Player Matchup

Anubis
Anubis
GimliG375
Anubis
Level 42
God Stats
2W - 0L
1,737 SR
Queue Stats
96W - 79L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Kodijak
Jormungandr
Level 84
God Stats
2W - 1L
1,497 SR
Queue Stats
86W - 111L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
MilitantFir3168
Kuzenbo
Level 128
God Stats
6W - 3L
1,498 SR
Queue Stats
279W - 274L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
SSJ AbIlItY
Xbalanque
Level 145
God Stats
18W - 10L
1,680 SR
Queue Stats
485W - 529L
1,480 Elo+
Party 2
Shiva
Shiva
swagenichigo10
Shiva
Level 114
God Stats
2W - 0L
1,694 SR
Queue Stats
70W - 76L
1,462 Elo+
Solo
Team Averages
Level 103
1,621 SR
1,479 Elo+

VS

Team Averages
Level 100
1,572 SR
1,492 Elo+
Fenrir
Fenrir
AkshnJawnsn
Fenrir
Level 117
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 3
Thoth
Thoth
Jinxta
Thoth
Level 88
God Stats
0W - 1L
1,550 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 3
Shiva
Shiva
franqui997
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,404 Elo+
Solo
Neith
Neith
mccreemy sauce
Neith
Level 124
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 3
Chernobog
Chernobog
oLuzifer
Chernobog
Level 129
God Stats
1W - 1L
1,645 SR
Queue Stats
31W - 17L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GimliG375
Anubis
16
1 / 7 / 12
9,701
693
9,275
16,302
9,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Kodijak
Jormungandr
17
3 / 4 / 15
10,604
757
9,766
13,428
18,976
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 1 / 19
11,695
835
10,338
23,420
32,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SSJ AbIlItY
Xbalanque
17
5 / 3 / 11
10,512
751
21,223
16,165
8,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 8
12,238
874
12,475
20,551
21,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 7 / 10
9,506
679
13,782
18,044
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Jinxta
Thoth
16
5 / 5 / 9
9,829
702
20,093
11,959
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
14
2 / 4 / 8
8,777
627
2,826
13,590
12,704
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 12
9,695
693
13,849
14,728
7,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
oLuzifer
Chernobog
17
5 / 4 / 11
10,158
726
20,942
12,629
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
23
Kills
18
18
Deaths
23
65
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
10
1.29
W
Anubis
GimliG375
Anubis
1
7
12
1
L
Thoth
Jinxta
Thoth
5
5
9
1.9
W
Jormungandr
Kodijak
Jormungandr
3
4
15
2.63
W
4
1
19
13.5
W
Xbalanque
SSJ AbIlItY
Xbalanque
5
3
11
3.5
L
Shiva
2
4
8
1.5
L
2
3
12
2.67
L
Chernobog
oLuzifer
Chernobog
5
4
11
2.63
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
71,492
89,866
Taken
70,950
90,831
Mitigated
52,363
35,114
Healing
23,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,782
3,896
359
3,140
18,044
19,365
0
7,478
10,566
0
17,247
W
Anubis
GimliG375
Anubis
9,275
1,332
1,353
3,474
16,302
9,808
710
2,582
13,503
29,092
0
L
Thoth
Jinxta
Thoth
20,093
2,103
1,991
2,656
11,959
5,298
351
5,387
6,572
35,161
0
W
Jormungandr
Kodijak
Jormungandr
9,766
749
416
498
13,428
18,976
1,143
4,271
9,070
20,338
0
W
10,338
2,893
5,067
8,979
23,420
32,185
318
4,809
18,286
19,334
0
W
Xbalanque
SSJ AbIlItY
Xbalanque
21,223
10,259
932
4,339
16,165
8,283
4,954
3,370
12,674
0
40,805
L
Shiva
2,826
507
2,497
2,546
13,590
12,704
0
3,979
9,611
58
6,239
L
13,849
3,643
2,100
3,743
14,728
7,452
732
6,418
8,310
0
37,341
L
Chernobog
oLuzifer
Chernobog
20,942
11,965
2,486
1,927
12,629
7,544
680
6,608
6,021
0
38,369
W
12,475
1,456
5,373
4,683
20,551
21,579
791
5,119
15,185
491
19,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
47,965
136
Minions Killed
135
0
Camps Cleared
0
1,228,137
Distance Traveled
1,074,454
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,506
679
7
1
0
228,084
2
W
Anubis
9,701
693
51
4
0
207,914
0
L
Thoth
9,829
702
32
2
0
234,828
0
W
Jormungandr
10,604
757
21
2
0
254,406
0
W
Kuzenbo
11,695
835
17
1
0
285,543
0
W
Xbalanque
10,512
751
33
2
0
222,823
0
L
Shiva
8,777
627
4
0
0
196,905
0
L
Neith
9,695
693
47
3
0
216,662
0
L
Chernobog
10,158
726
45
3
0
197,975
0
W
Shiva
12,238
874
14
1
0
257,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role