Player Matchup

Nox
Nox
BUSHWACK YOU
Nox
Level 157
God Stats
162W - 168L
1,640 SR
Queue Stats
185W - 188L
1,611 Elo+
Party 1
Anubis
Anubis
DMONTOYA0106
Anubis
Level 149
God Stats
13W - 10L
1,636 SR
Queue Stats
207W - 234L
1,504 Elo+
Solo
Shiva
Shiva
Keep Stealthinn
Shiva
Level 139
God Stats
16W - 7L
1,801 SR
Queue Stats
131W - 119L
1,603 Elo+
Solo
Ishtar
Ishtar
Navajowarmer
Ishtar
Level 160
God Stats
64W - 52L
1,613 SR
Queue Stats
533W - 566L
1,609 Elo+
Party 1
Agni
Agni
Temmeh
Agni
Level 134
God Stats
9W - 7L
1,393 SR
Queue Stats
181W - 181L
1,571 Elo+
Solo
Team Averages
Level 148
1,616 SR
1,579 Elo+

VS

Team Averages
Level 111
1,452 SR
1,498 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darck-azrael
He Bo
Level 145
God Stats
9W - 9L
1,535 SR
Queue Stats
667W - 726L
1,457 Elo+
Solo
Chang'e
Chang'e
mooncaptor
Chang'e
Level 6
God Stats
1W - 3L
1,224 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,820
803
1,455
4,036
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
0 / 2 / 1
5,290
882
2,197
5,076
2,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 1
5,284
881
3,903
5,552
2,585
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
12
1 / 0 / 3
5,578
930
5,991
4,417
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Temmeh
Agni
11
1 / 0 / 2
5,696
949
2,230
4,580
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 2
5,531
922
5,404
4,169
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
10
0 / 2 / 3
5,216
869
5,644
7,149
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
6
0 / 0 / 0
2,933
489
0
0
0
10
0 / 0 / 2
5,175
863
2,455
3,222
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
mooncaptor
Chang'e
10
2 / 1 / 2
5,462
910
3,694
5,668
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
3
Kills
4
4
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
2
3
L
Mulan
 
Mulan
0
2
3
0.75
L
Tiamat
 
Tiamat
0
0
0
0
W
0
2
1
0.25
W
Anubis
0
2
1
0.25
L
0
0
2
1
W
1
0
1
1.5
W
Ishtar
1
0
3
2.5
W
Agni
Temmeh
Agni
1
0
2
2
L
Chang'e
mooncaptor
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
17,197
23,661
Taken
20,208
10,398
Mitigated
9,249
5,953
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,404
1,160
0
1,295
4,169
1,833
0
1,520
2,649
18,064
0
L
Mulan
 
Mulan
5,644
944
0
2,230
7,149
4,434
0
1,622
5,527
0
14,203
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
1,455
163
0
921
4,036
1,710
129
2,425
1,520
4,483
0
W
Anubis
2,197
106
246
1,408
5,076
2,519
705
2,130
2,731
15,757
0
L
2,455
35
0
1,207
3,222
1,022
0
349
2,873
14,271
0
W
3,903
611
354
1,458
5,552
2,585
77
2,639
2,694
0
12,575
W
Ishtar
5,991
2,614
0
1,176
4,417
1,754
0
1,857
2,324
0
19,309
W
Agni
Temmeh
Agni
2,230
143
0
390
4,580
1,830
40
2,158
2,307
19,707
0
L
Chang'e
mooncaptor
Chang'e
3,694
355
1,120
1,747
5,668
1,960
0
2,391
3,277
8,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
24,317
146
Minions Killed
103
0
Camps Cleared
0
702,908
Distance Traveled
590,893
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,531
922
24
4
0
163,371
1
L
Mulan
5,216
869
33
6
0
131,844
2
L
Tiamat
2,933
489
0
0
0
0
0
W
Nox
4,820
803
9
2
0
133,092
1
W
Anubis
5,290
882
28
5
0
135,572
0
L
He Bo
5,175
863
30
5
0
144,241
3
W
Shiva
5,284
881
23
4
0
165,720
3
W
Ishtar
5,578
930
30
5
0
126,707
3
W
Agni
5,696
949
56
9
0
141,817
0
L
Chang'e
5,462
910
16
3
0
151,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role