Player Matchup

Susano
Susano
A Soggy Zekrom
Susano
Level 99
God Stats
4W - 3L
1,171 SR
Queue Stats
261W - 311L
1,415 Elo+
Solo
Merlin
Merlin
Dark Hellfire0G
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,245 Elo+
Solo
Ra
Ra
IXI CEIL IXI
Ra
Level 91
God Stats
2W - 1L
1,492 SR
Queue Stats
51W - 47L
1,386 Elo+
Solo
Chiron
Chiron
vladox696969
Chiron
Level 84
God Stats
15W - 12L
1,623 SR
Queue Stats
364W - 396L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
xSKDestroyer
Cu Chulainn
Level 86
God Stats
4W - 5L
1,284 SR
Queue Stats
76W - 63L
1,343 Elo+
Solo
Team Averages
Level 84
1,414 SR
1,341 Elo+

VS

Team Averages
Level 43
1,464 SR
1,254 Elo+
Chaac
Chaac
AsereKbola
Chaac
Level 59
God Stats
8W - 8L
1,420 SR
Queue Stats
142W - 168L
1,274 Elo+
Party 1
Ares
Ares
DavidOswald
Ares
Level 63
God Stats
9W - 9L
1,401 SR
Queue Stats
32W - 35L
1,405 Elo+
Party 2
Olorun
Olorun
TheeChickenHawk
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,226 Elo+
Solo
Izanami
Izanami
jerrykingdom
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
954 Elo+
Party 1
Thanatos
Thanatos
leobardd
Thanatos
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 3
8,246
687
7,637
10,328
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 5
7,422
619
5,795
8,579
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 0 / 5
6,901
575
7,690
8,493
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
12
3 / 0 / 1
6,946
579
4,234
5,828
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
xSKDestroyer
Cu Chulainn
11
2 / 3 / 3
7,290
608
6,846
9,943
7,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 5 / 3
5,865
489
5,299
12,752
8,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 1
6,543
545
5,966
9,660
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
6,157
513
7,449
11,870
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jerrykingdom
Izanami
8
0 / 7 / 0
5,116
426
2,351
8,224
2,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
leobardd
Thanatos
5
0 / 4 / 2
4,614
385
634
6,745
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
5
6
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Chaac
1
5
3
0.5
W
3
2
5
2.75
L
2
1
1
2.5
W
2
0
5
4.5
L
2
4
1
0.63
L
Izanami
jerrykingdom
Izanami
0
7
0
0
L
Thanatos
leobardd
Thanatos
0
4
2
0.25
W
Chiron
3
0
1
3.5
W
Cu Chulainn
xSKDestroyer
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
21,699
43,171
Taken
49,251
21,672
Mitigated
25,571
13,472
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,637
3,115
0
4,517
10,328
4,381
460
2,480
7,848
0
54,119
L
Chaac
5,299
1,890
111
2,748
12,752
8,180
0
1,444
11,308
0
34,399
W
5,795
1,299
0
44
8,579
3,654
232
4,066
4,513
41,081
0
L
5,966
147
0
1,418
9,660
6,815
0
2,847
6,813
25,771
0
W
7,690
688
1,103
4,256
8,493
4,285
589
3,347
5,146
29,852
1,969
L
7,449
3,131
174
4,051
11,870
5,726
0
5,407
6,463
32,739
4,864
L
Izanami
jerrykingdom
Izanami
2,351
2,016
0
135
8,224
2,467
483
2,294
5,930
0
27,001
L
Thanatos
leobardd
Thanatos
634
279
0
2,021
6,745
2,383
0
843
5,902
0
21,186
W
Chiron
4,234
2,484
321
2,038
5,828
2,169
2,244
1,721
4,107
0
45,064
W
Cu Chulainn
xSKDestroyer
Cu Chulainn
6,846
2,147
0
1,193
9,943
7,183
774
772
9,171
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
28,295
364
Minions Killed
229
0
Camps Cleared
0
1,129,683
Distance Traveled
966,519
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,246
687
99
8
0
273,585
1
L
Chaac
5,865
489
54
5
0
217,953
0
W
Merlin
7,422
619
67
6
0
201,143
0
L
Ares
6,543
545
25
2
0
239,317
2
W
Ra
6,901
575
47
4
0
244,752
1
L
Olorun
6,157
513
56
5
0
167,642
0
L
Izanami
5,116
426
60
5
0
207,146
0
L
Thanatos
4,614
385
34
3
0
134,461
0
W
Chiron
6,946
579
75
6
0
211,985
0
W
Cu Chulainn
7,290
608
76
6
0
198,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role