Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
MaestroJeff
Awilix
Level 105
God Stats
0W - 3L
1,167 SR
Queue Stats
117W - 123L
1,359 Elo+
Party 3
Fenrir
Fenrir
QC DREW 60
Fenrir
Level 27
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 23L
1,140 Elo+
Party 2
Medusa
Medusa
QC SIMM 27
Medusa
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 23L
1,140 Elo+
Party 2
Hou Yi
Hou Yi
militar-canoso5
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo
Team Averages
Level 64
1,418 SR
1,271 Elo+

VS

Team Averages
Level 81
1,552 SR
1,395 Elo+
Artio
Artio
Daddie133
Artio
Level 86
God Stats
2W - 0L
1,738 SR
Queue Stats
149W - 148L
1,476 Elo+
Solo
Neith
Neith
Redeye_Down21
Neith
Level 29
God Stats
3W - 0L
1,809 SR
Queue Stats
21W - 31L
1,298 Elo+
Solo
Ganesha
Ganesha
Sh3lbasaur
Ganesha
Level 74
God Stats
6W - 6L
1,478 SR
Queue Stats
90W - 99L
1,318 Elo+
Party 1
Mulan
Mulan
Wipeout__23
Mulan
Level 121
God Stats
8W - 5L
1,343 SR
Queue Stats
373W - 344L
1,451 Elo+
Party 1
Hades
Hades
tylerthedebter
Hades
Level 97
God Stats
7W - 4L
1,395 SR
Queue Stats
260W - 239L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 0
4,864
811
646
1,595
547
Awilix
8
1 / 3 / 0
5,196
866
1,243
5,291
1,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
QC DREW 60
Fenrir
8
0 / 5 / 0
4,835
806
1,731
6,479
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
QC SIMM 27
Medusa
12
0 / 4 / 0
5,419
903
3,998
7,614
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 0
5,176
863
2,245
7,165
2,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daddie133
Artio
1
0 / 0 / 0
1,812
302
0
0
0
13
9 / 0 / 7
7,421
1,237
8,775
3,197
1,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Sh3lbasaur
Ganesha
12
0 / 0 / 15
6,192
1,032
2,756
4,677
4,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 11
6,756
1,126
4,879
6,501
5,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 11
7,351
1,225
7,656
4,848
2,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
17
17
Deaths
1
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Artio
Daddie133
Artio
0
0
0
0
L
Awilix
1
3
0
0.33
L
Fenrir
QC DREW 60
Fenrir
0
5
0
0
L
Medusa
QC SIMM 27
Medusa
0
4
0
0
W
9
0
7
12.5
W
Ganesha
Sh3lbasaur
Ganesha
0
0
15
7.5
W
4
1
11
9.5
L
0
4
0
0
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,863
Damage
24,066
28,144
Taken
19,223
10,445
Mitigated
14,471
3,829
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
646
600
0
0
1,595
547
0
275
1,320
0
2,443
W
Artio
Daddie133
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
1,243
167
101
794
5,291
1,713
0
2,143
3,148
0
3,479
L
Fenrir
QC DREW 60
Fenrir
1,731
817
22
378
6,479
2,641
0
2,409
4,070
0
2,843
L
Medusa
QC SIMM 27
Medusa
3,998
2,139
121
961
7,614
3,002
0
2,768
4,846
0
11,112
W
8,775
3,156
678
1,702
3,197
1,282
600
0
3,115
0
16,672
W
Ganesha
Sh3lbasaur
Ganesha
2,756
187
629
376
4,677
4,569
926
0
4,677
6,022
0
W
4,879
1,526
3,109
1,423
6,501
5,689
667
0
6,459
0
7,391
L
2,245
435
59
1,393
7,165
2,542
0
2,817
4,348
0
6,969
W
7,656
1,471
1,963
2,399
4,848
2,931
916
0
4,848
21,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
29,532
39
Minions Killed
63
0
Camps Cleared
0
394,928
Distance Traveled
536,397
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,864
811
2
0
0
32,011
0
W
Artio
1,812
302
0
0
0
0
0
L
Awilix
5,196
866
6
1
0
81,362
0
L
Fenrir
4,835
806
2
0
0
95,791
1
L
Medusa
5,419
903
17
3
0
83,216
1
W
Neith
7,421
1,237
20
3
0
142,347
0
W
Ganesha
6,192
1,032
0
0
0
129,718
0
W
Mulan
6,756
1,126
9
2
0
136,015
0
L
Hou Yi
5,176
863
12
2
0
102,548
1
W
Hades
7,351
1,225
34
6
0
128,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role