Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GatorRaider
Athena
Level 146
God Stats
33W - 33L
1,516 SR
Queue Stats
107W - 136L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
KadeW-
Ne Zha
Level 83
God Stats
0W - 1L
1,285 SR
Queue Stats
152W - 155L
1,440 Elo+
Solo
Xbalanque
Xbalanque
jcon1524
Xbalanque
Level 93
God Stats
2W - 2L
1,674 SR
Queue Stats
120W - 123L
1,352 Elo+
Solo
Chang'e
Chang'e
spiderqueen10
Chang'e
Level 70
God Stats
4W - 7L
1,542 SR
Queue Stats
22W - 37L
1,418 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,429 Elo+

VS

Team Averages
Level 72
1,570 SR
1,543 Elo+
King Arthur
King Arthur
CompaFlame
King Arthur
Level 28
God Stats
12W - 6L
1,703 SR
Queue Stats
55W - 46L
1,612 Elo+
Party 3
Sol
Sol
Elite Seraphim
Sol
Level 146
God Stats
1W - 0L
1,754 SR
Queue Stats
53W - 63L
1,462 Elo+
Party 2
Fenrir
Fenrir
ShadWolfe
Fenrir
Level 63
God Stats
1W - 3L
1,271 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 2
Cupid
Cupid
YoGirlsPlug
Cupid
Level 83
God Stats
1W - 0L
1,643 SR
Queue Stats
28W - 4L
1,863 Elo+
Party 3
Athena
Athena
merchantky
Athena
Level 39
God Stats
4W - 2L
1,477 SR
Queue Stats
38W - 51L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 0
7,101
444
9,849
13,319
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
11
2 / 3 / 0
7,412
463
6,087
19,094
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
KadeW-
Ne Zha
10
0 / 6 / 0
6,637
415
6,462
15,279
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
jcon1524
Xbalanque
12
0 / 7 / 2
7,520
470
5,847
16,413
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
0 / 3 / 1
7,660
479
5,041
12,430
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CompaFlame
King Arthur
14
2 / 1 / 2
8,625
539
7,793
14,481
10,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 8
8,173
511
14,334
12,549
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ShadWolfe
Fenrir
13
4 / 0 / 0
8,059
504
4,729
12,930
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 0 / 4
10,596
662
24,371
13,032
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
merchantky
Athena
13
1 / 1 / 6
8,109
507
3,318
10,395
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
W
King Arthur
CompaFlame
King Arthur
2
1
2
3
W
2
2
8
3
L
Athena
2
3
0
0.67
L
Ne Zha
KadeW-
Ne Zha
0
6
0
0
W
Fenrir
ShadWolfe
Fenrir
4
0
0
4
W
13
0
4
15
L
Xbalanque
jcon1524
Xbalanque
0
7
2
0.14
W
Athena
merchantky
Athena
1
1
6
4
L
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
54,545
76,535
Taken
63,387
45,231
Mitigated
37,837
20,855
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,849
1,907
228
4,498
13,319
6,466
1,407
6,230
7,089
46,946
3,828
W
King Arthur
CompaFlame
King Arthur
7,793
822
0
3,271
14,481
10,217
0
4,218
9,730
0
59,161
W
14,334
5,406
193
6,459
12,549
5,701
725
4,839
7,710
53,936
6,981
L
Athena
6,087
1,556
404
5,588
19,094
20,938
0
5,870
13,224
28,923
0
L
Ne Zha
KadeW-
Ne Zha
6,462
1,248
0
1,583
15,279
6,676
0
2,195
13,084
0
49,527
W
Fenrir
ShadWolfe
Fenrir
4,729
1,063
203
5,160
12,930
7,351
0
2,986
9,908
0
65,817
W
24,371
17,731
396
7,906
13,032
6,265
1,885
3,419
9,613
0
109,612
L
Xbalanque
jcon1524
Xbalanque
5,847
2,531
0
3,264
16,413
6,382
0
1,460
14,953
0
51,124
W
Athena
merchantky
Athena
3,318
1,353
542
2,683
10,395
8,303
312
4,467
5,870
14,013
3,241
L
Chang'e
5,041
640
115
5,175
12,430
4,769
253
162
12,268
42,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
43,562
371
Minions Killed
477
0
Camps Cleared
0
1,491,921
Distance Traveled
1,601,983
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,101
444
74
5
0
293,394
5
W
King Arthur
8,625
539
107
7
0
316,099
1
W
Sol
8,173
511
80
5
0
284,174
3
L
Athena
7,412
463
45
3
0
345,301
8
L
Ne Zha
6,637
415
73
5
0
337,036
8
W
Fenrir
8,059
504
91
6
0
353,574
3
W
Cupid
10,596
662
170
11
0
303,092
2
L
Xbalanque
7,520
470
96
6
0
245,558
1
W
Athena
8,109
507
29
2
0
345,044
1
L
Chang'e
7,660
479
83
5
0
270,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role