Player Matchup

Nu Wa
Nu Wa
Buddhaboi206
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,796 Elo+
Party 1
Hun Batz
Hun Batz
OilyManFish
Hun Batz
Level 159
God Stats
3W - 3L
1,519 SR
Queue Stats
224W - 191L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
bignubpwnr
Xbalanque
Level 153
God Stats
1W - 1L
1,616 SR
Queue Stats
42W - 39L
1,562 Elo+
Party 1
Izanami
Izanami
creepyorc
Izanami
Level 125
God Stats
2W - 2L
1,296 SR
Queue Stats
78W - 47L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
num3x1c4nwookie
Ao Kuang
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
214W - 193L
1,545 Elo+
Party 1
Team Averages
Level 140
1,491 SR
1,596 Elo+

VS

Team Averages
Level 129
1,658 SR
1,498 Elo+
Bacchus
Bacchus
BagelsinSpace
Bacchus
Level 122
God Stats
5W - 4L
1,603 SR
Queue Stats
99W - 96L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
BraindeadRookie
Cliodhna
Level 148
God Stats
3W - 1L
1,716 SR
Queue Stats
220W - 227L
1,474 Elo+
Solo
Fafnir
Fafnir
Its Not A Troll
Fafnir
Level 119
God Stats
3W - 2L
1,769 SR
Queue Stats
85W - 84L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Stinkysneeze
Nu Wa
Level 127
God Stats
3W - 1L
1,703 SR
Queue Stats
97W - 87L
1,470 Elo+
Solo
Izanami
Izanami
ThantisCaballon
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 9
10,303
644
12,259
12,480
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
OilyManFish
Hun Batz
18
3 / 7 / 10
11,746
734
7,313
22,613
30,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
bignubpwnr
Xbalanque
16
8 / 8 / 9
11,467
717
37,704
18,110
8,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
creepyorc
Izanami
16
2 / 7 / 10
10,611
663
11,182
15,355
6,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
20
11 / 2 / 11
13,587
849
20,211
21,218
11,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
6 / 2 / 19
12,715
795
15,084
21,233
24,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
17
2 / 6 / 18
11,027
689
12,293
16,914
7,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 5 / 18
12,090
756
12,528
24,931
37,237
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 6 / 16
12,028
752
23,050
16,793
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 12
12,607
788
15,325
17,198
7,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
25
Kills
30
31
Deaths
25
49
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
2
19
7.75
W
Cliodhna
2
6
18
1.83
L
1
7
9
0.79
W
5
5
18
2.8
L
Hun Batz
OilyManFish
Hun Batz
3
7
10
1.14
W
7
6
16
2.5
W
10
6
12
2.67
L
Xbalanque
bignubpwnr
Xbalanque
8
8
9
1.56
L
Izanami
creepyorc
Izanami
2
7
10
1
L
Ao Kuang
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,669
Damage
78,280
89,776
Taken
97,069
62,630
Mitigated
84,821
24,869
Healing
33,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
15,084
915
2,563
6,630
21,233
24,367
1,044
8,497
12,736
43,324
0
W
Cliodhna
12,293
2,028
2,526
3,169
16,914
7,663
394
5,589
11,325
0
24,360
L
12,259
2,358
756
460
12,480
6,029
248
8,876
3,604
30,006
0
W
12,528
3,552
2,706
6,611
24,931
37,237
470
8,260
16,671
22,461
0
L
Hun Batz
OilyManFish
Hun Batz
7,313
594
1,906
2,809
22,613
30,010
43
10,299
12,314
152
23,614
W
23,050
5,120
3,049
2,757
16,793
7,701
1,848
4,501
12,292
48,166
0
W
15,325
6,556
1,939
1,820
17,198
7,853
3,853
5,775
11,423
0
47,931
L
Xbalanque
bignubpwnr
Xbalanque
37,704
7,879
1,057
682
18,110
8,244
937
11,037
7,073
0
61,520
L
Izanami
creepyorc
Izanami
11,182
7,641
457
1,179
15,355
6,678
467
9,963
5,392
0
33,682
L
Ao Kuang
20,211
4,394
1,995
13,568
21,218
11,669
345
10,487
10,731
32,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,714
Gold Earned
60,467
196
Minions Killed
207
0
Camps Cleared
0
1,285,146
Distance Traveled
1,410,952
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,715
795
48
3
0
352,690
3
W
Cliodhna
11,027
689
34
2
0
219,526
3
L
Nu Wa
10,303
644
24
2
0
238,869
0
W
Fafnir
12,090
756
19
1
0
286,830
0
L
Hun Batz
11,746
734
29
2
0
283,065
0
W
Nu Wa
12,028
752
40
3
0
288,759
3
W
Izanami
12,607
788
66
4
0
263,147
2
L
Xbalanque
11,467
717
45
3
0
253,727
0
L
Izanami
10,611
663
54
3
0
178,706
0
L
Ao Kuang
13,587
849
44
3
0
330,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role