Player Matchup

Hades
Hades
King of rats688
Hades
Level 13
God Stats
3W - 0L
1,681 SR
Queue Stats
9W - 8L
1,447 Elo+
Party 1
Ishtar
Ishtar
SirCattums
Ishtar
Level 127
God Stats
6W - 0L
1,750 SR
Queue Stats
99W - 100L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Wafflevibes3380
Cthulhu
Level 16
God Stats
6W - 3L
1,610 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 1
King Arthur
King Arthur
Wavyee
King Arthur
Level 143
God Stats
4W - 0L
1,927 SR
Queue Stats
67W - 66L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adontonio
Tsukuyomi
Level 59
God Stats
1W - 1L
1,687 SR
Queue Stats
32W - 28L
1,539 Elo+
Party 1
Team Averages
Level 72
1,731 SR
1,473 Elo+

VS

Team Averages
Level 67
1,445 SR
1,488 Elo+
Rama
Rama
DrocellG
Rama
Level 35
God Stats
1W - 6L
1,318 SR
Queue Stats
78W - 106L
1,364 Elo+
Solo
Ymir
Ymir
ItsMisterBlue
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
KnickMan20
Nu Wa
Level 99
God Stats
4W - 5L
1,429 SR
Queue Stats
40W - 43L
1,383 Elo+
Party 3
Anubis
Anubis
chefhardman21
Anubis
Level 46
God Stats
3W - 4L
1,478 SR
Queue Stats
33W - 30L
1,504 Elo+
Party 3
Anhur
Anhur
dukejustice18
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 35L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
9,895
990
11,400
14,965
8,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
SirCattums
Ishtar
16
3 / 0 / 15
10,705
1,071
20,868
7,867
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 1 / 15
10,457
1,046
7,478
9,466
10,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Wavyee
King Arthur
16
11 / 1 / 6
12,010
1,201
9,785
12,581
12,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
adontonio
Tsukuyomi
16
5 / 2 / 14
11,036
1,104
11,217
10,162
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 6 / 4
9,916
992
10,018
16,086
7,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 4
10,220
1,022
7,247
16,976
10,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
15
1 / 1 / 4
9,462
946
13,675
7,086
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 5
9,155
916
10,378
10,429
5,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
9,145
915
8,445
13,886
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
21
Kills
6
6
Deaths
21
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
2
6
4
0.67
L
2
4
4
1
W
2
2
15
4.75
L
Nu Wa
1
1
4
3
W
Ishtar
SirCattums
Ishtar
3
0
15
10.5
W
0
1
15
7.5
W
King Arthur
Wavyee
King Arthur
11
1
6
14
W
Tsukuyomi
adontonio
Tsukuyomi
5
2
14
6
L
0
5
5
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,748
Damage
49,763
55,041
Taken
64,463
41,148
Mitigated
32,645
12,129
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,018
9,060
0
2,336
16,086
7,604
0
3,029
13,057
0
22,550
L
7,247
1,405
0
895
16,976
10,090
0
5,946
11,030
24,531
0
W
11,400
1,016
36
1,862
14,965
8,691
0
10,518
4,447
18,195
0
L
Nu Wa
13,675
3,202
153
568
7,086
2,888
0
2,109
4,977
31,999
0
W
Ishtar
SirCattums
Ishtar
20,868
12,241
0
3,600
7,867
3,650
0
3,341
4,526
0
54,390
W
7,478
214
4,117
1,389
9,466
10,926
0
5,948
3,518
24,695
0
W
King Arthur
Wavyee
King Arthur
9,785
1,514
0
0
12,581
12,974
0
6,283
6,298
145
25,358
W
Tsukuyomi
adontonio
Tsukuyomi
11,217
2,185
0
1,125
10,162
4,907
0
5,210
4,952
0
26,795
L
10,378
209
0
1,000
10,429
5,155
0
3,610
6,819
22,518
0
L
8,445
3,098
0
386
13,886
6,908
0
4,329
9,557
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
47,898
214
Minions Killed
166
6
Camps Cleared
5
949,192
Distance Traveled
830,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,916
992
18
2
1
143,774
0
L
Ymir
10,220
1,022
46
5
1
170,784
0
W
Hades
9,895
990
11
1
2
188,126
0
L
Nu Wa
9,462
946
40
4
0
193,027
0
W
Ishtar
10,705
1,071
89
9
1
183,395
0
W
Cthulhu
10,457
1,046
29
3
1
196,198
0
W
King Arthur
12,010
1,201
41
4
1
193,411
0
W
Tsukuyomi
11,036
1,104
44
4
1
188,062
0
L
Anubis
9,155
916
27
3
0
162,295
0
L
Anhur
9,145
915
35
4
3
160,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role