Player Matchup

Chang'e
Chang'e
SanderCDG
Chang'e
Level 127
God Stats
5W - 1L
1,701 SR
Queue Stats
49W - 39L
1,532 Elo+
Party 1
Charybdis
Charybdis
Vinniej
Charybdis
Level 147
God Stats
1W - 2L
1,189 SR
Queue Stats
71W - 62L
1,504 Elo+
Party 1
Sobek
Sobek
Wardbreaker
Sobek
Level 106
God Stats
1W - 1L
1,388 SR
Queue Stats
3W - 2L
1,329 Elo+
Party 1
Team Averages
Level 127
1,426 SR
1,455 Elo+

VS

Team Averages
Level 76
1,546 SR
1,512 Elo+
Kukulkan
Kukulkan
Piticu
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,729 Elo+
Solo
Artemis
Artemis
SquadS
Artemis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,365 Elo+
Solo
Loki
Loki
powerfur
Loki
Level 32
God Stats
0W - 2L
1,637 SR
Queue Stats
4W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SanderCDG
Chang'e
13
7 / 1 / 7
8,770
877
10,459
8,922
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Vinniej
Charybdis
14
8 / 0 / 8
9,151
915
14,098
9,821
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 7
7,334
733
2,661
10,697
7,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Piticu
Kukulkan
11
0 / 2 / 2
6,603
660
4,721
6,699
2,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SquadS
Artemis
11
1 / 4 / 1
6,959
696
8,346
9,815
3,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
1 / 10 / 1
6,528
653
7,251
13,997
5,322
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
2
3
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Piticu
Kukulkan
0
2
2
0.5
W
Chang'e
SanderCDG
Chang'e
7
1
7
10.5
L
Artemis
SquadS
Artemis
1
4
1
0.38
W
Charybdis
Vinniej
Charybdis
8
0
8
12
W
1
2
7
2.25
L
Loki
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
20,318
29,440
Taken
30,511
14,644
Mitigated
12,171
12,911
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Piticu
Kukulkan
4,721
580
282
129
6,699
2,916
0
3,493
3,206
20,235
0
W
Chang'e
SanderCDG
Chang'e
10,459
133
2,051
4,178
8,922
3,021
222
2,460
6,462
31,822
0
L
Artemis
SquadS
Artemis
8,346
4,003
0
840
9,815
3,933
0
4,549
5,266
0
18,362
W
Charybdis
Vinniej
Charybdis
14,098
10,025
0
4,903
9,821
3,696
1,801
1,431
8,390
0
38,684
W
2,661
486
171
1,608
10,697
7,927
96
1,236
9,461
7,829
0
L
Loki
7,251
919
0
145
13,997
5,322
0
5,280
8,717
0
18,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
20,090
129
Minions Killed
80
6
Camps Cleared
3
560,940
Distance Traveled
561,242
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,603
660
41
4
3
197,134
0
W
Chang'e
8,770
877
59
6
3
195,301
0
L
Artemis
6,959
696
24
2
0
189,641
1
W
Charybdis
9,151
915
62
6
3
179,556
4
W
Sobek
7,334
733
8
1
0
186,083
1
L
Loki
6,528
653
15
2
0
174,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role