Player Matchup

Ymir
Ymir
Chepesn
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
TMBELFEGOR666
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,235 Elo+
Party 1
Hun Batz
Hun Batz
iSmokez IDKz
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 111L
1,622 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,453 Elo+

VS

Team Averages
Level 46
1,445 SR
1,298 Elo+
Cupid
Cupid
IeatMANflesh
Cupid
Level 29
God Stats
10W - 13L
1,461 SR
Queue Stats
39W - 62L
1,392 Elo+
Party 2
Odin
Odin
OTMxVengeance
Odin
Level 47
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 2L
1,082 Elo+
Solo
He Bo
He Bo
VxxIcarusxxV
He Bo
Level 63
God Stats
37W - 50L
1,436 SR
Queue Stats
197W - 260L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chepesn
Ymir
10
0 / 4 / 0
7,126
648
3,510
15,259
14,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
TMBELFEGOR666
Hachiman
11
2 / 7 / 0
8,011
728
6,104
12,106
5,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
iSmokez IDKz
Hun Batz
11
0 / 5 / 0
6,666
606
5,567
9,747
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,703
882
16,047
10,102
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 0 / 10
9,984
908
6,784
11,885
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 11
8,770
797
10,739
8,582
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
16
16
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chepesn
Ymir
0
4
0
0
W
7
1
9
11.5
W
5
0
10
10
L
Hachiman
TMBELFEGOR666
Hachiman
2
7
0
0.29
W
4
1
11
9.5
L
Hun Batz
iSmokez IDKz
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
33,570
37,112
Taken
30,569
23,360
Mitigated
22,415
5,351
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chepesn
Ymir
3,510
356
1,879
1,450
15,259
14,147
0
3,828
11,431
10,487
0
W
16,047
8,668
238
3,585
10,102
4,998
1,171
1,815
8,287
0
48,500
W
6,784
1,202
0
3,128
11,885
13,917
0
2,043
9,842
0
24,748
L
Hachiman
TMBELFEGOR666
Hachiman
6,104
3,516
0
870
12,106
5,068
352
2,748
9,358
26
19,742
W
10,739
619
257
2,047
8,582
3,500
48
483
8,099
27,182
0
L
Hun Batz
iSmokez IDKz
Hun Batz
5,567
781
0
1,152
9,747
4,145
0
4,502
5,245
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
28,457
88
Minions Killed
134
2
Camps Cleared
8
552,547
Distance Traveled
676,311
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,126
648
11
1
1
185,577
0
W
Cupid
9,703
882
73
7
4
213,941
0
W
Odin
9,984
908
28
3
3
233,634
0
L
Hachiman
8,011
728
37
3
0
156,480
3
W
He Bo
8,770
797
33
3
1
228,736
3
L
Hun Batz
6,666
606
40
4
1
210,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role