Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Hily3
Jing Wei
Level 128
God Stats
5W - 10L
1,331 SR
Queue Stats
240W - 239L
1,431 Elo+
Solo
Ymir
Ymir
Misanoptis
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 78L
1,414 Elo+
Solo
Ullr
Ullr
debooy020
Ullr
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 42L
1,334 Elo+
Solo
Hou Yi
Hou Yi
ipp22
Hou Yi
Level 66
God Stats
1W - 1L
1,294 SR
Queue Stats
30W - 33L
1,433 Elo+
Party 1
Team Averages
Level 92
1,425 SR
1,422 Elo+

VS

Team Averages
Level 97
1,497 SR
1,452 Elo+
Hercules
Hercules
El Anchoa
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,355 Elo+
Party 3
Thor
Thor
Every Mepor
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 239L
1,531 Elo+
Party 3
Raijin
Raijin
JosePetax
Raijin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 105L
1,450 Elo+
Party 3
Ao Kuang
Ao Kuang
allemachtige
Ao Kuang
Level 35
God Stats
1W - 4L
1,386 SR
Queue Stats
50W - 49L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
mattjepatatje
Guan Yu
Level 124
God Stats
0W - 3L
1,598 SR
Queue Stats
82W - 77L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 2 / 16
11,708
689
17,965
29,454
33,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Hily3
Jing Wei
20
7 / 3 / 13
12,593
741
31,535
14,342
8,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 4 / 15
12,020
707
16,547
31,114
40,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
18
5 / 6 / 9
11,653
685
24,628
24,723
13,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
ipp22
Hou Yi
20
5 / 2 / 11
12,040
708
20,771
18,634
11,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
El Anchoa
Hercules
17
1 / 4 / 9
10,317
607
10,854
28,926
33,999
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 5 / 8
11,217
660
20,724
24,386
14,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
JosePetax
Raijin
20
0 / 2 / 16
12,393
729
31,158
15,243
8,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
allemachtige
Ao Kuang
19
8 / 5 / 8
12,700
747
13,738
32,323
24,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
18
4 / 5 / 11
11,116
654
11,780
29,279
26,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
69
21
Kills
17
17
Deaths
21
64
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
16
5.5
L
Hercules
El Anchoa
Hercules
1
4
9
1.38
L
4
5
8
1.6
W
Jing Wei
Hily3
Jing Wei
7
3
13
4.5
L
Raijin
JosePetax
Raijin
0
2
16
4
W
1
4
15
2.13
L
Ao Kuang
allemachtige
Ao Kuang
8
5
8
2.4
W
Ullr
5
6
9
1.58
W
Hou Yi
ipp22
Hou Yi
5
2
11
5.25
L
Guan Yu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,446
Damage
88,254
118,267
Taken
130,157
107,418
Mitigated
108,071
50,154
Healing
64,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
17,965
5,436
13,837
10,530
29,454
33,358
907
9,413
20,041
33,320
0
L
Hercules
El Anchoa
Hercules
10,854
1,330
1,665
7,231
28,926
33,999
429
6,803
22,123
0
15,826
L
20,724
1,108
3,536
2,215
24,386
14,141
809
5,484
18,902
0
40,035
W
Jing Wei
Hily3
Jing Wei
31,535
21,568
2,478
1,261
14,342
8,829
3,146
6,573
7,769
0
62,205
L
Raijin
JosePetax
Raijin
31,158
2,169
5,656
5,158
15,243
8,673
170
4,908
10,335
72,889
0
W
16,547
1,697
1,794
6,447
31,114
40,162
804
12,452
18,662
26,728
0
L
Ao Kuang
allemachtige
Ao Kuang
13,738
4,891
4,248
10,154
32,323
24,563
2,318
8,471
23,852
19,644
0
W
Ullr
24,628
19,966
1,921
5,843
24,723
13,697
2,753
9,543
15,180
0
40,772
W
Hou Yi
ipp22
Hou Yi
20,771
8,263
2,014
4,029
18,634
11,372
1,934
6,915
11,719
0
41,434
L
Guan Yu
11,780
2,748
12,820
11,909
29,279
26,695
724
8,846
20,102
0
15,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
57,743
176
Minions Killed
173
0
Camps Cleared
0
1,512,575
Distance Traveled
1,559,879
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,708
689
29
2
0
302,660
7
L
Hercules
10,317
607
14
1
0
292,135
5
L
Thor
11,217
660
42
2
0
288,231
1
W
Jing Wei
12,593
741
69
4
0
287,096
5
L
Raijin
12,393
729
99
6
0
337,309
0
W
Ymir
12,020
707
12
1
0
305,385
5
L
Ao Kuang
12,700
747
9
1
0
316,020
1
W
Ullr
11,653
685
31
2
0
268,553
0
W
Hou Yi
12,040
708
35
2
0
348,881
0
L
Guan Yu
11,116
654
9
1
0
326,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role