Player Matchup

Ra
Ra
Aoihiro
Ra
Level 145
God Stats
2W - 2L
1,603 SR
Queue Stats
113W - 92L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LGICoffee
Tsukuyomi
Level 108
God Stats
2W - 0L
1,485 SR
Queue Stats
95W - 106L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Slow fingers470
Cthulhu
Level 33
God Stats
5W - 6L
1,548 SR
Queue Stats
374W - 393L
1,540 Elo+
Solo
Ullr
Ullr
YvngScorp1on
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,501 Elo+
Party 1
Ares
Ares
xCovErtWolFx757
Ares
Level 107
God Stats
3W - 0L
1,879 SR
Queue Stats
67W - 47L
1,567 Elo+
Party 3
Team Averages
Level 96
1,603 SR
1,529 Elo+

VS

Team Averages
Level 111
1,474 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Decimaul
Hun Batz
Level 68
God Stats
0W - 1L
1,856 SR
Queue Stats
36W - 29L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
MRSaMAYzing
Heimdallr
Level 146
God Stats
1W - 4L
1,232 SR
Queue Stats
162W - 144L
1,557 Elo+
Solo
Merlin
Merlin
OldKingKobold
Merlin
Level 89
God Stats
1W - 3L
1,585 SR
Queue Stats
50W - 31L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
heehaw25
Sylvanus
Level 100
God Stats
3W - 1L
1,196 SR
Queue Stats
86W - 70L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,980
683
23,542
19,539
13,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LGICoffee
Tsukuyomi
20
7 / 4 / 6
12,680
667
22,373
24,434
16,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 12
12,254
645
17,160
38,391
49,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 4 / 9
11,733
618
11,236
19,774
11,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 6 / 10
11,276
593
10,290
36,302
46,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 3
9,683
510
6,468
6,926
3,566
Hun Batz
Decimaul
Hun Batz
18
2 / 6 / 11
10,849
571
23,248
20,790
11,204
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
MRSaMAYzing
Heimdallr
20
4 / 5 / 12
11,769
619
28,871
18,531
11,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

20
6 / 1 / 9
13,203
695
36,715
16,154
10,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
heehaw25
Sylvanus
19
2 / 4 / 10
11,582
610
8,896
28,853
35,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
17
Kills
19
20
Deaths
17
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
1
3
6.5
W
4
3
9
2.83
L
Hun Batz
Decimaul
Hun Batz
2
6
11
1.25
W
Tsukuyomi
LGICoffee
Tsukuyomi
7
4
6
2.5
L
Heimdallr
MRSaMAYzing
Heimdallr
4
5
12
2
L
6
1
9
10.5
W
2
3
12
2.67
W
2
4
9
1.63
L
Sylvanus
heehaw25
Sylvanus
2
4
10
1.75
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,601
Damage
104,198
138,440
Taken
91,254
137,835
Mitigated
71,803
63,883
Healing
45,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,468
1,096
0
1,758
6,926
3,566
0
2,114
4,812
0
13,990
W
23,542
2,473
20,280
8,162
19,539
13,985
793
7,661
11,878
62,558
0
L
Hun Batz
Decimaul
Hun Batz
23,248
3,747
1,544
1,396
20,790
11,204
368
12,189
8,601
0
38,826
W
Tsukuyomi
LGICoffee
Tsukuyomi
22,373
5,931
1,032
2,865
24,434
16,461
2,372
8,320
16,114
0
40,031
L
Heimdallr
MRSaMAYzing
Heimdallr
28,871
10,374
1,688
1,503
18,531
11,146
0
9,908
8,623
0
45,222
L
36,715
2,229
5,044
7,168
16,154
10,042
161
9,210
6,944
77,015
0
W
17,160
365
5,457
13,201
38,391
49,291
270
11,808
26,583
43,627
0
W
11,236
3,948
786
2,366
19,774
11,283
4,203
7,334
12,440
0
32,021
L
Sylvanus
heehaw25
Sylvanus
8,896
2,153
13,315
12,521
28,853
35,845
153
17,571
11,282
14,456
0
W
10,290
624
4,004
5,730
36,302
46,815
0
10,488
25,814
12,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
57,086
222
Minions Killed
167
0
Camps Cleared
0
1,831,969
Distance Traveled
1,467,640
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,683
510
13
1
0
146,840
5
W
Ra
12,980
683
101
5
0
354,922
0
L
Hun Batz
10,849
571
20
1
0
373,244
0
W
Tsukuyomi
12,680
667
26
1
0
448,892
1
L
Heimdallr
11,769
619
42
2
0
281,457
0
L
Merlin
13,203
695
83
4
0
378,824
0
W
Cthulhu
12,254
645
53
3
0
368,414
3
W
Ullr
11,733
618
40
2
0
327,230
0
L
Sylvanus
11,582
610
9
0
0
287,275
1
W
Ares
11,276
593
2
0
0
332,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role