Player Matchup

Nox
Nox
Truth021p
Nox
Level 149
God Stats
10W - 11L
1,469 SR
Queue Stats
318W - 220L
1,630 Elo+
Party 1
Nike
Nike
WHAT ME0W
Nike
Level 157
God Stats
33W - 18L
1,639 SR
Queue Stats
669W - 625L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Y0URM0MSEZHI
Ao Kuang
Level 155
God Stats
6W - 1L
1,689 SR
Queue Stats
333W - 243L
1,592 Elo+
Party 1
Team Averages
Level 154
1,599 SR
1,590 Elo+

VS

Team Averages
Level 66
1,420 SR
1,525 Elo+
Janus
Janus
Dizzle85
Janus
Level 108
God Stats
1W - 4L
1,261 SR
Queue Stats
247W - 270L
1,510 Elo+
Party 2
Odin
Odin
PoseidonPA
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,395 Elo+
Party 2
Ishtar
Ishtar
Wannabeunit
Ishtar
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
7,233
723
7,952
4,364
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
13
4 / 1 / 10
7,685
769
9,570
8,347
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Y0URM0MSEZHI
Ao Kuang
13
8 / 0 / 6
8,213
821
8,926
7,656
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dizzle85
Janus
10
0 / 5 / 0
6,083
608
5,347
8,416
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
6,537
654
2,226
10,891
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
1 / 6 / 0
6,050
605
3,969
9,851
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Dizzle85
Janus
0
5
0
0
L
0
3
1
0.17
W
2
0
10
7
W
Nike
4
1
10
9
L
Ishtar
1
6
0
0.17
W
Ao Kuang
Y0URM0MSEZHI
Ao Kuang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
11,542
20,367
Taken
29,158
10,571
Mitigated
14,592
5,931
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dizzle85
Janus
5,347
485
0
820
8,416
3,215
0
3,566
4,553
25,221
0
L
2,226
663
338
1,816
10,891
7,166
0
6,235
4,426
0
4,184
W
7,952
369
0
500
4,364
2,014
281
920
3,402
28,613
0
W
Nike
9,570
1,287
317
2,180
8,347
4,647
209
1,476
6,747
0
31,293
L
Ishtar
3,969
2,614
0
680
9,851
4,211
0
6,303
3,458
0
11,885
W
Ao Kuang
Y0URM0MSEZHI
Ao Kuang
8,926
3,225
0
2,934
7,656
3,910
196
2,979
4,379
18,009
2,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
18,670
130
Minions Killed
80
8
Camps Cleared
2
558,560
Distance Traveled
484,105
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,083
608
50
5
1
158,374
2
L
Odin
6,537
654
12
1
1
180,071
0
W
Nox
7,233
723
50
5
3
174,446
4
W
Nike
7,685
769
58
6
2
192,617
6
L
Ishtar
6,050
605
18
2
0
145,660
3
W
Ao Kuang
8,213
821
22
2
3
191,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role