Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ApexMountain
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
136W - 148L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kaholomanu
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,449 Elo+
Solo
Hachiman
Hachiman
WolfWarrior96
Hachiman
Level 123
God Stats
1W - 3L
1,215 SR
Queue Stats
24W - 35L
1,380 Elo+
Solo
Artemis
Artemis
xXRoyalXxBronco
Artemis
Level 107
God Stats
1W - 6L
1,352 SR
Queue Stats
83W - 114L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXRoyalsxXSly
Morgan Le Fay
Level 107
God Stats
0W - 3L
1,126 SR
Queue Stats
69W - 100L
1,399 Elo+
Party 2
Team Averages
Level 107
1,296 SR
1,430 Elo+

VS

Team Averages
Level 134
1,449 SR
1,518 Elo+
Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Boaaa
Hercules
Level 124
God Stats
1W - 0L
1,286 SR
Queue Stats
25W - 25L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Moonlîght
Kukulkan
Level 157
God Stats
3W - 0L
1,694 SR
Queue Stats
73W - 56L
1,551 Elo+
Party 1
Odin
Odin
Xevruss
Odin
Level 128
God Stats
7W - 4L
1,438 SR
Queue Stats
243W - 292L
1,396 Elo+
Solo
Mercury
Mercury
heymynameisowen
Mercury
Level 120
God Stats
1W - 0L
1,326 SR
Queue Stats
36W - 15L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ApexMountain
Ah Muzen Cab
16
7 / 7 / 9
9,696
881
14,181
12,960
6,725
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Kaholomanu
Kumbhakarna
14
3 / 6 / 7
8,678
789
3,040
15,037
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
WolfWarrior96
Hachiman
15
6 / 6 / 10
8,973
816
10,703
11,553
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 4 / 9
8,116
738
9,188
9,345
4,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xXRoyalsxXSly
Morgan Le Fay
13
1 / 5 / 13
7,816
711
8,911
10,306
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 4 / 16
9,711
883
5,201
16,507
25,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Boaaa
Hercules
15
5 / 4 / 12
9,520
865
8,526
14,531
20,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Moonlîght
Kukulkan
19
10 / 4 / 13
11,798
1,073
24,739
10,097
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Xevruss
Odin
15
2 / 3 / 21
9,171
834
5,543
13,784
15,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 5 / 17
10,057
914
10,472
12,604
7,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
18
Kills
28
28
Deaths
20
48
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
16
3
L
Ah Muzen Cab
ApexMountain
Ah Muzen Cab
7
7
9
1.64
W
Hercules
Boaaa
Hercules
5
4
12
2.75
L
Kumbhakarna
Kaholomanu
Kumbhakarna
3
6
7
1.08
W
Kukulkan
Moonlîght
Kukulkan
10
4
13
4.13
L
Hachiman
WolfWarrior96
Hachiman
6
6
10
1.83
W
Odin
Xevruss
Odin
2
3
21
4.17
W
7
5
17
3.1
L
1
4
9
1.38
L
Morgan Le Fay
xXRoyalsxXSly
Morgan Le Fay
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
54,481
59,201
Taken
67,523
39,080
Mitigated
74,078
9,691
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,201
989
276
1,409
16,507
25,295
1,605
1,693
14,814
10,316
0
L
Ah Muzen Cab
ApexMountain
Ah Muzen Cab
14,181
6,250
599
1,335
12,960
6,725
111
6,151
6,538
0
26,719
W
Hercules
Boaaa
Hercules
8,526
2,180
497
5,423
14,531
20,520
552
3,206
11,325
0
11,108
L
Kumbhakarna
Kaholomanu
Kumbhakarna
3,040
327
448
1,995
15,037
16,634
0
9,392
5,502
7,490
0
W
Kukulkan
Moonlîght
Kukulkan
24,739
2,495
1,798
2,458
10,097
5,757
1,546
2,740
7,357
49,493
0
L
Hachiman
WolfWarrior96
Hachiman
10,703
5,249
765
1,442
11,553
5,500
90
5,912
5,514
0
19,418
W
Odin
Xevruss
Odin
5,543
1,430
2,340
2,447
13,784
15,233
1,361
1,938
11,846
0
11,267
W
10,472
5,119
1,595
3,134
12,604
7,273
2,702
2,374
10,230
0
18,873
L
9,188
3,333
497
970
9,345
4,684
66
4,009
5,164
0
18,526
L
Morgan Le Fay
xXRoyalsxXSly
Morgan Le Fay
8,911
1,108
440
1,200
10,306
5,537
0
4,476
5,737
18,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
50,257
114
Minions Killed
130
0
Camps Cleared
0
874,268
Distance Traveled
1,052,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,711
883
11
1
0
209,280
0
L
Ah Muzen Cab
9,696
881
26
2
0
171,779
0
W
Hercules
9,520
865
9
1
0
218,148
2
L
Kumbhakarna
8,678
789
14
1
0
195,357
1
W
Kukulkan
11,798
1,073
77
7
0
183,733
0
L
Hachiman
8,973
816
20
2
0
167,332
0
W
Odin
9,171
834
11
1
0
210,446
0
W
Mercury
10,057
914
22
2
0
230,523
1
L
Artemis
8,116
738
25
2
0
162,200
0
L
Morgan Le Fay
7,816
711
29
3
0
177,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role