Player Matchup

Ra
Ra
Comedian81MT
Ra
Level 25
God Stats
8W - 8L
1,413 SR
Queue Stats
36W - 24L
1,467 Elo+
Solo
Ares
Ares
Drmooski
Ares
Level 147
God Stats
0W - 2L
1,548 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 2
Medusa
Medusa
RafikiNoDeway
Medusa
Level 83
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 5L
1,044 Elo+
Party 2
Nox
Nox
RaguDrip
Nox
Level 149
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Nemesis
Nemesis
TwoInchSurprise
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,315 Elo+

VS

Team Averages
Level 75
1,536 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
GamzMaka12
Chiron
Level 158
God Stats
2W - 1L
1,565 SR
Queue Stats
63W - 56L
1,532 Elo+
Party 1
Mulan
Mulan
Kavaat
Mulan
Level 17
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 1L
1,393 Elo+
Party 1
Yu Huang
Yu Huang
L0RD3
Yu Huang
Level 36
God Stats
1W - 1L
1,387 SR
Queue Stats
27W - 22L
1,481 Elo+
Party 1
Ares
Ares
jherooooottv
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,944
662
4,053
6,144
3,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
13
0 / 5 / 1
7,632
636
7,086
18,290
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 1
7,277
606
7,803
10,391
5,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,039
587
3,322
7,443
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
7,030
586
6,259
13,439
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 0 / 15
9,491
791
7,717
10,599
10,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
GamzMaka12
Chiron
18
14 / 0 / 5
10,881
907
20,242
8,053
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Kavaat
Mulan
16
0 / 0 / 6
9,277
773
6,244
9,418
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
L0RD3
Yu Huang
16
2 / 0 / 15
9,184
765
10,538
4,459
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 13
9,474
790
5,544
13,354
14,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
1
Kills
21
21
Deaths
1
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
15
11.5
L
1
2
0
0.5
L
Ares
0
5
1
0.1
W
Chiron
GamzMaka12
Chiron
14
0
5
16.5
W
Mulan
Kavaat
Mulan
0
0
6
3
W
Yu Huang
L0RD3
Yu Huang
2
0
15
9.5
L
0
4
1
0.13
L
0
4
1
0.13
L
0
6
1
0.08
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
50,285
55,707
Taken
45,883
37,357
Mitigated
39,018
7,116
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,717
1,109
1,143
2,005
10,599
10,907
746
2,569
8,030
0
23,301
L
4,053
256
860
1,647
6,144
3,625
0
1,564
4,580
25,658
0
L
Ares
7,086
106
0
1,640
18,290
18,495
0
5,942
12,348
18,422
0
W
Chiron
GamzMaka12
Chiron
20,242
8,135
1,830
1,499
8,053
4,699
3,265
4,007
4,046
25
48,646
W
Mulan
Kavaat
Mulan
6,244
917
0
1,424
9,418
6,519
1,925
2,008
7,410
0
37,181
W
Yu Huang
L0RD3
Yu Huang
10,538
909
0
935
4,459
2,555
1,001
2,317
2,142
29,374
0
L
7,803
2,834
0
329
10,391
5,330
0
3,782
6,609
0
21,812
L
3,322
417
0
494
7,443
3,793
0
1,615
5,828
11,564
0
L
6,259
1,623
0
2,146
13,439
6,114
0
3,204
10,235
0
13,360
W
5,544
490
1,142
1,969
13,354
14,338
929
3,560
9,794
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
48,307
146
Minions Killed
249
0
Camps Cleared
0
948,901
Distance Traveled
1,221,872
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,491
791
35
3
0
250,768
3
L
Ra
7,944
662
62
5
0
148,644
1
L
Ares
7,632
636
15
1
0
187,554
3
W
Chiron
10,881
907
58
5
0
248,454
1
W
Mulan
9,277
773
74
6
0
260,799
3
W
Yu Huang
9,184
765
47
4
0
230,987
1
L
Medusa
7,277
606
36
3
0
213,472
1
L
Nox
7,039
587
19
2
0
170,300
1
L
Nemesis
7,030
586
14
1
0
228,931
0
W
Ares
9,474
790
35
3
0
230,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role