Player Matchup

Kali
Kali
BarrosoGamerBR
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Chiron
Chiron
Cгis
Chiron
Level 158
God Stats
6W - 1L
1,977 SR
Queue Stats
148W - 82L
1,743 Elo+
Party 1
Nike
Nike
Rodneyy1
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 64L
1,681 Elo+
Party 1
Pele
Pele
SuperKirito
Pele
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 164L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
Xanxchash
Nu Wa
Level 88
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 127
1,603 SR
1,618 Elo+

VS

Team Averages
Level 126
1,443 SR
1,494 Elo+
Nike
Nike
Beethøven
Nike
Level 158
God Stats
2W - 1L
1,614 SR
Queue Stats
147W - 119L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CarraraR
Cu Chulainn
Level 86
God Stats
1W - 1L
1,300 SR
Queue Stats
85W - 94L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dandanlight
Morgan Le Fay
Level 117
God Stats
2W - 3L
1,290 SR
Queue Stats
56W - 74L
1,411 Elo+
Party 2
Sol
Sol
LaPijaMasGrande
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
Lerozitos
Ah Puch
Level 115
God Stats
2W - 0L
1,511 SR
Queue Stats
167W - 222L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 11
9,331
583
8,050
20,439
13,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Cгis
Chiron
20
11 / 4 / 6
12,666
792
28,733
17,508
9,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
18
3 / 4 / 16
11,288
706
15,320
19,370
23,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 7 / 9
10,568
661
15,707
18,653
8,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Xanxchash
Nu Wa
19
6 / 5 / 12
11,509
719
22,880
16,626
7,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 9
12,528
783
24,738
32,069
30,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Cu Chulainn
CarraraR
Cu Chulainn
18
3 / 4 / 17
11,899
744
8,490
28,620
37,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Dandanlight
Morgan Le Fay
16
3 / 7 / 12
10,560
660
15,196
18,841
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 14
12,462
779
23,960
21,108
9,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Lerozitos
Ah Puch
19
2 / 3 / 18
11,630
727
14,738
14,074
11,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
23
Kills
29
29
Deaths
23
54
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
W
12
5
9
3.3
W
Cu Chulainn
CarraraR
Cu Chulainn
3
4
17
2.88
L
Chiron
Cгis
Chiron
11
4
6
3.5
W
Morgan Le Fay
Dandanlight
Morgan Le Fay
3
7
12
1.29
W
9
4
14
4
W
Ah Puch
Lerozitos
Ah Puch
2
3
18
3.67
L
Nike
3
4
16
2.75
L
2
7
9
0.93
L
Nu Wa
Xanxchash
Nu Wa
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,690
Damage
87,122
92,596
Taken
114,712
62,154
Mitigated
98,056
33,969
Healing
43,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,050
3,710
1,338
4,073
20,439
13,164
236
11,566
8,873
0
12,735
W
24,738
1,834
5,247
10,030
32,069
30,395
874
8,388
23,681
0
49,151
W
Cu Chulainn
CarraraR
Cu Chulainn
8,490
1,305
808
6,820
28,620
37,029
736
6,374
22,246
0
21,611
L
Chiron
Cгis
Chiron
28,733
11,472
3,512
6,734
17,508
9,319
1,112
10,006
7,498
0
56,257
W
Morgan Le Fay
Dandanlight
Morgan Le Fay
15,196
673
2,236
2,880
18,841
9,829
244
3,113
15,728
33,750
0
W
23,960
6,706
845
9,452
21,108
9,615
4,933
2,060
19,048
53,424
0
W
Ah Puch
Lerozitos
Ah Puch
14,738
734
1,619
3,891
14,074
11,188
1,238
2,945
11,129
45,181
0
L
Nike
15,320
327
3,534
3,667
19,370
23,751
0
9,222
10,148
0
27,069
L
15,707
1,790
2,040
3,995
18,653
8,303
0
12,508
6,145
0
28,703
L
Nu Wa
Xanxchash
Nu Wa
22,880
8,247
1,743
3,333
16,626
7,617
648
10,592
6,034
36,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
59,079
185
Minions Killed
205
0
Camps Cleared
0
1,489,609
Distance Traveled
1,448,410
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,331
583
17
1
0
282,317
1
W
Nike
12,528
783
41
3
0
303,852
0
W
Cu Chulainn
11,899
744
20
1
0
300,078
0
L
Chiron
12,666
792
88
6
0
324,945
0
W
Morgan Le Fay
10,560
660
35
2
0
272,198
1
W
Sol
12,462
779
68
4
0
267,357
2
W
Ah Puch
11,630
727
41
3
0
304,925
0
L
Nike
11,288
706
16
1
0
320,198
6
L
Pele
10,568
661
31
2
0
305,528
2
L
Nu Wa
11,509
719
33
2
0
256,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role