Player Matchup

Cthulhu
Cthulhu
Cpt Morgan087
Cthulhu
Level 145
God Stats
2W - 3L
1,508 SR
Queue Stats
332W - 338L
1,521 Elo+
Solo
King Arthur
King Arthur
JuicyBoi96
King Arthur
Level 127
God Stats
17W - 21L
1,490 SR
Queue Stats
678W - 697L
1,487 Elo+
Solo
Yu Huang
Yu Huang
SirFlxx
Yu Huang
Level 120
God Stats
0W - 4L
1,163 SR
Queue Stats
166W - 173L
1,550 Elo+
Solo
Camazotz
Camazotz
Skadislays
Camazotz
Level 106
God Stats
1W - 1L
1,720 SR
Queue Stats
99W - 82L
1,529 Elo+
Solo
Izanami
Izanami
THEE DARK BLADE
Izanami
Level 124
God Stats
3W - 3L
1,549 SR
Queue Stats
173W - 182L
1,493 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,516 Elo+

VS

Team Averages
Level 136
1,590 SR
1,519 Elo+
Thanatos
Thanatos
AntonyPerez
Thanatos
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,220 Elo+
Solo
Chronos
Chronos
CRYSTALRADRAGON
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,670 Elo+
Party 1
Sol
Sol
IISongbird22II
Sol
Level 144
God Stats
12W - 7L
1,464 SR
Queue Stats
313W - 306L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
Lord Tamaska
Ne Zha
Level 160
God Stats
1W - 0L
1,776 SR
Queue Stats
23W - 17L
1,598 Elo+
Party 1
Merlin
Merlin
SKELLY444
Merlin
Level 151
God Stats
3W - 0L
1,709 SR
Queue Stats
93W - 82L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 7 / 8
10,679
628
19,255
20,682
17,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JuicyBoi96
King Arthur
18
5 / 7 / 6
11,633
684
16,872
26,007
23,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
SirFlxx
Yu Huang
19
3 / 7 / 5
11,336
667
14,034
18,496
9,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Skadislays
Camazotz
17
3 / 6 / 7
11,065
651
15,882
19,292
7,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 8 / 5
9,511
559
8,919
15,861
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AntonyPerez
Thanatos
18
9 / 3 / 7
11,892
700
15,120
16,559
7,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 16
10,643
626
10,586
17,659
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 1 / 16
12,811
754
17,124
14,519
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
10 / 3 / 13
12,481
734
26,435
23,088
19,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SKELLY444
Merlin
20
13 / 3 / 16
14,892
876
25,735
20,794
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
14
Kills
35
35
Deaths
14
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AntonyPerez
Thanatos
9
3
7
4.17
W
0
4
16
2
L
Cthulhu
3
7
8
1
W
3
1
16
11
L
King Arthur
JuicyBoi96
King Arthur
5
7
6
1.14
W
Ne Zha
10
3
13
5.5
W
Merlin
SKELLY444
Merlin
13
3
16
7
L
Yu Huang
SirFlxx
Yu Huang
3
7
5
0.79
L
Camazotz
Skadislays
Camazotz
3
6
7
1.08
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,962
Damage
95,000
100,338
Taken
92,619
64,520
Mitigated
51,946
22,064
Healing
51,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AntonyPerez
Thanatos
15,120
3,490
1,981
11,769
16,559
7,627
0
4,776
11,397
0
25,764
W
10,586
3,650
293
2,885
17,659
7,601
2,054
10,041
7,432
14,999
0
L
Cthulhu
19,255
625
2,373
2,980
20,682
17,889
0
11,123
9,559
41,106
0
W
17,124
3,994
2,856
7,849
14,519
6,040
3,634
4,449
9,964
45,680
0
L
King Arthur
JuicyBoi96
King Arthur
16,872
1,765
1,359
4,628
26,007
23,093
0
16,724
9,283
2,775
22,899
W
Ne Zha
26,435
3,840
5,176
7,489
23,088
19,900
677
9,240
13,660
0
41,937
W
Merlin
SKELLY444
Merlin
25,735
2,366
2,147
9,299
20,794
10,778
1,755
6,115
14,609
56,145
0
L
Yu Huang
SirFlxx
Yu Huang
14,034
843
0
1,436
18,496
9,128
0
9,602
8,894
34,489
0
L
Camazotz
Skadislays
Camazotz
15,882
686
711
6,259
19,292
7,800
0
9,834
9,458
0
22,629
L
8,919
4,738
612
1,706
15,861
6,610
0
6,162
9,699
0
20,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
62,719
164
Minions Killed
176
0
Camps Cleared
0
1,366,551
Distance Traveled
1,631,155
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,892
700
16
1
0
349,787
0
W
Chronos
10,643
626
13
1
0
321,543
1
L
Cthulhu
10,679
628
31
2
0
300,014
0
W
Sol
12,811
754
71
4
0
315,367
8
L
King Arthur
11,633
684
15
1
0
269,108
0
W
Ne Zha
12,481
734
24
1
0
337,458
0
W
Merlin
14,892
876
52
3
0
307,000
0
L
Yu Huang
11,336
667
64
4
0
241,352
0
L
Camazotz
11,065
651
23
1
0
305,897
0
L
Izanami
9,511
559
31
2
0
250,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role