Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BeetleThrone944
Da Ji
Level 67
God Stats
3W - 5L
1,414 SR
Queue Stats
53W - 59L
1,360 Elo+
Party 2
Nike
Nike
JAYNARD
Nike
Level 39
God Stats
2W - 1L
1,348 SR
Queue Stats
17W - 17L
1,283 Elo+
Party 2
Hou Yi
Hou Yi
MrFrantastic
Hou Yi
Level 67
God Stats
5W - 3L
1,699 SR
Queue Stats
164W - 150L
1,537 Elo+
Party 3
Sol
Sol
seegs4192
Sol
Level 65
God Stats
7W - 0L
1,692 SR
Queue Stats
30W - 37L
1,299 Elo+
Party 2
Team Averages
Level 69
1,531 SR
1,396 Elo+

VS

Team Averages
Level 47
1,402 SR
1,217 Elo+
Morgan Le Fay
Morgan Le Fay
JNOA562
Morgan Le Fay
Level 38
God Stats
0W - 5L
1,048 SR
Queue Stats
136W - 181L
1,207 Elo+
Party 1
Lancelot
Lancelot
OppCrxcced
Lancelot
Level 17
God Stats
6W - 12L
1,187 SR
Queue Stats
7W - 22L
1,067 Elo+
Party 1
Danzaburou
Danzaburou
Petr_San
Danzaburou
Level 102
God Stats
18W - 19L
1,631 SR
Queue Stats
453W - 497L
1,410 Elo+
Solo
Bellona
Bellona
TMAC51
Bellona
Level 24
God Stats
6W - 2L
1,640 SR
Queue Stats
85W - 101L
1,192 Elo+
Party 1
Ymir
Ymir
galoiaz
Ymir
Level 52
God Stats
2W - 2L
1,506 SR
Queue Stats
144W - 207L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 1 / 22
12,127
505
8,421
29,212
42,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 1 / 11
13,377
557
15,176
19,381
11,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
JAYNARD
Nike
18
11 / 4 / 16
13,171
549
19,987
22,938
20,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
19
12 / 0 / 12
13,020
543
28,870
16,108
8,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 15
12,319
513
21,162
15,359
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JNOA562
Morgan Le Fay
13
1 / 8 / 1
9,252
386
11,438
16,436
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
OppCrxcced
Lancelot
14
0 / 6 / 1
9,633
401
7,485
22,238
10,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Petr_San
Danzaburou
16
1 / 9 / 0
10,636
443
11,705
22,413
10,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TMAC51
Bellona
13
2 / 11 / 0
9,762
407
11,496
28,017
18,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
galoiaz
Ymir
14
1 / 8 / 2
10,444
435
10,358
34,424
38,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
9
42
Kills
5
7
Deaths
42
76
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
22
13
W
11
1
11
16.5
W
Nike
JAYNARD
Nike
11
4
16
4.75
L
Morgan Le Fay
JNOA562
Morgan Le Fay
1
8
1
0.19
W
Hou Yi
12
0
12
18
L
Lancelot
OppCrxcced
Lancelot
0
6
1
0.08
L
Danzaburou
Petr_San
Danzaburou
1
9
0
0.11
L
Bellona
TMAC51
Bellona
2
11
0
0.18
L
Ymir
galoiaz
Ymir
1
8
2
0.25
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,616
Damage
52,482
102,998
Taken
123,528
90,852
Mitigated
85,959
41,567
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,421
1,172
0
8,787
29,212
42,143
741
5,880
23,332
28,856
8,461
W
15,176
3,158
0
8,236
19,381
11,293
2,207
5,106
14,275
0
109,494
W
Nike
JAYNARD
Nike
19,987
1,429
0
6,440
22,938
20,200
989
4,034
18,904
292
77,012
L
Morgan Le Fay
JNOA562
Morgan Le Fay
11,438
1,315
0
1,484
16,436
7,210
0
4,735
11,701
47,746
0
W
Hou Yi
28,870
15,597
1,957
8,010
16,108
8,863
2,694
6,123
9,985
0
99,394
L
Lancelot
OppCrxcced
Lancelot
7,485
1,982
0
3,994
22,238
10,819
895
3,489
18,749
0
73,866
L
Danzaburou
Petr_San
Danzaburou
11,705
4,498
0
6,139
22,413
10,687
908
5,583
16,830
0
78,581
L
Bellona
TMAC51
Bellona
11,496
4,015
0
3,724
28,017
18,493
1,200
4,082
23,935
0
60,730
L
Ymir
galoiaz
Ymir
10,358
1,635
0
5,222
34,424
38,750
0
8,957
25,467
37,851
0
W
21,162
7,760
0
8,137
15,359
8,353
5,634
5,330
10,029
88,119
10,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,014
Gold Earned
49,727
493
Minions Killed
435
0
Camps Cleared
0
2,317,496
Distance Traveled
1,915,592
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,127
505
40
2
0
421,496
3
W
Da Ji
13,377
557
135
6
0
494,115
5
W
Nike
13,171
549
96
4
0
482,348
3
L
Morgan Le Fay
9,252
386
68
3
0
285,504
0
W
Hou Yi
13,020
543
114
5
0
473,504
10
L
Lancelot
9,633
401
111
5
0
462,072
0
L
Danzaburou
10,636
443
114
5
0
374,451
3
L
Bellona
9,762
407
96
4
0
386,875
0
L
Ymir
10,444
435
46
2
0
406,690
1
W
Sol
12,319
513
108
5
0
446,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role