Player Matchup

Ra
Ra
AyeCoolBreeze
Ra
Level 111
God Stats
20W - 27L
1,343 SR
Queue Stats
622W - 658L
1,339 Elo+
Party 2
Atlas
Atlas
ZomBeeKrusher115
Atlas
Level 64
God Stats
15W - 24L
1,387 SR
Queue Stats
89W - 134L
1,264 Elo+
Party 1
Lancelot
Lancelot
angiefireflies
Lancelot
Level 112
God Stats
2W - 1L
1,704 SR
Queue Stats
144W - 174L
1,292 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chuyneko
Cu Chulainn
Level 133
God Stats
1W - 2L
1,274 SR
Queue Stats
353W - 395L
1,378 Elo+
Party 1
Charybdis
Charybdis
goodfellajazz
Charybdis
Level 67
God Stats
18W - 11L
1,526 SR
Queue Stats
244W - 232L
1,336 Elo+
Party 2
Team Averages
Level 97
1,447 SR
1,321 Elo+

VS

Team Averages
Level 120
1,595 SR
1,453 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Allen Billz
Skadi
Level 83
God Stats
2W - 2L
1,817 SR
Queue Stats
6W - 6L
1,551 Elo+
Solo
Athena
Athena
Octopeieoofwowo
Athena
Level 118
God Stats
2W - 1L
1,801 SR
Queue Stats
87W - 86L
1,438 Elo+
Solo
Nemesis
Nemesis
ThatHunterslife
Nemesis
Level 123
God Stats
1W - 2L
1,459 SR
Queue Stats
227W - 238L
1,337 Elo+
Solo
Merlin
Merlin
ToCompToDrnk
Merlin
Level 127
God Stats
2W - 1L
1,396 SR
Queue Stats
9W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,081
531
8,997
14,611
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 9
9,543
502
7,964
14,717
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
13
5 / 4 / 3
8,684
457
7,158
19,019
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
chuyneko
Cu Chulainn
15
0 / 4 / 2
9,274
488
10,493
15,432
12,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
goodfellajazz
Charybdis
18
11 / 0 / 4
11,568
609
16,277
14,216
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 2
10,009
527
8,294
15,635
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 8 / 2
7,877
415
6,048
14,604
4,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 3
8,796
463
7,378
18,234
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 5
8,014
422
4,990
15,191
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
7 / 4 / 3
9,989
526
18,028
11,184
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
14
14
Deaths
21
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
2
2
2.5
L
0
8
2
0.13
W
3
3
5
1.83
L
3
3
3
1.5
L
0
4
5
0.63
L
Merlin
7
4
3
2.13
W
2
3
9
2.17
W
Lancelot
5
4
3
1.63
W
Cu Chulainn
chuyneko
Cu Chulainn
0
4
2
0.25
W
Charybdis
goodfellajazz
Charybdis
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
44,738
77,995
Taken
74,848
43,448
Mitigated
42,267
25,609
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,294
973
1,356
7,110
15,635
7,472
213
1,548
14,057
69,149
0
L
6,048
2,948
0
258
14,604
4,984
300
3,110
11,412
0
49,747
W
8,997
966
825
7,881
14,611
5,956
1,769
7,222
7,305
70,714
0
L
7,378
1,911
0
1,578
18,234
18,621
170
4,758
13,338
32,103
0
L
4,990
1,573
0
543
15,191
5,880
0
3,324
11,649
0
56,633
L
Merlin
18,028
817
384
1,519
11,184
5,310
379
3,315
7,589
80,604
0
W
7,964
2,876
0
1,229
14,717
11,826
764
8,345
6,312
25,105
2,348
W
Lancelot
7,158
1,824
0
6,232
19,019
7,481
561
8,162
10,741
0
39,956
W
Cu Chulainn
chuyneko
Cu Chulainn
10,493
2,953
0
877
15,432
12,466
1,338
5,508
9,480
0
73,480
W
Charybdis
goodfellajazz
Charybdis
16,277
10,658
0
8,565
14,216
5,719
3,074
3,804
10,412
0
94,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
44,685
497
Minions Killed
452
0
Camps Cleared
0
1,756,502
Distance Traveled
1,724,479
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,009
527
134
7
0
333,000
1
L
Skadi
7,877
415
75
4
0
305,106
2
W
Ra
10,081
531
138
7
0
343,471
4
L
Athena
8,796
463
45
2
0
425,702
2
L
Nemesis
8,014
422
80
4
0
339,169
1
L
Merlin
9,989
526
118
6
0
321,502
3
W
Atlas
9,543
502
31
2
0
342,795
4
W
Lancelot
8,684
457
71
4
0
394,808
4
W
Cu Chulainn
9,274
488
113
6
0
349,368
1
W
Charybdis
11,568
609
144
8
0
326,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role