Player Matchup

Medusa
Medusa
IamHorseRaddish
Medusa
Level 141
God Stats
1W - 0L
1,778 SR
Queue Stats
176W - 29L
2,084 Elo+
Party 1
Guan Yu
Guan Yu
Punisher9668
Guan Yu
Level 157
God Stats
3W - 0L
2,251 SR
Queue Stats
220W - 29L
2,074 Elo+
Party 1
Zhong Kui
Zhong Kui
Xanticks
Zhong Kui
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
256W - 39L
2,098 Elo+
Party 1
Team Averages
Level 153
1,903 SR
2,085 Elo+

VS

Team Averages
Level 106
1,472 SR
1,315 Elo+
Discordia
Discordia
Bigyaina
Discordia
Level 58
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 12L
1,125 Elo+
Solo
Izanami
Izanami
Nsul
Izanami
Level 114
God Stats
12W - 13L
1,530 SR
Queue Stats
78W - 74L
1,376 Elo+
Solo
Anubis
Anubis
flybgettinit
Anubis
Level 146
God Stats
16W - 13L
1,591 SR
Queue Stats
303W - 365L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 8
9,570
957
13,792
7,458
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Punisher9668
Guan Yu
13
9 / 1 / 10
8,919
892
9,132
11,301
10,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Xanticks
Zhong Kui
12
6 / 2 / 9
8,253
825
8,874
9,834
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bigyaina
Discordia
10
1 / 10 / 4
7,611
761
3,251
9,536
2,192
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Nsul
Izanami
12
2 / 6 / 2
7,716
772
4,811
12,342
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
2 / 9 / 2
7,539
754
5,530
12,235
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
5
5
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bigyaina
Discordia
1
10
4
0.3
W
10
2
8
7
L
Izanami
Nsul
Izanami
2
6
2
0.5
W
Guan Yu
Punisher9668
Guan Yu
9
1
10
14
W
Zhong Kui
Xanticks
Zhong Kui
6
2
9
5.25
L
Anubis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
13,592
28,593
Taken
34,113
19,337
Mitigated
9,397
12,796
Healing
249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bigyaina
Discordia
3,251
293
0
31
9,536
2,192
0
2,949
6,587
12,036
0
W
13,792
5,626
0
2,015
7,458
2,895
1,611
2,732
4,592
0
42,610
L
Izanami
Nsul
Izanami
4,811
3,284
0
171
12,342
3,421
0
3,652
8,690
0
17,866
W
Guan Yu
Punisher9668
Guan Yu
9,132
939
3,478
5,885
11,301
10,250
282
3,373
7,770
0
29,358
W
Zhong Kui
Xanticks
Zhong Kui
8,874
588
66
1,352
9,834
6,192
62
2,818
6,794
19,688
0
L
Anubis
5,530
213
0
47
12,235
3,784
0
2,273
9,962
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
22,866
110
Minions Killed
60
9
Camps Cleared
0
515,284
Distance Traveled
378,805
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,611
761
12
1
0
107,554
0
W
Medusa
9,570
957
53
5
5
164,454
0
L
Izanami
7,716
772
23
2
0
150,395
2
W
Guan Yu
8,919
892
33
3
2
195,785
1
W
Zhong Kui
8,253
825
24
2
2
155,045
2
L
Anubis
7,539
754
25
3
0
120,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role