Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KICKURRINGO
Artio
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 155L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
NadMigger
Ao Kuang
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,371 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PodcieramSieDnkb
Ah Muzen Cab
Level 127
God Stats
3W - 4L
1,325 SR
Queue Stats
153W - 167L
1,450 Elo+
Solo
Yemoja
Yemoja
fancy81
Yemoja
Level 107
God Stats
3W - 0L
1,845 SR
Queue Stats
46W - 55L
1,375 Elo+
Party 2
Team Averages
Level 88
1,534 SR
1,431 Elo+

VS

Team Averages
Level 52
1,571 SR
1,384 Elo+
Kuzenbo
Kuzenbo
DCSoprano
Kuzenbo
Level 49
God Stats
8W - 4L
1,765 SR
Queue Stats
261W - 278L
1,424 Elo+
Party 1
Rama
Rama
PommFritz
Rama
Level 42
God Stats
2W - 4L
1,608 SR
Queue Stats
157W - 187L
1,424 Elo+
Party 1
Yemoja
Yemoja
VSxVenom
Yemoja
Level 64
God Stats
3W - 6L
1,193 SR
Queue Stats
245W - 244L
1,428 Elo+
Party 1
Scylla
Scylla
Wolfsblade
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,249 Elo+
Solo
Freya
Freya
ZimosCarwash
Freya
Level 88
God Stats
2W - 1L
1,788 SR
Queue Stats
75W - 85L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 3 / 19
10,522
809
12,083
22,986
18,168
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 16
9,135
703
7,472
20,418
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
NadMigger
Ao Kuang
19
18 / 4 / 9
12,946
996
21,155
18,031
7,329
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
PodcieramSieDnkb
Ah Muzen Cab
18
6 / 0 / 20
10,861
835
25,607
17,492
11,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yemoja
fancy81
Yemoja
16
0 / 1 / 21
9,444
726
3,949
9,247
6,701
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DCSoprano
Kuzenbo
16
6 / 5 / 1
9,513
732
10,414
14,954
10,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
1 / 7 / 7
8,472
652
10,058
15,749
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
VSxVenom
Yemoja
15
0 / 4 / 6
8,614
663
9,860
16,554
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Wolfsblade
Scylla
14
2 / 9 / 4
8,256
635
9,012
14,797
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 6
8,309
639
8,816
12,428
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
29
Kills
11
11
Deaths
29
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
19
4.17
L
Kuzenbo
DCSoprano
Kuzenbo
6
5
1
1.3
W
2
3
16
3.33
W
Ao Kuang
NadMigger
Ao Kuang
18
4
9
5.63
W
Ah Muzen Cab
PodcieramSieDnkb
Ah Muzen Cab
6
0
20
16
L
Rama
1
7
7
0.64
L
Yemoja
VSxVenom
Yemoja
0
4
6
0.75
L
Scylla
Wolfsblade
Scylla
2
9
4
0.44
L
2
4
6
1.25
W
Yemoja
fancy81
Yemoja
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,266
Damage
48,160
88,174
Taken
74,482
65,123
Mitigated
43,929
55,833
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,083
3,886
2,941
4,294
22,986
18,168
1,017
9,586
13,231
0
20,348
L
Kuzenbo
DCSoprano
Kuzenbo
10,414
3,381
962
678
14,954
10,452
17
7,310
7,412
21,091
0
W
7,472
101
3,498
5,179
20,418
21,856
196
9,601
10,817
17,204
0
W
Ao Kuang
NadMigger
Ao Kuang
21,155
7,994
3,383
6,596
18,031
7,329
2,294
7,090
7,789
26,084
0
W
Ah Muzen Cab
PodcieramSieDnkb
Ah Muzen Cab
25,607
11,001
1,330
6,807
17,492
11,069
2,565
7,384
10,108
0
67,411
L
Rama
10,058
7,345
872
2,488
15,749
6,633
0
6,946
8,498
0
14,197
L
Yemoja
VSxVenom
Yemoja
9,860
2,371
5,637
3,279
16,554
15,237
0
7,505
8,771
24,476
0
L
Scylla
Wolfsblade
Scylla
9,012
843
1,182
844
14,797
5,821
0
5,600
8,877
19,282
0
L
8,816
2,661
687
3,184
12,428
5,786
0
4,042
8,348
11,886
0
W
Yemoja
fancy81
Yemoja
3,949
1,930
18,786
3,019
9,247
6,701
1,912
4,441
4,806
12,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
43,164
139
Minions Killed
111
0
Camps Cleared
0
1,262,901
Distance Traveled
990,706
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,522
809
22
2
0
269,276
0
L
Kuzenbo
9,513
732
31
2
0
235,191
0
W
Artio
9,135
703
12
1
0
253,955
1
W
Ao Kuang
12,946
996
16
1
0
226,044
0
W
Ah Muzen Cab
10,861
835
63
5
0
268,996
0
L
Rama
8,472
652
11
1
0
171,702
0
L
Yemoja
8,614
663
34
3
0
194,969
0
L
Scylla
8,256
635
25
2
0
181,848
0
L
Freya
8,309
639
10
1
0
206,996
0
W
Yemoja
9,444
726
26
2
0
244,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role