Player Matchup

Hun Batz
Hun Batz
K1ngL3gendz420
Hun Batz
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 142L
1,478 Elo+
Solo
Apollo
Apollo
Kattalyst70
Apollo
Level 155
God Stats
3W - 7L
1,263 SR
Queue Stats
420W - 452L
1,416 Elo+
Solo
King Arthur
King Arthur
Mpainter1
King Arthur
Level 158
God Stats
1W - 3L
1,424 SR
Queue Stats
640W - 753L
1,468 Elo+
Solo
Agni
Agni
PentaThis
Agni
Level 122
God Stats
1W - 2L
1,240 SR
Queue Stats
19W - 24L
1,420 Elo+
Solo
Zeus
Zeus
Purge-an-Purify
Zeus
Level 82
God Stats
1W - 3L
1,356 SR
Queue Stats
238W - 268L
1,509 Elo+
Solo
Team Averages
Level 134
1,356 SR
1,458 Elo+

VS

Team Averages
Level 72
1,443 SR
1,445 Elo+
Kukulkan
Kukulkan
Demizzze v
Kukulkan
Level 72
God Stats
6W - 0L
1,810 SR
Queue Stats
153W - 189L
1,413 Elo+
Party 1
Cerberus
Cerberus
MelwynFyr
Cerberus
Level 71
God Stats
2W - 1L
1,496 SR
Queue Stats
32W - 43L
1,451 Elo+
Party 2
Thanatos
Thanatos
OverlordofTerra
Thanatos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yurikins
Ah Muzen Cab
Level 64
God Stats
1W - 2L
1,225 SR
Queue Stats
144W - 153L
1,451 Elo+
Solo
Hun Batz
Hun Batz
x ABADIZZO z
Hun Batz
Level 88
God Stats
1W - 2L
1,185 SR
Queue Stats
352W - 378L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 11 / 6
11,622
646
15,975
25,481
10,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
9 / 6 / 8
13,741
763
14,583
18,814
7,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Mpainter1
King Arthur
19
3 / 10 / 12
11,394
633
11,498
29,661
34,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
20
1 / 6 / 17
12,481
693
28,112
21,390
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 7 / 13
11,807
656
18,289
18,459
7,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demizzze v
Kukulkan
20
6 / 3 / 26
13,757
764
29,650
14,095
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MelwynFyr
Cerberus
20
2 / 3 / 25
12,248
680
8,150
28,138
38,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
18
7 / 8 / 14
12,031
668
9,481
18,430
10,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Yurikins
Ah Muzen Cab
20
9 / 2 / 18
13,604
756
28,336
17,132
10,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
x ABADIZZO z
Hun Batz
20
16 / 9 / 14
15,197
844
21,774
24,407
14,785
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
23
Kills
40
40
Deaths
25
56
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Demizzze v
Kukulkan
6
3
26
6.33
L
Hun Batz
7
11
6
0.91
L
Apollo
9
6
8
2.17
W
Cerberus
MelwynFyr
Cerberus
2
3
25
4.83
L
King Arthur
Mpainter1
King Arthur
3
10
12
0.9
W
Thanatos
7
8
14
1.75
L
Agni
1
6
17
1.58
L
3
7
13
1.36
W
Ah Muzen Cab
Yurikins
Ah Muzen Cab
9
2
18
9
W
Hun Batz
x ABADIZZO z
Hun Batz
16
9
14
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,457
Damage
97,391
113,805
Taken
102,202
70,398
Mitigated
82,814
26,999
Healing
45,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Demizzze v
Kukulkan
29,650
2,175
1,800
2,636
14,095
8,249
999
4,196
9,661
62,588
0
L
Hun Batz
15,975
2,584
688
4,201
25,481
10,967
0
8,134
17,347
0
27,058
L
Apollo
14,583
8,128
2,195
3,643
18,814
7,961
2,134
6,790
12,024
0
36,869
W
Cerberus
MelwynFyr
Cerberus
8,150
302
2,874
7,326
28,138
38,918
254
11,989
15,621
20,567
0
L
King Arthur
Mpainter1
King Arthur
11,498
1,181
1,109
1,762
29,661
34,597
14
9,324
20,337
0
17,347
W
Thanatos
9,481
463
2,573
8,140
18,430
10,489
371
9,642
8,354
0
18,563
L
Agni
28,112
2,731
2,562
5,282
21,390
9,543
612
6,532
14,858
51,728
0
L
18,289
2,018
2,034
3,523
18,459
7,330
100
7,020
11,439
38,455
0
W
Ah Muzen Cab
Yurikins
Ah Muzen Cab
28,336
7,967
4,601
5,383
17,132
10,373
3,818
10,419
6,291
0
53,312
W
Hun Batz
x ABADIZZO z
Hun Batz
21,774
5,318
5,080
5,521
24,407
14,785
2,733
8,245
15,874
0
36,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
66,837
230
Minions Killed
215
0
Camps Cleared
0
1,500,955
Distance Traveled
1,673,594
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,757
764
73
4
0
339,615
4
L
Hun Batz
11,622
646
17
1
0
270,022
4
L
Apollo
13,741
763
64
4
0
340,568
1
W
Cerberus
12,248
680
27
2
0
360,812
1
L
King Arthur
11,394
633
24
1
0
287,811
2
W
Thanatos
12,031
668
21
1
0
332,785
1
L
Agni
12,481
693
78
4
0
323,635
0
L
Zeus
11,807
656
47
3
0
278,919
1
W
Ah Muzen Cab
13,604
756
70
4
0
355,946
1
W
Hun Batz
15,197
844
24
1
0
284,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role