Player Matchup

Baba Yaga
Baba Yaga
Bronze IV
AyeCoolBreeze
Baba Yaga
Bronze IV
Level 111
God Stats
3W - 4L
1,464 SR
Queue Stats
44W - 51L
886 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Ghetto Cowboy31
Jing Wei
Silver IV
Level 119
God Stats
7W - 9L
1,492 SR
Queue Stats
149W - 166L
788 MMR
Solo
Achilles
Achilles
Silver III
IIII-RIP-KD-IIxD
Achilles
Silver III
Level 89
God Stats
4W - 4L
1,725 SR
Queue Stats
261W - 281L
737 MMR
Solo
Sylvanus
Sylvanus
Bronze I
IP Ste1n
Sylvanus
Bronze I
Level 105
God Stats
77W - 88L
1,443 SR
Queue Stats
224W - 259L
497 MMR
Solo
Yemoja
Yemoja
Silver V
xXDeathNinja89Xx
Yemoja
Silver V
Level 157
God Stats
5W - 7L
1,431 SR
Queue Stats
119W - 150L
485 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,511 SR
679 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,508 SR
678 MMR
Awilix
Awilix
Silver III
ArmedToastTV
Awilix
Silver III
Level 69
God Stats
17W - 8L
1,630 SR
Queue Stats
127W - 142L
911 MMR
Solo
Chang'e
Chang'e
Silver IV
Big_ol_Cheese
Chang'e
Silver IV
Level 129
God Stats
8W - 7L
1,538 SR
Queue Stats
65W - 86L
599 MMR
Solo
Danzaburou
Danzaburou
Silver III
Topbboy11
Danzaburou
Silver III
Level 137
God Stats
2W - 3L
1,525 SR
Queue Stats
68W - 76L
909 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
cjmadness09
Amaterasu
Bronze IV
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 43L
477 MMR
Solo
Sol
Sol
Silver V
i930Nyce
Sol
Silver V
Level 118
God Stats
87W - 59L
1,580 SR
Queue Stats
360W - 409L
492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AyeCoolBreeze
Baba Yaga
17
2 / 6 / 5
11,603
483
11,002
17,980
8,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
0 / 0 / 5
10,656
444
14,060
15,909
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 5 / 1
11,398
475
13,592
21,495
12,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
IP Ste1n
Sylvanus
16
2 / 5 / 3
11,487
479
15,010
25,772
20,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 2 / 2
10,521
438
4,922
26,909
21,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediPoseidonBakasuraKali

VS

Bans
AnubisAthenaIshtarAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
10 / 2 / 6
13,960
582
22,780
22,356
10,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
18
1 / 3 / 9
11,579
482
10,009
19,555
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Topbboy11
Danzaburou
19
0 / 1 / 4
12,321
513
13,272
16,730
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
cjmadness09
Amaterasu
15
0 / 2 / 5
10,736
447
7,056
18,147
16,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 4
14,059
586
24,132
24,135
11,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
18
18
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
2
6
6.5
L
Baba Yaga
AyeCoolBreeze
Baba Yaga
2
6
5
0.75
W
Chang'e
1
3
9
1.83
L
Jing Wei
0
0
5
2.5
L
7
5
1
1.5
L
Sylvanus
IP Ste1n
Sylvanus
2
5
3
0.7
W
Danzaburou
Topbboy11
Danzaburou
0
1
4
2
W
Amaterasu
cjmadness09
Amaterasu
0
2
5
1.25
W
7
3
4
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
77,249
108,065
Taken
100,923
69,177
Mitigated
55,588
35,870
Healing
49,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
22,780
10,084
0
4,998
22,356
10,744
2,568
6,385
15,834
0
143,479
L
Baba Yaga
AyeCoolBreeze
Baba Yaga
11,002
1,411
451
4,070
17,980
8,807
440
5,457
12,523
85,431
0
W
Chang'e
10,009
1,264
6,178
12,856
19,555
8,608
1,605
4,615
14,730
94,640
0
L
Jing Wei
14,060
9,287
0
4,233
15,909
6,591
370
3,695
12,214
0
96,020
L
13,592
5,409
0
2,152
21,495
12,548
0
5,431
16,064
0
97,400
L
Sylvanus
IP Ste1n
Sylvanus
15,010
3,834
1,621
9,008
25,772
20,022
950
13,379
12,393
71,065
13,365
W
Danzaburou
Topbboy11
Danzaburou
13,272
6,543
0
3,303
16,730
7,574
4,398
4,776
11,870
0
126,533
W
Amaterasu
cjmadness09
Amaterasu
7,056
2,497
4,143
3,585
18,147
16,760
446
4,663
13,355
0
27,656
W
24,132
8,882
61
14,534
24,135
11,902
909
8,603
15,478
109,911
12,710
L
4,922
1,555
7,026
7,309
26,909
21,209
0
4,851
22,058
48,640
2,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
62,655
675
Minions Killed
698
0
Camps Cleared
0
2,002,755
Distance Traveled
2,377,935
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,960
582
163
7
0
552,259
2
L
Baba Yaga
11,603
483
171
7
0
423,312
3
W
Chang'e
11,579
482
132
6
0
457,307
11
L
Jing Wei
10,656
444
145
6
0
462,596
0
L
Achilles
11,398
475
130
5
0
364,530
6
L
Sylvanus
11,487
479
157
7
0
360,698
0
W
Danzaburou
12,321
513
198
8
0
424,754
2
W
Amaterasu
10,736
447
36
2
0
503,332
1
W
Sol
14,059
586
169
7
0
440,283
0
L
Yemoja
10,521
438
72
3
0
391,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role