Player Matchup

Sylvanus
Sylvanus
DaTruThHiMseLF
Sylvanus
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 33L
1,257 Elo+
Solo
Chaac
Chaac
MickMedic
Chaac
Level 15
God Stats
2W - 2L
1,630 SR
Queue Stats
14W - 11L
1,494 Elo+
Party 2
Chronos
Chronos
NobleGay24
Chronos
Level 119
God Stats
1W - 1L
1,667 SR
Queue Stats
71W - 64L
1,534 Elo+
Party 2
Team Averages
Level 67
1,527 SR
1,428 Elo+

VS

Team Averages
Level 115
1,539 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
OfficialSmokie0
Charybdis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 120L
1,399 Elo+
Solo
Shiva
Shiva
W9EMAN
Shiva
Level 123
God Stats
37W - 23L
1,618 SR
Queue Stats
239W - 293L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 5
9,333
667
7,757
16,383
13,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
MickMedic
Chaac
13
4 / 7 / 4
9,658
690
10,839
21,285
16,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
NobleGay24
Chronos
13
2 / 6 / 6
9,172
655
14,573
23,002
7,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 1 / 10
10,984
785
22,470
13,350
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OfficialSmokie0
Charybdis
15
3 / 1 / 11
10,080
720
13,336
9,779
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
W9EMAN
Shiva
16
8 / 6 / 6
11,151
797
17,559
20,259
11,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
8
Kills
17
17
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
10
11
L
Sylvanus
2
4
5
1.13
L
Chaac
MickMedic
Chaac
4
7
4
0.86
L
Chronos
NobleGay24
Chronos
2
6
6
0.83
W
Charybdis
OfficialSmokie0
Charybdis
3
1
11
8.5
W
Shiva
W9EMAN
Shiva
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
53,365
60,670
Taken
43,388
37,055
Mitigated
22,336
13,948
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,470
1,921
6,340
9,022
13,350
5,906
676
7,192
6,158
52,295
0
L
Sylvanus
7,757
2,601
2,329
2,935
16,383
13,099
0
5,943
10,003
22,588
0
L
Chaac
MickMedic
Chaac
10,839
2,926
0
4,059
21,285
16,586
171
7,765
12,998
0
22,312
L
Chronos
NobleGay24
Chronos
14,573
7,432
0
4,625
23,002
7,370
66
7,498
14,934
41,013
0
W
Charybdis
OfficialSmokie0
Charybdis
13,336
6,608
864
1,975
9,779
4,772
1,302
5,541
4,238
0
35,679
W
Shiva
W9EMAN
Shiva
17,559
2,187
784
3,859
20,259
11,658
725
9,822
10,437
84
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
32,215
112
Minions Killed
174
3
Camps Cleared
6
658,516
Distance Traveled
777,900
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,984
785
78
6
2
288,316
3
L
Sylvanus
9,333
667
47
3
0
201,538
1
L
Chaac
9,658
690
19
1
0
237,765
1
L
Chronos
9,172
655
46
3
3
219,213
1
W
Charybdis
10,080
720
57
4
3
238,142
2
W
Shiva
11,151
797
39
3
1
251,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role