Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BadPac
He Bo
Level 147
God Stats
2W - 9L
1,254 SR
Queue Stats
359W - 412L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
RalfBoRd3r
Guan Yu
Level 156
God Stats
5W - 5L
1,399 SR
Queue Stats
575W - 596L
1,393 Elo+
Solo
Anhur
Anhur
debooy020
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,394 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,430 Elo+

VS

Team Averages
Level 108
1,398 SR
1,465 Elo+
Scylla
Scylla
BlackOne000
Scylla
Level 86
God Stats
2W - 1L
1,176 SR
Queue Stats
87W - 102L
1,443 Elo+
Party 1
Eset
Eset
MysticSpeedy
Eset
Level 69
God Stats
5W - 1L
1,502 SR
Queue Stats
138W - 107L
1,506 Elo+
Solo
Sylvanus
Sylvanus
RedScares
Sylvanus
Level 154
God Stats
3W - 2L
1,475 SR
Queue Stats
529W - 536L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
ThiSisNiKlaS
Cernunnos
Level 108
God Stats
4W - 2L
1,518 SR
Queue Stats
85W - 104L
1,404 Elo+
Solo
Thor
Thor
Vor1k
Thor
Level 121
God Stats
2W - 4L
1,320 SR
Queue Stats
64W - 71L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 3 / 7
8,340
695
9,324
9,907
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
15
4 / 4 / 6
8,221
685
8,723
13,236
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
BadPac
He Bo
15
3 / 4 / 5
8,758
730
10,215
10,502
4,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
RalfBoRd3r
Guan Yu
15
2 / 1 / 4
8,285
690
5,140
13,230
15,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
debooy020
Anhur
14
2 / 5 / 7
8,350
696
11,350
11,748
4,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 8
7,987
666
4,121
8,766
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 10
8,790
733
12,501
12,113
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
RedScares
Sylvanus
16
1 / 1 / 13
8,518
710
8,614
9,568
7,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
ThiSisNiKlaS
Cernunnos
17
5 / 2 / 6
9,122
760
16,059
10,758
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
Vor1k
Thor
15
7 / 3 / 7
9,101
758
7,268
10,386
5,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
13
Kills
17
17
Deaths
13
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
7
1.83
L
Fenrir
 
Fenrir
4
4
6
1.75
L
He Bo
BadPac
He Bo
3
4
5
1.38
W
Scylla
1
4
8
1.25
W
3
3
10
2.67
L
Guan Yu
RalfBoRd3r
Guan Yu
2
1
4
4
W
Sylvanus
RedScares
Sylvanus
1
1
13
7.5
W
Cernunnos
ThiSisNiKlaS
Cernunnos
5
2
6
4
W
Thor
Vor1k
Thor
7
3
7
3.5
L
Anhur
debooy020
Anhur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,752
Damage
48,563
58,623
Taken
51,591
35,229
Mitigated
27,688
24,012
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,324
498
1,639
2,128
9,907
3,703
258
3,641
6,266
23,131
0
L
Fenrir
 
Fenrir
8,723
744
38
3,260
13,236
7,500
0
4,173
9,063
0
10,924
L
He Bo
BadPac
He Bo
10,215
94
1,452
1,569
10,502
4,050
294
5,624
4,878
18,234
0
W
Scylla
4,121
73
49
134
8,766
3,746
0
3,209
5,420
10,930
0
W
12,501
535
917
1,971
12,113
5,572
63
3,999
7,981
27,085
0
L
Guan Yu
RalfBoRd3r
Guan Yu
5,140
241
4,693
6,836
13,230
15,354
0
5,620
7,610
0
21,653
W
Sylvanus
RedScares
Sylvanus
8,614
1,271
8,040
4,167
9,568
7,528
144
2,197
7,371
17,810
0
W
Cernunnos
ThiSisNiKlaS
Cernunnos
16,059
5,448
185
2,189
10,758
5,769
0
5,786
4,972
0
32,954
W
Thor
Vor1k
Thor
7,268
852
1,738
2,193
10,386
5,073
0
4,348
5,898
0
8,971
L
Anhur
debooy020
Anhur
11,350
2,864
897
1,500
11,748
4,622
0
6,178
5,570
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
43,518
121
Minions Killed
123
0
Camps Cleared
0
1,041,076
Distance Traveled
1,126,885
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,340
695
32
3
0
224,850
0
L
Fenrir
8,221
685
11
1
0
165,168
1
L
He Bo
8,758
730
15
1
0
216,451
1
W
Scylla
7,987
666
27
2
0
204,068
0
W
Eset
8,790
733
31
3
0
236,041
0
L
Guan Yu
8,285
690
45
4
0
226,927
0
W
Sylvanus
8,518
710
26
2
0
213,383
1
W
Cernunnos
9,122
760
34
3
0
223,353
3
W
Thor
9,101
758
5
0
0
250,040
0
L
Anhur
8,350
696
18
2
0
207,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role