Player Matchup

Nox
Nox
AntonyPerez
Nox
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DEMONATA WORLD
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,553 Elo+
Solo
Thor
Thor
GenghisDom
Thor
Level 138
God Stats
0W - 2L
1,280 SR
Queue Stats
37W - 30L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Sea me ArthurC
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 231L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
zBi iAaleExX x
Baron Samedi
Level 160
God Stats
3W - 2L
1,663 SR
Queue Stats
335W - 357L
1,526 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,536 Elo+

VS

Team Averages
Level 125
1,599 SR
1,541 Elo+
Cupid
Cupid
GhettoSlurpee
Cupid
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 192L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HellaWorthy
Kumbhakarna
Level 127
God Stats
3W - 3L
1,509 SR
Queue Stats
235W - 208L
1,577 Elo+
Party 2
Yu Huang
Yu Huang
N7Emic
Yu Huang
Level 120
God Stats
5W - 7L
1,557 SR
Queue Stats
209W - 192L
1,519 Elo+
Solo
Ymir
Ymir
SlobZombie
Ymir
Level 140
God Stats
5W - 0L
1,792 SR
Queue Stats
422W - 395L
1,537 Elo+
Party 1
Medusa
Medusa
Steamy Demon
Medusa
Level 101
God Stats
4W - 4L
1,635 SR
Queue Stats
194W - 175L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 11
8,366
644
7,250
8,320
4,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DEMONATA WORLD
Xbalanque
14
4 / 5 / 5
8,819
678
18,313
12,667
5,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 9 / 5
8,550
658
10,193
16,641
7,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 3 / 8
10,103
777
11,493
26,036
32,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
zBi iAaleExX x
Baron Samedi
16
4 / 3 / 6
9,194
707
13,668
11,475
6,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
10,284
791
14,835
14,387
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
HellaWorthy
Kumbhakarna
16
3 / 4 / 18
10,371
798
8,165
22,158
27,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
N7Emic
Yu Huang
17
5 / 3 / 13
10,293
792
18,847
10,752
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 13
9,716
747
10,492
19,957
23,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
18
6 / 1 / 9
10,673
821
16,057
11,962
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
14
Kills
23
23
Deaths
14
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
3
11
1.83
L
Xbalanque
DEMONATA WORLD
Xbalanque
4
5
5
1.3
L
2
9
5
0.5
W
5
1
14
12
W
Kumbhakarna
HellaWorthy
Kumbhakarna
3
4
18
3
W
Yu Huang
N7Emic
Yu Huang
5
3
13
3.83
L
4
3
8
2.67
W
4
5
13
2.1
W
Medusa
6
1
9
10.5
L
Baron Samedi
zBi iAaleExX x
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,917
Damage
68,396
75,139
Taken
79,216
56,319
Mitigated
70,666
27,732
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
460
604
718
8,320
4,033
135
4,307
4,013
14,994
0
L
Xbalanque
DEMONATA WORLD
Xbalanque
18,313
7,618
644
2,939
12,667
5,678
1,628
7,720
4,947
0
28,063
L
10,193
1,524
992
1,851
16,641
7,493
0
8,500
8,141
0
20,043
W
14,835
8,380
5,020
5,566
14,387
7,675
3,831
5,247
9,140
36
32,902
W
Kumbhakarna
HellaWorthy
Kumbhakarna
8,165
248
1,924
4,817
22,158
27,888
217
9,877
12,281
10,520
0
W
Yu Huang
N7Emic
Yu Huang
18,847
1,162
2,519
1,335
10,752
5,475
573
4,325
6,427
35,469
0
L
11,493
2,996
777
9,596
26,036
32,737
0
10,206
15,830
17,497
0
W
10,492
605
2,362
1,743
19,957
23,157
90
5,763
14,194
15,244
0
W
Medusa
16,057
5,856
1,849
4,196
11,962
6,471
2,875
7,199
4,763
0
43,877
L
Baron Samedi
zBi iAaleExX x
Baron Samedi
13,668
798
5,379
4,232
11,475
6,378
26
6,807
4,668
32,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
51,337
113
Minions Killed
142
0
Camps Cleared
0
1,051,737
Distance Traveled
1,175,496
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,366
644
16
1
0
238,946
0
L
Xbalanque
8,819
678
22
2
0
193,067
0
L
Thor
8,550
658
20
2
0
181,768
1
W
Cupid
10,284
791
37
3
0
228,072
1
W
Kumbhakarna
10,371
798
8
1
0
223,737
0
W
Yu Huang
10,293
792
46
4
0
253,499
0
L
Kuzenbo
10,103
777
6
0
0
225,108
0
W
Ymir
9,716
747
15
1
0
214,431
2
W
Medusa
10,673
821
36
3
0
255,757
1
L
Baron Samedi
9,194
707
49
4
0
212,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role