Player Matchup

Xbalanque
Xbalanque
ReiTiger
Xbalanque
Level 123
God Stats
2W - 2L
1,372 SR
Queue Stats
54W - 58L
1,562 Elo+
Solo
Chaac
Chaac
Tomlette
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,561 Elo+
Party 1
Sol
Sol
WholeM1lk
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,561 Elo+
Party 1
Team Averages
Level 71
1,457 SR
1,561 Elo+

VS

Team Averages
Level 65
1,612 SR
1,478 Elo+
Pele
Pele
Cammmmmmmmmmm
Pele
Level 22
God Stats
3W - 3L
1,631 SR
Queue Stats
20W - 27L
1,427 Elo+
Party 2
Yu Huang
Yu Huang
Mjewsgur
Yu Huang
Level 47
God Stats
9W - 6L
1,705 SR
Queue Stats
69W - 70L
1,437 Elo+
Party 2
Vamana
Vamana
kukugod49
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ReiTiger
Xbalanque
20
9 / 2 / 1
15,273
764
32,891
20,825
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Tomlette
Chaac
16
1 / 6 / 6
12,141
607
14,293
28,259
23,753
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 7
12,878
644
12,231
19,605
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
13,347
667
10,162
21,349
10,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Mjewsgur
Yu Huang
19
6 / 2 / 5
13,593
680
27,614
20,313
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
kukugod49
Vamana
16
2 / 5 / 10
12,028
601
22,644
31,218
34,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
14
14
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
Yu Huang
Mjewsgur
Yu Huang
6
2
5
4.25
W
Xbalanque
ReiTiger
Xbalanque
9
2
1
4.75
W
Chaac
Tomlette
Chaac
1
6
6
0.67
W
1
6
7
0.75
L
Vamana
kukugod49
Vamana
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
60,420
68,689
Taken
72,880
42,161
Mitigated
54,314
17,570
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,162
194
0
3,353
21,349
10,457
18
2,711
18,638
0
39,311
L
Yu Huang
Mjewsgur
Yu Huang
27,614
1,035
240
3,679
20,313
9,387
252
2,971
17,342
80,852
0
W
Xbalanque
ReiTiger
Xbalanque
32,891
15,840
0
4,424
20,825
10,605
1,895
7,278
13,547
0
97,380
W
Chaac
Tomlette
Chaac
14,293
3,854
0
7,093
28,259
23,753
272
12,339
15,920
0
36,788
W
12,231
4,043
0
6,053
19,605
7,803
739
8,613
10,992
41,500
2,635
L
Vamana
kukugod49
Vamana
22,644
9,013
0
6,849
31,218
34,470
695
6,012
25,206
0
41,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
38,968
231
Minions Killed
230
8
Camps Cleared
8
1,026,952
Distance Traveled
1,105,144
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,347
667
53
3
2
375,043
1
L
Yu Huang
13,593
680
131
7
4
379,765
0
W
Xbalanque
15,273
764
115
6
7
359,729
2
W
Chaac
12,141
607
37
2
0
347,014
3
W
Sol
12,878
644
79
4
1
320,209
2
L
Vamana
12,028
601
46
2
2
350,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role