,020
37
2
0
293,760
0
L
Cerberus
17,539
1,096
97
6
1
292,651
1
L
Medusa
16,156
1,010
86
5
3
281,065
0
W
Cabrakan
14,773
923
18
1
0
276,182
0
L
Hades
18,943
1,184
100
6
1
259,296
1
L
Kukulkan
12,104
757
0
0
0
0
0
W
Cthulhu
16,288
1,018
101
6
4
315,136
0
W
Cupid
17,797
1,112
100
6
7
275,309
0
W
Pele
16,768
1,048
87
5
1
304,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role